Player Matchup

Baba Yaga
Baba Yaga
IJsoirguhso
Baba Yaga
Level 10
God Stats
4W - 3L
1,780 SR
Queue Stats
13W - 12L
1,538 Elo+
Party 1
Nemesis
Nemesis
JavyG5
Nemesis
Level 8
God Stats
2W - 3L
1,495 SR
Queue Stats
10W - 8L
1,552 Elo+
Solo
Artemis
Artemis
Rougarou44
Artemis
Level 14
God Stats
6W - 5L
1,680 SR
Queue Stats
34W - 41L
1,573 Elo+
Solo
King Arthur
King Arthur
Shommen
King Arthur
Level 18
God Stats
14W - 17L
1,452 SR
Queue Stats
43W - 60L
1,394 Elo+
Party 1
Aphrodite
Aphrodite
TTouka
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,581 SR
1,511 Elo+

VS

Team Averages
Level 23
1,559 SR
1,537 Elo+
Serqet
Serqet
BroBarbossa
Serqet
Level 22
God Stats
8W - 15L
1,286 SR
Queue Stats
91W - 112L
1,484 Elo+
Solo
Cthulhu
Cthulhu
McChunckyz
Cthulhu
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
60W - 54L
1,468 Elo+
Solo
Set
Set
SgtMonkeypants1
Set
Level 29
God Stats
12W - 15L
1,505 SR
Queue Stats
255W - 279L
1,388 Elo+
Solo
Kukulkan
Kukulkan
TheDankOne01
Kukulkan
Level 12
God Stats
2W - 1L
1,529 SR
Queue Stats
15W - 7L
1,723 Elo+
Solo
Chiron
Chiron
mimolopido328
Chiron
Level 26
God Stats
15W - 12L
1,974 SR
Queue Stats
119W - 106L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
IJsoirguhso
Baba Yaga
20
8 / 8 / 5
13,618
524
18,985
24,265
8,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
JavyG5
Nemesis
17
3 / 8 / 4
10,811
416
10,299
22,481
11,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Rougarou44
Artemis
18
3 / 9 / 6
11,016
424
14,349
24,841
8,026
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Shommen
King Arthur
19
5 / 6 / 3
12,038
463
14,137
29,156
22,470
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
TTouka
Aphrodite
17
0 / 8 / 8
11,778
453
9,787
26,782
13,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
10 / 3 / 9
13,933
536
16,627
15,368
6,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
McChunckyz
Cthulhu
20
7 / 1 / 16
13,842
532
20,950
27,566
39,728
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
3 / 5 / 8
12,772
491
5,760
18,385
6,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TheDankOne01
Kukulkan
20
5 / 8 / 9
13,735
528
23,624
19,822
8,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 2 / 14
14,747
567
36,087
20,453
8,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
94
19
Kills
38
39
Deaths
19
26
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Serqet
10
3
9
4.83
L
Baba Yaga
IJsoirguhso
Baba Yaga
8
8
5
1.31
L
Nemesis
JavyG5
Nemesis
3
8
4
0.63
W
Cthulhu
McChunckyz
Cthulhu
7
1
16
15
L
Artemis
Rougarou44
Artemis
3
9
6
0.67
W
3
5
8
1.4
L
King Arthur
Shommen
King Arthur
5
6
3
1.08
L
Aphrodite
TTouka
Aphrodite
0
8
8
0.5
W
Kukulkan
TheDankOne01
Kukulkan
5
8
9
1.19
W
13
2
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,557
Damage
103,048
127,525
Taken
101,594
64,584
Mitigated
70,397
40,814
Healing
22,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
16,627
4,560
0
2,139
15,368
6,944
2,793
3,423
11,827
0
60,677
L
Baba Yaga
IJsoirguhso
Baba Yaga
18,985
684
0
4,836
24,265
8,992
152
11,441
11,415
79,954
0
L
Nemesis
JavyG5
Nemesis
10,299
4,504
0
5,264
22,481
11,133
228
8,091
14,039
0
67,959
W
Cthulhu
McChunckyz
Cthulhu
20,950
719
866
4,790
27,566
39,728
615
8,385
19,007
82,822
0
L
Artemis
Rougarou44
Artemis
14,349
6,867
291
4,848
24,841
8,026
0
10,444
13,895
0
59,417
W
5,760
3,052
0
1,671
18,385
6,916
2,525
1,365
17,012
0
79,117
L
King Arthur
Shommen
King Arthur
14,137
1,381
0
6,304
29,156
22,470
414
3,625
23,882
0
61,294
L
Aphrodite
TTouka
Aphrodite
9,787
1,456
8,308
10,963
26,782
13,963
0
8,845
16,418
39,364
0
W
Kukulkan
TheDankOne01
Kukulkan
23,624
2,013
0
2,011
19,822
8,364
3,256
8,647
10,715
92,850
0
W
36,087
19,778
1,053
9,762
20,453
8,445
2,481
6,054
14,261
0
108,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,261
Gold Earned
69,029
465
Minions Killed
602
0
Camps Cleared
0
2,256,262
Distance Traveled
2,298,248
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,933
536
97
4
0
494,635
0
L
Baba Yaga
13,618
524
133
5
0
445,527
1
L
Nemesis
10,811
416
105
4
0
486,702
2
W
Cthulhu
13,842
532
116
4
0
490,487
2
L
Artemis
11,016
424
77
3
0
419,504
0
W
Set
12,772
491
120
5
0
430,353
1
L
King Arthur
12,038
463
98
4
0
438,260
7
L
Aphrodite
11,778
453
52
2
0
466,269
2
W
Kukulkan
13,735
528
162
6
0
409,059
1
W
Chiron
14,747
567
107
4
0
473,714
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role