Player Matchup

Yemoja
Yemoja
Crrine
Yemoja
Level 7
God Stats
2W - 4L
1,096 SR
Queue Stats
15W - 18L
1,137 Elo+
Party 2
Ra
Ra
GRAYSK1ES
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Solo
Hachiman
Hachiman
Heftig_Larsen
Hachiman
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Izanami
Izanami
Mr_Andersen20
Izanami
Level 29
God Stats
7W - 14L
1,327 SR
Queue Stats
74W - 73L
1,370 Elo+
Party 2
Sun Wukong
Sun Wukong
lothaurian
Sun Wukong
Level 29
God Stats
11W - 12L
1,308 SR
Queue Stats
110W - 136L
1,443 Elo+
Party 2
Team Averages
Level 14
1,346 SR
1,390 Elo+

VS

Team Averages
Level 18
1,476 SR
1,381 Elo+
Ra
Ra
MyHomie2pac
Ra
Level 8
God Stats
17W - 30L
1,398 SR
Queue Stats
142W - 202L
1,356 Elo+
Solo
Tiamat
Tiamat
Rappi92
Tiamat
Level 16
God Stats
5W - 12L
1,495 SR
Queue Stats
114W - 127L
1,231 Elo+
Solo
Da Ji
Da Ji
husiky1
Da Ji
Level 28
God Stats
11W - 14L
1,488 SR
Queue Stats
68W - 58L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
jiri_kunc
Danzaburou
Level 28
God Stats
8W - 9L
1,497 SR
Queue Stats
49W - 48L
1,373 Elo+
Party 1
Ares
Ares
kikitos75v
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Crrine
Yemoja
12
3 / 1 / 10
8,112
579
6,814
6,761
3,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 7 / 1
6,734
481
4,038
6,969
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Heftig_Larsen
Hachiman
11
3 / 3 / 4
6,992
499
5,725
5,351
1,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
12
11 / 1 / 4
8,374
598
7,071
7,702
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
lothaurian
Sun Wukong
13
3 / 3 / 0
7,607
543
5,432
10,683
4,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
7,857
561
5,750
6,993
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Rappi92
Tiamat
9
1 / 6 / 2
5,630
402
3,400
9,448
3,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
husiky1
Da Ji
11
6 / 3 / 0
7,006
500
7,189
10,978
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
jiri_kunc
Danzaburou
10
2 / 5 / 1
6,575
470
4,287
7,657
2,529
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 6 / 0
5,307
379
848
9,383
6,600
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
21
Kills
14
15
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Crrine
Yemoja
3
1
10
8
W
1
7
1
0.21
W
Hachiman
Heftig_Larsen
Hachiman
3
3
4
1.67
W
Izanami
11
1
4
13
L
5
2
2
3
L
Tiamat
Rappi92
Tiamat
1
6
2
0.33
L
Da Ji
husiky1
Da Ji
6
3
0
2
L
Danzaburou
jiri_kunc
Danzaburou
2
5
1
0.5
L
0
6
0
0
W
Sun Wukong
lothaurian
Sun Wukong
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,080
Damage
21,474
37,466
Taken
44,459
14,296
Mitigated
19,195
9,480
Healing
6,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Crrine
Yemoja
6,814
1,474
1,022
1,654
6,761
3,225
328
1,460
5,259
17,205
0
W
4,038
497
131
447
6,969
2,458
136
3,782
2,845
28,603
0
W
Hachiman
Heftig_Larsen
Hachiman
5,725
3,271
0
0
5,351
1,604
1,286
1,869
3,442
0
26,065
W
Izanami
7,071
4,741
0
3,003
7,702
2,234
373
1,117
6,579
0
43,963
L
5,750
227
110
595
6,993
2,453
166
2,809
3,932
44,997
0
L
Tiamat
Rappi92
Tiamat
3,400
230
0
908
9,448
3,780
0
1,029
8,411
18,065
0
L
Da Ji
husiky1
Da Ji
7,189
1,582
0
3,672
10,978
3,833
0
1,361
9,601
0
30,611
L
Danzaburou
jiri_kunc
Danzaburou
4,287
1,801
0
895
7,657
2,529
0
2,952
4,663
0
26,168
L
848
73
0
802
9,383
6,600
31
2,383
7,000
13,772
0
W
Sun Wukong
lothaurian
Sun Wukong
5,432
1,118
0
3,223
10,683
4,775
822
1,326
9,343
0
47,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,819
Gold Earned
32,375
315
Minions Killed
242
0
Camps Cleared
0
1,222,149
Distance Traveled
1,162,669
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,112
579
21
2
0
247,228
1
W
Ra
6,734
481
63
5
0
251,200
3
W
Hachiman
6,992
499
57
4
0
233,886
0
W
Izanami
8,374
598
83
6
0
254,633
3
L
Ra
7,857
561
83
6
0
288,158
2
L
Tiamat
5,630
402
24
2
0
234,739
0
L
Da Ji
7,006
500
66
5
0
230,032
1
L
Danzaburou
6,575
470
47
3
0
220,056
1
L
Ares
5,307
379
22
2
0
189,684
0
W
Sun Wukong
7,607
543
91
7
0
235,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role