Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Christh
Mercury
Level 81
God Stats
18W - 15L
1,371 SR
Queue Stats
276W - 294L
1,413 Elo+
Party 1
Janus
Janus
Yokai13
Janus
Level 60
God Stats
14W - 13L
1,458 SR
Queue Stats
402W - 439L
1,477 Elo+
Party 1
Anhur
Anhur
cubic_till
Anhur
Level 57
God Stats
1W - 5L
1,158 SR
Queue Stats
31W - 46L
1,374 Elo+
Solo
Hades
Hades
extremistsummer
Hades
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,429 Elo+
Solo
Team Averages
Level 84
1,398 SR
1,439 Elo+

VS

Team Averages
Level 69
1,411 SR
1,351 Elo+
King Arthur
King Arthur
AUGUSTINE3829
King Arthur
Level 61
God Stats
12W - 11L
1,353 SR
Queue Stats
825W - 893L
1,317 Elo+
Solo
Nemesis
Nemesis
Steve2410
Nemesis
Level 99
God Stats
9W - 11L
1,344 SR
Queue Stats
362W - 413L
1,403 Elo+
Solo
Jing Wei
Jing Wei
bullonparad5
Jing Wei
Level 63
God Stats
0W - 2L
1,511 SR
Queue Stats
5W - 4L
1,262 Elo+
Solo
Yemoja
Yemoja
rexboi122
Yemoja
Level 65
God Stats
8W - 7L
1,348 SR
Queue Stats
232W - 227L
1,351 Elo+
Solo
Hera
Hera
silverxlucas
Hera
Level 58
God Stats
4W - 13L
1,497 SR
Queue Stats
158W - 208L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
2 / 0 / 2
5,740
522
2,392
5,194
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Christh
Mercury
11
3 / 1 / 8
6,084
553
4,620
6,502
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Yokai13
Janus
10
5 / 1 / 3
5,977
543
4,131
4,020
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
1
0 / 0 / 0
3,573
325
0
0
0
11
6 / 2 / 4
6,953
632
7,656
7,616
3,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AUGUSTINE3829
King Arthur
9
1 / 5 / 1
5,513
501
2,339
7,737
3,271
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Steve2410
Nemesis
10
1 / 3 / 1
5,890
535
3,519
7,583
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
bullonparad5
Jing Wei
8
0 / 1 / 0
4,898
445
1,944
4,274
1,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
rexboi122
Yemoja
7
0 / 4 / 0
4,729
430
2,985
7,174
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 3 / 1
5,980
544
3,702
4,993
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
4
4
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
2
3
L
King Arthur
AUGUSTINE3829
King Arthur
1
5
1
0.3
W
Mercury
Christh
Mercury
3
1
8
7
L
Nemesis
Steve2410
Nemesis
1
3
1
0.5
W
Janus
Yokai13
Janus
5
1
3
6.5
L
Jing Wei
bullonparad5
Jing Wei
0
1
0
0
W
Anhur
0
0
0
0
W
6
2
4
4
L
Yemoja
rexboi122
Yemoja
0
4
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,799
Damage
14,489
23,332
Taken
31,761
10,772
Mitigated
11,395
8,859
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,392
1,003
183
871
5,194
3,735
0
844
4,350
15,274
0
L
King Arthur
AUGUSTINE3829
King Arthur
2,339
564
135
608
7,737
3,271
0
3,899
3,765
0
15,981
W
Mercury
Christh
Mercury
4,620
1,740
0
2,623
6,502
1,983
0
1,598
4,830
0
29,232
L
Nemesis
Steve2410
Nemesis
3,519
1,491
0
1,329
7,583
2,256
0
2,887
4,680
0
36,747
W
Janus
Yokai13
Janus
4,131
481
0
1,542
4,020
1,151
448
2,499
1,379
24,559
0
L
Jing Wei
bullonparad5
Jing Wei
1,944
1,438
0
0
4,274
1,123
228
1,561
2,671
0
22,339
W
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
7,656
383
63
3,577
7,616
3,903
799
1,499
6,086
34,992
0
L
Yemoja
rexboi122
Yemoja
2,985
491
275
1,733
7,174
2,920
385
3,270
3,862
11,296
0
L
3,702
1,289
64
833
4,993
1,825
104
2,209
2,604
28,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,327
Gold Earned
27,010
201
Minions Killed
229
0
Camps Cleared
0
825,593
Distance Traveled
1,035,567
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,740
522
26
2
0
194,775
2
L
King Arthur
5,513
501
28
3
0
208,508
3
W
Mercury
6,084
553
59
5
0
251,567
3
L
Nemesis
5,890
535
74
7
0
221,220
2
W
Janus
5,977
543
52
5
0
211,697
1
L
Jing Wei
4,898
445
42
4
0
221,430
0
W
Anhur
3,573
325
0
0
0
0
0
W
Hades
6,953
632
64
6
0
167,554
0
L
Yemoja
4,729
430
14
1
0
190,823
2
L
Hera
5,980
544
71
6
0
193,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role