Player Matchup

Pele
Pele
Anglosfer
Pele
Level 6
God Stats
4W - 1L
1,566 SR
Queue Stats
6W - 3L
1,439 Elo+
Party 2
Janus
Janus
ChangMiSo
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Kalkutta
Cupid
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 107L
1,272 Elo+
Party 1
Ares
Ares
Laseringvald
Ares
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 70L
1,272 Elo+
Party 1
Thor
Thor
rulinbo
Thor
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 17L
1,557 Elo+
Solo
Team Averages
Level 33
1,513 SR
1,408 Elo+

VS

Team Averages
Level 15
1,507 SR
1,390 Elo+
Thoth
Thoth
Butterfly3192
Thoth
Level 26
God Stats
22W - 34L
1,584 SR
Queue Stats
88W - 134L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Lenamakapaka
Baron Samedi
Level 23
God Stats
7W - 9L
1,647 SR
Queue Stats
533W - 561L
1,453 Elo+
Solo
Chernobog
Chernobog
Scútum
Chernobog
Level 7
God Stats
3W - 4L
1,755 SR
Queue Stats
12W - 8L
1,545 Elo+
Solo
Poseidon
Poseidon
ToniMoos
Poseidon
Level 5
God Stats
2W - 5L
1,325 SR
Queue Stats
12W - 19L
1,232 Elo+
Party 3
Pele
Pele
VergilAtHardmode
Pele
Level 14
God Stats
1W - 11L
1,226 SR
Queue Stats
25W - 25L
1,196 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
4 / 5 / 8
10,896
474
10,284
19,438
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
ChangMiSo
Janus
16
4 / 4 / 6
10,793
469
10,708
15,072
5,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Kalkutta
Cupid
18
8 / 1 / 6
11,555
502
13,201
12,997
4,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 0 / 13
10,754
468
7,161
11,348
10,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
rulinbo
Thor
19
10 / 0 / 8
12,596
548
15,322
15,626
6,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
10,352
450
8,981
12,582
4,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Lenamakapaka
Baron Samedi
15
0 / 4 / 5
11,118
483
10,301
17,040
10,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Scútum
Chernobog
15
3 / 6 / 2
10,171
442
7,860
14,799
5,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
ToniMoos
Poseidon
15
0 / 11 / 1
9,565
416
3,618
13,081
3,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 6 / 2
10,080
438
12,352
18,030
6,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
32
Kills
9
10
Deaths
32
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
4
5
8
1.6
L
2
5
2
0.6
W
Janus
ChangMiSo
Janus
4
4
6
1.75
W
Cupid
Kalkutta
Cupid
8
1
6
11
W
6
0
13
12.5
L
Baron Samedi
Lenamakapaka
Baron Samedi
0
4
5
0.63
L
Chernobog
Scútum
Chernobog
3
6
2
0.67
L
Poseidon
ToniMoos
Poseidon
0
11
1
0.05
L
4
6
2
0.83
W
Thor
rulinbo
Thor
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,676
Damage
43,112
74,481
Taken
75,532
34,256
Mitigated
30,801
22,442
Healing
20,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
10,284
1,750
0
6,553
19,438
6,537
78
4,317
15,121
0
88,348
L
8,981
256
645
3,083
12,582
4,397
0
3,643
8,693
65,045
0
W
Janus
ChangMiSo
Janus
10,708
333
570
4,521
15,072
5,291
423
6,433
8,589
69,131
0
W
Cupid
Kalkutta
Cupid
13,201
8,660
516
5,795
12,997
4,938
1,838
4,471
8,486
0
81,037
W
7,161
688
0
949
11,348
10,713
0
2,707
8,585
22,716
0
L
Baron Samedi
Lenamakapaka
Baron Samedi
10,301
430
501
3,329
17,040
10,417
0
4,309
12,575
46,478
0
L
Chernobog
Scútum
Chernobog
7,860
4,111
1,765
4,648
14,799
5,441
0
4,665
10,043
0
53,837
L
Poseidon
ToniMoos
Poseidon
3,618
409
0
868
13,081
3,847
412
1,242
11,766
42,180
0
L
12,352
838
159
5,747
18,030
6,699
144
3,318
14,586
0
65,570
W
Thor
rulinbo
Thor
15,322
4,167
0
3,538
15,626
6,777
1,001
4,623
10,800
0
69,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,594
Gold Earned
51,286
525
Minions Killed
476
0
Camps Cleared
0
2,310,149
Distance Traveled
2,030,219
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,896
474
122
5
0
483,971
1
L
Thoth
10,352
450
118
5
0
365,931
0
W
Janus
10,793
469
105
5
0
431,655
3
W
Cupid
11,555
502
132
6
0
436,709
5
W
Ares
10,754
468
31
1
0
489,663
2
L
Baron Samedi
11,118
483
61
3
0
411,715
8
L
Chernobog
10,171
442
90
4
0
474,415
15
L
Poseidon
9,565
416
101
4
0
358,436
3
L
Pele
10,080
438
106
5
0
419,722
0
W
Thor
12,596
548
135
6
0
468,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role