Player Matchup

Kumbhakarna
Kumbhakarna
Silver II
Aarhon
Kumbhakarna
Silver II
Level 142
God Stats
1W - 0L
1,736 SR
Queue Stats
93W - 94L
1,512 MMR
Party 1
Tiamat
Tiamat
Bronze III
Like66Ninjas
Tiamat
Bronze III
Level 30
God Stats
2W - 1L
1,949 SR
Queue Stats
35W - 19L
1,600 MMR
Party 3
Guan Yu
Guan Yu
Silver III
Sherwalet
Guan Yu
Silver III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nemesis
Nemesis
Gold V
SteveyBrosRO
Nemesis
Gold V
Level 124
God Stats
21W - 18L
1,698 SR
Queue Stats
97W - 94L
1,519 MMR
Party 1
Medusa
Medusa
Gold II
natgaming12
Medusa
Gold II
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 76L
1,518 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,677 SR
1,530 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,534 SR
1,513 MMR
Athena
Athena
Gold II
Gоwther
Athena
Gold II
Level 157
God Stats
3W - 3L
1,338 SR
Queue Stats
261W - 257L
1,513 MMR
Solo
Apollo
Apollo
Silver II
LiquidSnowSnake
Apollo
Silver II
Level 121
God Stats
1W - 2L
1,701 SR
Queue Stats
10W - 16L
1,430 MMR
Party 2
He Bo
He Bo
Gold IV
Pakuzza
He Bo
Gold IV
Level 145
God Stats
4W - 6L
1,462 SR
Queue Stats
10W - 12L
1,591 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
Polarz
Cu Chulainn
Gold III
Level 108
God Stats
5W - 8L
1,669 SR
Queue Stats
84W - 88L
1,531 MMR
Solo
Freya
Freya
Gold III
TrollBuster101
Freya
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aarhon
Kumbhakarna
15
3 / 3 / 19
11,967
570
6,462
20,446
14,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
20
13 / 2 / 9
15,076
718
23,779
16,372
15,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Guan Yu
Sherwalet
Guan Yu
20
4 / 1 / 6
14,606
696
12,095
17,615
25,877
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
SteveyBrosRO
Nemesis
17
8 / 3 / 8
12,464
594
11,820
16,063
7,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
19
8 / 4 / 3
13,701
652
16,171
18,204
6,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetTsukuyomiChang'ePersephoneDanzaburou

VS

Bans
JanusFenrirScyllaCupidAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gоwther
Athena
13
1 / 7 / 4
8,644
412
4,528
19,323
9,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
7 / 8 / 0
10,775
513
11,856
18,553
6,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
Pakuzza
He Bo
16
3 / 10 / 5
10,265
489
12,138
18,856
6,611
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Polarz
Cu Chulainn
15
0 / 6 / 1
9,163
436
5,372
18,972
16,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
1 / 5 / 4
9,780
466
9,284
16,338
5,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
36
Kills
12
13
Deaths
36
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Aarhon
Kumbhakarna
3
3
19
4.17
L
Athena
Gоwther
Athena
1
7
4
0.43
W
Tiamat
13
2
9
8.75
L
7
8
0
0.88
L
He Bo
Pakuzza
He Bo
3
10
5
0.55
L
Cu Chulainn
Polarz
Cu Chulainn
0
6
1
0.08
W
Guan Yu
Sherwalet
Guan Yu
4
1
6
7
W
Nemesis
SteveyBrosRO
Nemesis
8
3
8
4
L
1
5
4
0.6
W
Medusa
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,327
Damage
43,178
88,700
Taken
92,042
69,407
Mitigated
44,439
39,376
Healing
17,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Aarhon
Kumbhakarna
6,462
918
0
3,734
20,446
14,569
725
6,939
10,260
21,397
0
L
Athena
Gоwther
Athena
4,528
1,028
0
1,622
19,323
9,119
0
5,007
14,316
25,900
0
W
Tiamat
23,779
2,797
726
8,445
16,372
15,257
3,299
5,751
10,586
134,963
0
L
11,856
7,935
0
2,944
18,553
6,649
201
7,724
10,630
0
82,151
L
He Bo
Pakuzza
He Bo
12,138
515
0
3,206
18,856
6,611
676
8,733
9,972
66,348
0
L
Cu Chulainn
Polarz
Cu Chulainn
5,372
917
0
4,390
18,972
16,242
416
3,667
14,530
274
56,832
W
Guan Yu
Sherwalet
Guan Yu
12,095
1,495
2,937
10,285
17,615
25,877
3,659
2,956
14,134
0
98,660
W
Nemesis
SteveyBrosRO
Nemesis
11,820
6,816
0
5,806
16,063
7,372
4,388
4,622
11,391
0
65,705
L
9,284
3,178
0
4,983
16,338
5,818
0
4,699
11,478
61,173
0
W
Medusa
16,171
7,206
0
7,443
18,204
6,332
3,543
7,831
8,983
0
93,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,814
Gold Earned
48,627
598
Minions Killed
549
0
Camps Cleared
0
2,119,182
Distance Traveled
1,706,148
27
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,967
570
18
1
0
438,769
9
L
Athena
8,644
412
52
2
0
316,454
21
W
Tiamat
15,076
718
180
9
0
426,882
5
L
Apollo
10,775
513
137
7
0
342,983
3
L
He Bo
10,265
489
125
6
0
318,901
0
L
Cu Chulainn
9,163
436
122
6
0
339,885
3
W
Guan Yu
14,606
696
189
9
0
454,004
4
W
Nemesis
12,464
594
78
4
0
433,595
6
L
Freya
9,780
466
113
5
0
387,925
7
W
Medusa
13,701
652
133
6
0
365,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role