Player Matchup

Hera
Hera
BecomeDeath
Hera
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 109L
1,639 Elo+
Party 3
King Arthur
King Arthur
Demyxdoom
King Arthur
Level 67
God Stats
2W - 4L
1,286 SR
Queue Stats
392W - 373L
1,601 Elo+
Party 3
Skadi
Skadi
HiJackMeOff
Skadi
Level 37
God Stats
12W - 1L
1,853 SR
Queue Stats
108W - 69L
1,617 Elo+
Party 3
Fenrir
Fenrir
Vastwing
Fenrir
Level 15
God Stats
34W - 14L
2,014 SR
Queue Stats
86W - 68L
1,593 Elo+
Party 3
Danzaburou
Danzaburou
madjag10
Danzaburou
Level 81
God Stats
74W - 44L
1,680 SR
Queue Stats
309W - 259L
1,616 Elo+
Party 3
Team Averages
Level 53
1,667 SR
1,613 Elo+

VS

Team Averages
Level 64
1,602 SR
1,517 Elo+
Sylvanus
Sylvanus
GodOfTheAmish
Sylvanus
Level 136
God Stats
4W - 4L
1,500 SR
Queue Stats
101W - 98L
1,584 Elo+
Party 2
Ares
Ares
MrBusAhNut
Ares
Level 68
God Stats
17W - 14L
1,720 SR
Queue Stats
90W - 101L
1,499 Elo+
Party 2
Guan Yu
Guan Yu
RavenClaudius
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 177L
1,533 Elo+
Party 2
Chiron
Chiron
TheIronAsasin1
Chiron
Level 68
God Stats
4W - 3L
1,903 SR
Queue Stats
368W - 364L
1,498 Elo+
Party 1
Discordia
Discordia
ThiccThighs978
Discordia
Level 20
God Stats
6W - 15L
1,385 SR
Queue Stats
204W - 232L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 13
14,839
618
15,246
10,634
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Demyxdoom
King Arthur
19
6 / 5 / 12
13,594
566
17,465
29,157
24,190
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 6 / 14
14,785
616
16,444
21,758
7,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
Vastwing
Fenrir
18
6 / 5 / 7
12,594
525
10,854
20,311
9,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
madjag10
Danzaburou
20
18 / 7 / 9
16,142
673
29,134
27,098
10,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GodOfTheAmish
Sylvanus
17
8 / 9 / 2
11,385
474
16,476
28,397
17,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
3 / 10 / 12
10,894
454
11,168
25,570
32,449
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
20
4 / 7 / 6
13,339
556
14,833
23,529
27,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
11 / 11 / 3
11,973
499
16,713
21,845
9,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
ThiccThighs978
Discordia
17
1 / 9 / 2
10,828
451
6,360
15,752
6,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
52
46
Kills
27
27
Deaths
46
55
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
4
13
2.88
W
King Arthur
Demyxdoom
King Arthur
6
5
12
2.4
L
Sylvanus
GodOfTheAmish
Sylvanus
8
9
2
1
W
11
6
14
3
L
3
10
12
0.9
L
Guan Yu
4
7
6
1
L
11
11
3
1.14
L
Discordia
ThiccThighs978
Discordia
1
9
2
0.22
W
Fenrir
Vastwing
Fenrir
6
5
7
1.9
W
Danzaburou
madjag10
Danzaburou
18
7
9
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,143
Damage
65,550
108,958
Taken
115,093
55,367
Mitigated
93,580
37,344
Healing
25,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,246
4,011
264
4,129
10,634
4,087
516
3,173
7,058
115,609
0
W
King Arthur
Demyxdoom
King Arthur
17,465
2,409
0
7,680
29,157
24,190
204
6,242
22,349
596
72,423
L
Sylvanus
GodOfTheAmish
Sylvanus
16,476
5,166
855
6,840
28,397
17,841
24
3,714
24,485
61,082
19,997
W
16,444
9,755
0
6,647
21,758
7,300
5,294
8,580
13,140
0
91,990
L
11,168
993
307
533
25,570
32,449
319
4,438
20,960
44,141
0
L
Guan Yu
14,833
3,919
713
7,636
23,529
27,540
1,329
3,475
19,976
0
77,062
L
16,713
8,928
796
5,519
21,845
9,323
582
1,416
20,341
0
60,290
L
Discordia
ThiccThighs978
Discordia
6,360
553
0
1,872
15,752
6,427
701
2,075
13,365
68,573
0
W
Fenrir
Vastwing
Fenrir
10,854
2,903
0
5,768
20,311
9,609
84
5,257
14,472
0
71,082
W
Danzaburou
madjag10
Danzaburou
29,134
21,154
0
12,856
27,098
10,181
3,273
10,103
16,849
0
130,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,954
Gold Earned
58,419
647
Minions Killed
544
0
Camps Cleared
0
2,239,088
Distance Traveled
1,911,758
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,839
618
192
8
0
461,239
11
W
King Arthur
13,594
566
114
5
0
458,396
4
L
Sylvanus
11,385
474
105
4
0
330,834
1
W
Skadi
14,785
616
94
4
0
465,899
4
L
Ares
10,894
454
55
2
0
403,272
5
L
Guan Yu
13,339
556
146
6
0
403,036
0
L
Chiron
11,973
499
98
4
0
384,931
4
L
Discordia
10,828
451
140
6
0
389,685
0
W
Fenrir
12,594
525
85
4
0
437,013
2
W
Danzaburou
16,142
673
162
7
0
416,541
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role