Player Matchup

Anubis
Anubis
Goofygrass024
Anubis
Level 50
God Stats
7W - 18L
1,471 SR
Queue Stats
52W - 99L
1,273 Elo+
Party 1
Tiamat
Tiamat
YungTrees
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,324 Elo+
Party 1
Neith
Neith
Zenemith
Neith
Level 6
God Stats
7W - 8L
1,730 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
mrshadows27
Kukulkan
Level 27
God Stats
9W - 9L
1,591 SR
Queue Stats
15W - 14L
1,434 Elo+
Solo
Cthulhu
Cthulhu
pogomaster14
Cthulhu
Level 17
God Stats
1W - 3L
1,463 SR
Queue Stats
27W - 37L
1,388 Elo+
Party 1
Team Averages
Level 22
1,551 SR
1,384 Elo+

VS

Team Averages
Level 15
1,556 SR
1,373 Elo+
Izanami
Izanami
BloodandMedals
Izanami
Level 28
God Stats
35W - 32L
1,528 SR
Queue Stats
85W - 100L
1,394 Elo+
Solo
Jormungandr
Jormungandr
Chema7
Jormungandr
Level 13
God Stats
3W - 1L
1,749 SR
Queue Stats
31W - 30L
1,303 Elo+
Solo
Da Ji
Da Ji
Eternilly
Da Ji
Level 6
God Stats
6W - 4L
1,244 SR
Queue Stats
16W - 15L
1,330 Elo+
Solo
Hercules
Hercules
Jevpz
Hercules
Level 14
God Stats
17W - 7L
1,809 SR
Queue Stats
146W - 150L
1,435 Elo+
Solo
Ra
Ra
UbiquitouX
Ra
Level 15
God Stats
2W - 1L
1,451 SR
Queue Stats
47W - 54L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 11 / 2
12,260
454
17,782
27,749
19,023
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
YungTrees
Tiamat
15
0 / 16 / 4
10,027
371
3,946
17,488
12,171
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Neith
Zenemith
Neith
17
3 / 8 / 2
11,583
429
8,218
13,093
4,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
mrshadows27
Kukulkan
2
0 / 0 / 0
5,548
205
0
0
0
Cthulhu
pogomaster14
Cthulhu
20
16 / 3 / 2
15,889
588
33,361
35,542
37,665
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 1 / 5
17,385
644
30,696
19,849
7,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
Chema7
Jormungandr
16
1 / 6 / 3
11,244
416
11,276
20,563
19,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Eternilly
Da Ji
20
11 / 5 / 5
13,780
510
15,922
19,091
13,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
Jevpz
Hercules
12
1 / 5 / 1
9,839
364
6,000
17,354
11,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 8 / 7
11,741
435
8,873
19,528
6,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
24
Kills
38
38
Deaths
25
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
23
1
5
25.5
W
Jormungandr
Chema7
Jormungandr
1
6
3
0.42
W
Da Ji
Eternilly
Da Ji
11
5
5
2.7
L
5
11
2
0.55
W
Hercules
Jevpz
Hercules
1
5
1
0.3
W
2
8
7
0.69
L
Tiamat
YungTrees
Tiamat
0
16
4
0.13
L
Neith
Zenemith
Neith
3
8
2
0.5
L
Kukulkan
mrshadows27
Kukulkan
0
0
0
0
L
Cthulhu
pogomaster14
Cthulhu
16
3
2
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,307
Damage
72,767
93,872
Taken
96,385
73,252
Mitigated
59,405
29,500
Healing
24,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,696
20,921
0
8,815
19,849
7,894
4,916
8,227
11,497
0
152,374
W
Jormungandr
Chema7
Jormungandr
11,276
2,728
243
800
20,563
19,762
483
12,461
7,701
70,523
0
W
Da Ji
Eternilly
Da Ji
15,922
3,300
0
6,138
19,091
13,654
1,824
8,436
10,530
0
86,568
L
17,782
1,321
131
8,893
27,749
19,023
1,551
7,128
20,596
70,810
0
W
Hercules
Jevpz
Hercules
6,000
1,739
0
3,644
17,354
11,163
357
9,863
6,942
537
34,868
W
8,873
1,426
938
3,873
19,528
6,932
350
14,546
4,626
55,547
0
L
Tiamat
YungTrees
Tiamat
3,946
947
0
1,223
17,488
12,171
0
155
17,308
18,446
0
L
Neith
Zenemith
Neith
8,218
3,529
0
613
13,093
4,393
1,736
872
12,221
0
54,309
L
Kukulkan
mrshadows27
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
pogomaster14
Cthulhu
33,361
2,704
0
18,640
35,542
37,665
641
12,413
22,614
116,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,307
Gold Earned
63,989
420
Minions Killed
603
0
Camps Cleared
0
1,684,146
Distance Traveled
2,200,933
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,385
644
216
8
0
450,901
1
W
Jormungandr
11,244
416
102
4
0
459,016
2
W
Da Ji
13,780
510
132
5
0
465,375
2
L
Anubis
12,260
454
110
4
0
333,141
0
W
Hercules
9,839
364
47
2
0
386,280
3
W
Ra
11,741
435
106
4
0
439,361
1
L
Tiamat
10,027
371
24
1
0
325,825
0
L
Neith
11,583
429
102
4
0
460,548
0
L
Kukulkan
5,548
205
0
0
0
0
0
L
Cthulhu
15,889
588
184
7
0
564,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role