Player Matchup

Pele
Pele
Gilg4meshik
Pele
Level 10
God Stats
1W - 0L
1,347 SR
Queue Stats
7W - 10L
1,380 Elo+
Solo
Artio
Artio
JAGUARPK
Artio
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,023 Elo+
Solo
Anubis
Anubis
MPieQc
Anubis
Level 25
God Stats
12W - 7L
1,516 SR
Queue Stats
26W - 23L
1,321 Elo+
Party 1
Chernobog
Chernobog
PiclamQc
Chernobog
Level 26
God Stats
19W - 12L
1,537 SR
Queue Stats
28W - 22L
1,308 Elo+
Party 1
Ao Kuang
Ao Kuang
shaeieiei
Ao Kuang
Level 27
God Stats
20W - 16L
1,552 SR
Queue Stats
50W - 42L
1,395 Elo+
Solo
Team Averages
Level 18
1,490 SR
1,285 Elo+

VS

Team Averages
Level 21
1,420 SR
1,300 Elo+
Guan Yu
Guan Yu
Ch3rn0bylChild
Guan Yu
Level 24
God Stats
23W - 29L
1,156 SR
Queue Stats
262W - 330L
1,189 Elo+
Solo
Anhur
Anhur
ExTtra
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,103 Elo+
Solo
Khepri
Khepri
HappySquid225
Khepri
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 60L
1,448 Elo+
Solo
Vulcan
Vulcan
Juanesneik
Vulcan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 55L
1,441 Elo+
Solo
Arachne
Arachne
Shagretor
Arachne
Level 27
God Stats
13W - 17L
1,445 SR
Queue Stats
76W - 87L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 0
10,323
516
2,437
9,665
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
JAGUARPK
Artio
8
1 / 5 / 2
7,484
374
2,979
8,431
4,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
MPieQc
Anubis
17
6 / 1 / 9
10,922
546
18,093
10,050
5,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
PiclamQc
Chernobog
18
10 / 1 / 5
11,307
565
23,490
17,565
6,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
shaeieiei
Ao Kuang
18
7 / 2 / 4
11,125
556
11,959
15,385
5,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,601
430
4,499
16,507
13,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
ExTtra
Anhur
13
2 / 7 / 1
8,078
404
9,640
15,281
4,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 2
8,113
406
5,431
17,139
11,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Juanesneik
Vulcan
14
4 / 9 / 1
8,903
445
10,915
15,021
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Shagretor
Arachne
16
1 / 1 / 0
9,059
453
3,227
13,151
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
26
Kills
10
10
Deaths
26
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Anhur
ExTtra
Anhur
2
7
1
0.36
W
2
1
0
2
L
0
5
2
0.2
W
Artio
JAGUARPK
Artio
1
5
2
0.4
L
Vulcan
Juanesneik
Vulcan
4
9
1
0.5
W
Anubis
MPieQc
Anubis
6
1
9
10.5
W
Chernobog
PiclamQc
Chernobog
10
1
5
12.5
L
Arachne
Shagretor
Arachne
1
1
0
1
W
Ao Kuang
shaeieiei
Ao Kuang
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,958
Damage
33,712
61,096
Taken
77,099
25,083
Mitigated
38,118
28,311
Healing
17,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,499
1,303
676
4,870
16,507
13,395
436
8,912
7,595
0
31,071
L
Anhur
ExTtra
Anhur
9,640
4,727
0
1,301
15,281
4,322
0
4,372
10,909
0
35,894
W
2,437
222
0
2,970
9,665
3,186
2,083
1,596
7,988
0
67,346
L
5,431
445
0
3,601
17,139
11,387
0
5,330
11,809
30,162
0
W
Artio
JAGUARPK
Artio
2,979
762
96
1,187
8,431
4,258
34
3,914
4,256
12,415
0
L
Vulcan
Juanesneik
Vulcan
10,915
2,621
0
977
15,021
4,131
460
10,785
4,236
49,043
0
W
Anubis
MPieQc
Anubis
18,093
1,281
621
5,944
10,050
5,093
1,187
4,331
5,304
61,162
0
W
Chernobog
PiclamQc
Chernobog
23,490
17,471
0
9,063
17,565
6,620
2,463
4,848
12,626
0
89,429
L
Arachne
Shagretor
Arachne
3,227
2,268
0
6,423
13,151
4,883
114
3,632
9,519
0
58,847
W
Ao Kuang
shaeieiei
Ao Kuang
11,959
3,655
0
8,430
15,385
5,926
2,081
1,011
14,176
74,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,161
Gold Earned
42,754
470
Minions Killed
372
0
Camps Cleared
0
1,676,202
Distance Traveled
1,715,639
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,601
430
55
3
0
369,516
1
L
Anhur
8,078
404
80
4
0
326,894
0
W
Pele
10,323
516
125
6
0
409,762
0
L
Khepri
8,113
406
26
1
0
350,133
4
W
Artio
7,484
374
22
1
0
204,777
0
L
Vulcan
8,903
445
86
4
0
319,467
0
W
Anubis
10,922
546
93
5
0
340,893
3
W
Chernobog
11,307
565
123
6
0
335,127
1
L
Arachne
9,059
453
125
6
0
349,629
0
W
Ao Kuang
11,125
556
107
5
0
385,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role