Player Matchup

Athena
Athena
Il_Prof_Tetro
Athena
Level 94
God Stats
3W - 7L
1,195 SR
Queue Stats
132W - 139L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
Master_Baffo
Baron Samedi
Level 107
God Stats
20W - 19L
1,323 SR
Queue Stats
323W - 344L
1,449 Elo+
Party 1
Pele
Pele
Viciado88
Pele
Level 84
God Stats
22W - 15L
1,575 SR
Queue Stats
468W - 493L
1,390 Elo+
Solo
Ullr
Ullr
Xy-Joker97-Yx
Ullr
Level 104
God Stats
5W - 4L
1,905 SR
Queue Stats
329W - 355L
1,490 Elo+
Party 1
Chaac
Chaac
jammel888
Chaac
Level 160
God Stats
3W - 5L
1,396 SR
Queue Stats
181W - 226L
1,432 Elo+
Solo
Team Averages
Level 110
1,479 SR
1,443 Elo+

VS

Team Averages
Level 87
1,551 SR
1,470 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BarberCortes7
Mercury
Level 81
God Stats
10W - 10L
1,589 SR
Queue Stats
111W - 112L
1,452 Elo+
Solo
Artemis
Artemis
Javiertopatas12
Artemis
Level 63
God Stats
7W - 5L
1,900 SR
Queue Stats
13W - 12L
1,477 Elo+
Solo
Cerberus
Cerberus
Qumuqy
Cerberus
Level 69
God Stats
36W - 18L
1,457 SR
Queue Stats
715W - 617L
1,542 Elo+
Solo
Yemoja
Yemoja
superior_yam319
Yemoja
Level 67
God Stats
6W - 10L
1,311 SR
Queue Stats
863W - 953L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
7,033
440
7,045
14,401
9,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Master_Baffo
Baron Samedi
15
8 / 2 / 0
9,387
587
9,454
8,439
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
1 / 0 / 0
7,670
479
4,225
9,976
2,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 3
6,834
427
5,061
11,520
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
jammel888
Chaac
14
0 / 3 / 0
7,759
485
6,548
12,761
4,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 5 / 2
7,679
480
5,075
8,463
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
12
2 / 0 / 1
7,296
456
2,590
8,635
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 2 / 0
8,928
558
13,310
10,436
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Qumuqy
Cerberus
16
2 / 0 / 1
9,164
573
8,555
12,514
6,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 2 / 7
8,162
510
5,802
8,378
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
9
Kills
11
11
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
5
2
0.2
W
Mercury
2
0
1
2.5
L
0
3
4
0.67
W
7
2
0
3.5
L
Baron Samedi
Master_Baffo
Baron Samedi
8
2
0
4
W
Cerberus
Qumuqy
Cerberus
2
0
1
2.5
L
Pele
1
0
0
1
L
0
3
3
0.5
L
Chaac
jammel888
Chaac
0
3
0
0
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,333
Damage
35,332
57,097
Taken
48,426
24,765
Mitigated
21,794
21,630
Healing
19,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,075
549
0
1,914
8,463
2,910
0
5,200
2,909
46,224
0
W
Mercury
2,590
1,247
0
358
8,635
3,344
0
1,171
7,402
0
36,495
L
7,045
1,357
0
2,100
14,401
9,704
0
4,317
9,944
28,190
0
W
13,310
6,734
534
2,282
10,436
4,406
805
4,145
6,201
0
53,438
L
Baron Samedi
Master_Baffo
Baron Samedi
9,454
1,014
280
3,160
8,439
3,413
600
2,048
6,221
58,015
0
W
Cerberus
Qumuqy
Cerberus
8,555
423
0
8,269
12,514
6,740
362
0
12,514
60,513
0
L
Pele
4,225
1,009
465
3,919
9,976
2,924
0
3,238
6,618
0
48,232
L
5,061
2,311
305
4,568
11,520
3,801
0
2,580
8,882
0
38,087
L
Chaac
jammel888
Chaac
6,548
498
0
6,833
12,761
4,923
0
6,689
6,000
0
56,705
W
5,802
1,595
3,716
2,622
8,378
4,394
201
5,419
2,901
17,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,683
Gold Earned
41,229
422
Minions Killed
386
0
Camps Cleared
0
1,503,717
Distance Traveled
1,311,600
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,679
480
83
5
0
225,450
3
W
Mercury
7,296
456
59
4
0
301,302
2
L
Athena
7,033
440
38
2
0
295,457
0
W
Artemis
8,928
558
93
6
0
240,932
2
L
Baron Samedi
9,387
587
106
7
0
274,141
1
W
Cerberus
9,164
573
130
8
0
271,940
3
L
Pele
7,670
479
99
6
0
357,771
0
L
Ullr
6,834
427
67
4
0
283,135
0
L
Chaac
7,759
485
112
7
0
293,213
0
W
Yemoja
8,162
510
21
1
0
271,976
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role