Player Matchup

Bellona
Bellona
Demonicstab
Bellona
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Sprityink
Anubis
Level 26
God Stats
45W - 42L
1,380 SR
Queue Stats
65W - 81L
1,224 Elo+
Solo
Kukulkan
Kukulkan
Velt1n
Kukulkan
Level 6
God Stats
1W - 1L
1,686 SR
Queue Stats
4W - 6L
1,255 Elo+
Solo
Mercury
Mercury
lordfire939
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,349 Elo+
Solo
Fenrir
Fenrir
nacholibra_
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,370 Elo+
Solo
Team Averages
Level 16
1,513 SR
1,340 Elo+

VS

Team Averages
Level 19
1,437 SR
1,434 Elo+
Medusa
Medusa
AudreyLG666
Medusa
Level 29
God Stats
3W - 7L
1,349 SR
Queue Stats
247W - 275L
1,323 Elo+
Solo
Ra
Ra
CaitlynF
Ra
Level 14
God Stats
1W - 3L
1,099 SR
Queue Stats
35W - 25L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
Jbay97
Zhong Kui
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 68L
1,370 Elo+
Party 1
Fenrir
Fenrir
TubbyGod
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,407 Elo+
Party 1
Tiamat
Tiamat
zillionbook
Tiamat
Level 21
God Stats
22W - 9L
1,738 SR
Queue Stats
156W - 111L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Demonicstab
Bellona
17
7 / 8 / 3
11,435
1,144
14,200
22,213
24,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Sprityink
Anubis
18
2 / 13 / 9
11,586
1,159
13,241
18,520
9,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Velt1n
Kukulkan
15
1 / 5 / 3
9,297
930
8,121
7,111
2,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
lordfire939
Mercury
13
0 / 1 / 0
8,085
809
530
936
247
Fenrir
16
5 / 11 / 3
11,000
1,100
10,100
22,635
13,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

36

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
13 / 2 / 18
13,257
1,326
18,651
7,772
2,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
3 / 5 / 16
10,782
1,078
6,328
9,612
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
Jbay97
Zhong Kui
19
4 / 0 / 22
12,053
1,205
12,998
12,357
9,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TubbyGod
Fenrir
17
8 / 4 / 11
11,389
1,139
10,103
12,474
5,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
19
10 / 4 / 22
12,957
1,296
18,038
10,043
6,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
127
15
Kills
38
38
Deaths
15
18
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Medusa
13
2
18
11
W
3
5
16
2.2
L
Bellona
Demonicstab
Bellona
7
8
3
1.06
W
Zhong Kui
Jbay97
Zhong Kui
4
0
22
15
L
Anubis
Sprityink
Anubis
2
13
9
0.5
W
Fenrir
TubbyGod
Fenrir
8
4
11
3.38
L
Kukulkan
Velt1n
Kukulkan
1
5
3
0.5
L
Mercury
lordfire939
Mercury
0
1
0
0
L
Fenrir
5
11
3
0.59
W
Tiamat
10
4
22
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,192
Damage
66,118
71,415
Taken
52,258
49,891
Mitigated
27,208
3,739
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
18,651
12,528
0
0
7,772
2,972
0
1,867
5,905
0
37,512
W
6,328
1,282
232
1,458
9,612
2,989
0
4,506
5,106
17,415
0
L
Bellona
Demonicstab
Bellona
14,200
6,919
0
1,732
22,213
24,094
0
12,779
8,887
816
22,772
W
Zhong Kui
Jbay97
Zhong Kui
12,998
1,175
0
2,863
12,357
9,900
0
6,624
5,733
30,426
0
L
Anubis
Sprityink
Anubis
13,241
633
320
1,167
18,520
9,254
0
8,106
10,079
51,793
0
W
Fenrir
TubbyGod
Fenrir
10,103
3,749
0
995
12,474
5,315
0
4,951
7,523
0
18,862
L
Kukulkan
Velt1n
Kukulkan
8,121
1,029
0
45
7,111
2,748
0
1,631
5,365
20,214
0
L
Mercury
lordfire939
Mercury
530
330
0
0
936
247
0
290
646
0
998
L
Fenrir
10,100
1,986
0
475
22,635
13,548
0
12,981
9,074
0
26,125
W
Tiamat
18,038
3,416
0
2,950
10,043
6,032
0
4,099
5,944
40,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,403
Gold Earned
60,438
162
Minions Killed
185
4
Camps Cleared
7
740,561
Distance Traveled
918,064
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,257
1,326
47
5
0
196,081
0
W
Ra
10,782
1,078
26
3
1
158,831
0
L
Bellona
11,435
1,144
15
2
3
203,617
2
W
Zhong Kui
12,053
1,205
48
5
1
182,658
1
L
Anubis
11,586
1,159
90
9
0
166,557
0
W
Fenrir
11,389
1,139
13
1
4
190,020
0
L
Kukulkan
9,297
930
29
3
0
112,406
0
L
Mercury
8,085
809
0
0
0
29,090
0
L
Fenrir
11,000
1,100
28
3
1
228,891
0
W
Tiamat
12,957
1,296
51
5
1
190,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role