Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Enga_pal_lobby
Bellona
Level 8
God Stats
5W - 6L
1,436 SR
Queue Stats
161W - 181L
1,332 Elo+
Party 3
Medusa
Medusa
JlioJr
Medusa
Level 28
God Stats
3W - 5L
1,371 SR
Queue Stats
90W - 131L
1,253 Elo+
Party 3
Zeus
Zeus
SweatForMyW33D
Zeus
Level 8
God Stats
19W - 17L
1,442 SR
Queue Stats
32W - 44L
1,349 Elo+
Party 1
Nemesis
Nemesis
XX-KING_MAYA-XX
Nemesis
Level 98
God Stats
4W - 1L
1,500 SR
Queue Stats
130W - 143L
1,241 Elo+
Party 3
Team Averages
Level 33
1,450 SR
1,335 Elo+

VS

Team Averages
Level 21
1,562 SR
1,395 Elo+
Arachne
Arachne
Diamond_Vibez_
Arachne
Level 26
God Stats
32W - 11L
1,631 SR
Queue Stats
67W - 63L
1,365 Elo+
Party 2
Cabrakan
Cabrakan
Negst
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Stfclewis
Anhur
Level 49
God Stats
5W - 9L
1,696 SR
Queue Stats
273W - 323L
1,348 Elo+
Party 2
Olorun
Olorun
YaMumsSweatyToes
Olorun
Level 17
God Stats
1W - 1L
1,721 SR
Queue Stats
16W - 17L
1,350 Elo+
Party 2
Bellona
Bellona
Zahanys
Bellona
Level 5
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 2L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
5 / 1 / 6
7,639
588
5,206
7,215
3,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 3 / 1
7,350
565
5,402
6,470
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
JlioJr
Medusa
9
5 / 4 / 4
6,323
486
3,927
6,212
1,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 4 / 3
7,224
556
4,122
5,663
1,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 1 / 3
8,297
638
4,912
7,779
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 4 / 0
8,050
619
9,834
10,033
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Negst
Cabrakan
5
0 / 4 / 1
4,757
366
566
4,073
2,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Stfclewis
Anhur
10
2 / 5 / 2
6,071
467
4,312
7,689
2,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 6 / 0
4,953
381
1,362
7,607
2,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Zahanys
Bellona
10
0 / 5 / 1
5,607
431
2,259
8,467
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
22
Kills
13
13
Deaths
24
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
6
8
L
11
4
0
2.75
W
3
3
1
1.17
W
Medusa
JlioJr
Medusa
5
4
4
1.75
L
Cabrakan
Negst
Cabrakan
0
4
1
0.13
L
Anhur
Stfclewis
Anhur
2
5
2
0.6
W
3
4
3
1.13
W
6
1
3
7.5
L
0
6
0
0
L
Bellona
Zahanys
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,569
Damage
18,333
33,339
Taken
37,869
14,308
Mitigated
16,352
3,077
Healing
3,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,206
653
0
540
7,215
3,681
35
214
7,001
26,037
0
L
9,834
6,795
0
1,225
10,033
4,381
887
873
9,160
0
32,687
W
5,402
1,222
0
598
6,470
4,561
254
0
6,470
0
40,511
W
Medusa
JlioJr
Medusa
3,927
2,190
0
495
6,212
1,599
709
320
5,892
0
16,644
L
Cabrakan
Negst
Cabrakan
566
71
0
296
4,073
2,151
0
1,940
2,133
2,790
0
L
Anhur
Stfclewis
Anhur
4,312
1,964
0
630
7,689
2,266
529
3,615
4,074
0
18,771
W
4,122
396
0
1,037
5,663
1,600
799
779
4,884
38,285
0
W
4,912
2,522
0
407
7,779
2,867
1,261
615
7,164
0
49,414
L
1,362
606
0
666
7,607
2,228
0
2,383
5,224
17,996
0
L
Bellona
Zahanys
Bellona
2,259
602
0
296
8,467
5,326
0
517
7,950
0
20,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,833
Gold Earned
29,438
305
Minions Killed
172
0
Camps Cleared
0
1,186,694
Distance Traveled
1,015,873
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,639
588
36
3
0
253,465
0
L
Arachne
8,050
619
53
4
0
257,281
1
W
Bellona
7,350
565
86
7
0
232,063
1
W
Medusa
6,323
486
29
2
0
213,647
0
L
Cabrakan
4,757
366
5
0
0
94,440
0
L
Anhur
6,071
467
32
2
0
245,313
5
W
Zeus
7,224
556
76
6
0
201,360
0
W
Nemesis
8,297
638
78
6
0
286,159
0
L
Olorun
4,953
381
27
2
0
182,252
1
L
Bellona
5,607
431
55
4
0
236,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role