Player Matchup

Ymir
Ymir
KeagolWeagol
Ymir
Level 59
God Stats
3W - 1L
1,695 SR
Queue Stats
84W - 69L
1,710 Elo+
Party 1
Sol
Sol
MokerKobold
Sol
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 53L
1,698 Elo+
Party 1
Anubis
Anubis
Silverfich94
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 75L
1,507 Elo+
Solo
Thoth
Thoth
dannii3
Thoth
Level 22
God Stats
9W - 8L
1,339 SR
Queue Stats
762W - 794L
1,420 Elo+
Solo
He Bo
He Bo
maartenXD
He Bo
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 33L
1,774 Elo+
Party 1
Team Averages
Level 38
1,507 SR
1,622 Elo+

VS

Team Averages
Level 36
1,476 SR
1,511 Elo+
Zhong Kui
Zhong Kui
Abyssadin
Zhong Kui
Level 29
God Stats
3W - 2L
1,724 SR
Queue Stats
174W - 149L
1,539 Elo+
Solo
Ganesha
Ganesha
DaiHana
Ganesha
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
758W - 773L
1,579 Elo+
Solo
Anhur
Anhur
Deurgesx
Anhur
Level 16
God Stats
0W - 2L
1,364 SR
Queue Stats
4W - 24L
1,564 Elo+
Solo
Medusa
Medusa
Greicrow
Medusa
Level 29
God Stats
0W - 3L
1,272 SR
Queue Stats
154W - 183L
1,440 Elo+
Solo
Loki
Loki
xDerNico_
Loki
Level 87
God Stats
0W - 4L
1,520 SR
Queue Stats
346W - 362L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 22
11,439
817
9,035
17,546
16,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 2 / 19
11,834
845
19,235
13,346
6,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
16
4 / 7 / 18
10,120
723
8,441
14,102
6,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
dannii3
Thoth
17
2 / 3 / 22
10,020
716
13,365
9,935
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
maartenXD
He Bo
18
13 / 3 / 14
11,465
819
20,918
11,909
4,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Abyssadin
Zhong Kui
20
10 / 4 / 3
11,115
794
16,423
14,957
11,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
DaiHana
Ganesha
18
0 / 6 / 14
10,012
715
9,765
19,915
28,718
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Deurgesx
Anhur
14
1 / 11 / 7
8,613
615
3,237
13,782
5,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Greicrow
Medusa
15
1 / 7 / 9
8,615
615
10,400
15,102
6,265
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
16
5 / 7 / 1
9,265
662
6,787
12,830
5,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
51
35
Kills
17
17
Deaths
35
95
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Abyssadin
Zhong Kui
10
4
3
2.88
L
Ganesha
DaiHana
Ganesha
0
6
14
1.17
L
Anhur
Deurgesx
Anhur
1
11
7
0.41
L
Medusa
Greicrow
Medusa
1
7
9
0.79
W
7
2
22
9
W
9
2
19
9.25
W
Anubis
4
7
18
1.86
W
Thoth
dannii3
Thoth
2
3
22
4.33
W
He Bo
maartenXD
He Bo
13
3
14
6.67
L
Loki
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,994
Damage
46,612
66,838
Taken
76,586
37,881
Mitigated
58,214
22,531
Healing
19,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Abyssadin
Zhong Kui
16,423
1,274
2,373
3,487
14,957
11,847
0
13,470
1,127
32,353
0
L
Ganesha
DaiHana
Ganesha
9,765
341
2,887
4,026
19,915
28,718
16
16,999
2,348
20,006
0
L
Anhur
Deurgesx
Anhur
3,237
1,035
0
0
13,782
5,872
195
12,893
618
0
6,052
L
Medusa
Greicrow
Medusa
10,400
4,065
1,864
1,898
15,102
6,265
133
14,317
724
0
20,637
W
9,035
2,095
2,551
3,086
17,546
16,140
581
5,775
11,771
19,200
0
W
19,235
6,900
2,488
5,388
13,346
6,025
3,187
4,733
8,613
42,884
0
W
Anubis
8,441
571
0
2,457
14,102
6,798
130
5,514
8,588
18,288
0
W
Thoth
dannii3
Thoth
13,365
318
1,944
1,431
9,935
4,047
478
3,993
5,942
16,679
0
W
He Bo
maartenXD
He Bo
20,918
1,127
1,721
1,465
11,909
4,871
737
6,173
5,736
36,891
0
L
Loki
6,787
225
1,509
1,018
12,830
5,512
85
11,687
775
0
17,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,878
Gold Earned
47,620
142
Minions Killed
111
0
Camps Cleared
0
1,122,844
Distance Traveled
1,082,916
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,115
794
45
3
0
214,712
0
L
Ganesha
10,012
715
4
0
0
235,350
0
L
Anhur
8,613
615
8
1
0
196,212
3
L
Medusa
8,615
615
26
2
0
231,067
0
W
Ymir
11,439
817
20
1
0
235,938
0
W
Sol
11,834
845
57
4
0
222,473
0
W
Anubis
10,120
723
16
1
0
209,088
0
W
Thoth
10,020
716
7
1
0
232,454
1
W
He Bo
11,465
819
42
3
0
222,891
3
L
Loki
9,265
662
28
2
0
205,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role