Player Matchup

Pele
Pele
Allomancy
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,343 Elo+
Solo
Odin
Odin
Bar0n251
Odin
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 94L
1,452 Elo+
Solo
Ares
Ares
DyNsTy BeAsT
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
KentuckyFriedGuy
Danzaburou
Level 18
God Stats
1W - 0L
1,750 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Scylla
Scylla
flahsfire
Scylla
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 7L
1,519 Elo+
Solo
Team Averages
Level 13
1,550 SR
1,463 Elo+

VS

Team Averages
Level 14
1,488 SR
1,366 Elo+
Chernobog
Chernobog
Byrnie7
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,096 Elo+
Solo
Thanatos
Thanatos
Colify
Thanatos
Level 17
God Stats
34W - 39L
1,493 SR
Queue Stats
47W - 56L
1,416 Elo+
Party 1
Amaterasu
Amaterasu
TurelSorenn
Amaterasu
Level 6
God Stats
2W - 7L
1,500 SR
Queue Stats
54W - 43L
1,500 Elo+
Solo
Set
Set
minecreft0907
Set
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
24W - 33L
1,398 Elo+
Solo
Sol
Sol
warman90024
Sol
Level 24
God Stats
17W - 21L
1,448 SR
Queue Stats
71W - 77L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
11 / 6 / 18
12,925
1,175
17,089
13,734
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
20
14 / 3 / 23
14,045
1,277
19,748
15,089
17,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 7 / 23
11,295
1,027
5,421
14,844
16,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
KentuckyFriedGuy
Danzaburou
19
8 / 3 / 23
13,092
1,190
23,406
12,757
5,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
flahsfire
Scylla
20
11 / 3 / 26
13,420
1,220
22,000
11,368
4,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Byrnie7
Chernobog
17
1 / 7 / 10
10,573
961
5,030
11,894
4,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Colify
Thanatos
17
8 / 11 / 7
12,579
1,144
13,728
17,315
7,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
TurelSorenn
Amaterasu
19
12 / 14 / 9
14,125
1,284
20,651
33,553
22,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
0 / 10 / 12
10,522
957
4,055
19,378
15,383
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
1 / 6 / 11
10,763
978
18,955
17,847
6,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
71
48
Kills
22
22
Deaths
48
113
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Pele
11
6
18
3.33
W
Odin
14
3
23
8.5
L
Chernobog
Byrnie7
Chernobog
1
7
10
0.86
L
Thanatos
Colify
Thanatos
8
11
7
1.05
W
4
7
23
2.21
W
Danzaburou
KentuckyFriedGuy
Danzaburou
8
3
23
6.5
L
Amaterasu
TurelSorenn
Amaterasu
12
14
9
1.18
W
Scylla
flahsfire
Scylla
11
3
26
8
L
0
10
12
0.6
L
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,664
Damage
62,419
67,792
Taken
99,987
49,209
Mitigated
56,380
6,570
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
17,089
4,059
0
1,031
13,734
5,962
0
2,656
11,078
0
25,630
W
Odin
19,748
7,479
0
0
15,089
17,662
0
5,628
9,461
0
25,182
L
Chernobog
Byrnie7
Chernobog
5,030
2,476
0
0
11,894
4,530
0
4,561
7,333
0
17,027
L
Thanatos
Colify
Thanatos
13,728
4,645
0
4,909
17,315
7,610
0
3,075
14,240
0
26,024
W
5,421
1,514
0
0
14,844
16,376
0
4,065
10,779
12,004
0
W
Danzaburou
KentuckyFriedGuy
Danzaburou
23,406
13,410
0
2,588
12,757
5,086
0
4,743
8,014
0
46,166
L
Amaterasu
TurelSorenn
Amaterasu
20,651
13,384
0
2,632
33,553
22,521
0
8,898
24,655
282
32,078
W
Scylla
flahsfire
Scylla
22,000
1,726
1,131
1,820
11,368
4,123
0
2,131
9,237
56,872
0
L
4,055
2,216
65
1,139
19,378
15,383
0
4,453
14,925
0
24,876
L
18,955
8,083
582
2,885
17,847
6,336
0
6,434
11,413
40,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,777
Gold Earned
58,562
171
Minions Killed
163
7
Camps Cleared
3
959,945
Distance Traveled
765,087
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,925
1,175
11
1
1
189,097
0
W
Odin
14,045
1,277
18
2
1
219,134
0
L
Chernobog
10,573
961
26
2
0
86,531
1
L
Thanatos
12,579
1,144
23
2
1
178,462
4
W
Ares
11,295
1,027
9
1
1
164,440
1
W
Danzaburou
13,092
1,190
44
4
2
185,983
1
L
Amaterasu
14,125
1,284
24
2
1
199,837
0
W
Scylla
13,420
1,220
89
8
2
201,291
2
L
Set
10,522
957
38
3
1
129,892
1
L
Sol
10,763
978
52
5
0
170,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role