Player Matchup

Apollo
Apollo
Hagendaz4
Apollo
Level 38
God Stats
0W - 1L
1,901 SR
Queue Stats
140W - 150L
1,469 Elo+
Solo
Fenrir
Fenrir
Karma_man25
Fenrir
Level 47
God Stats
19W - 23L
1,737 SR
Queue Stats
336W - 380L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
druif123
Cthulhu
Level 45
God Stats
62W - 70L
1,448 SR
Queue Stats
263W - 319L
1,385 Elo+
Party 1
Sobek
Sobek
kipmetpatat
Sobek
Level 66
God Stats
4W - 8L
1,358 SR
Queue Stats
673W - 706L
1,399 Elo+
Party 1
Tyr
Tyr
lego_jeroen2004
Tyr
Level 28
God Stats
15W - 18L
1,360 SR
Queue Stats
258W - 306L
1,327 Elo+
Party 1
Team Averages
Level 45
1,561 SR
1,389 Elo+

VS

Team Averages
Level 46
1,411 SR
1,344 Elo+
Geb
Geb
FTNEIMMORTAL
Geb
Level 61
God Stats
4W - 1L
1,530 SR
Queue Stats
106W - 102L
1,406 Elo+
Party 2
Awilix
Awilix
GodlyBubbles700
Awilix
Level 61
God Stats
2W - 3L
1,195 SR
Queue Stats
142W - 146L
1,410 Elo+
Party 2
Sun Wukong
Sun Wukong
ME TRASH XD1072
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,098 Elo+
Party 2
Medusa
Medusa
Rho_AiasL
Medusa
Level 43
God Stats
16W - 7L
1,632 SR
Queue Stats
28W - 26L
1,405 Elo+
Solo
Eset
Eset
SpiffyKreg
Eset
Level 64
God Stats
9W - 9L
1,199 SR
Queue Stats
190W - 202L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hagendaz4
Apollo
13
3 / 7 / 2
7,882
438
7,698
15,071
5,367
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
16
3 / 3 / 9
9,508
528
10,447
14,811
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
druif123
Cthulhu
15
7 / 9 / 3
9,182
510
8,969
15,628
6,898
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 2 / 5
7,197
400
4,547
14,956
9,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 3 / 1
8,557
475
6,229
17,079
8,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
9,481
527
6,409
9,914
6,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
8 / 5 / 5
10,056
559
14,486
12,047
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
ME TRASH XD1072
Sun Wukong
15
1 / 2 / 3
9,060
503
8,896
12,658
8,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Rho_AiasL
Medusa
15
6 / 4 / 4
9,486
527
11,217
10,123
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 7 / 3
10,141
563
8,787
15,056
5,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
47
19
Kills
24
24
Deaths
19
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
8
5
5
2.1
L
Apollo
Hagendaz4
Apollo
3
7
2
0.57
L
Fenrir
3
3
9
2.5
W
Sun Wukong
ME TRASH XD1072
Sun Wukong
1
2
3
1.25
W
Medusa
Rho_AiasL
Medusa
6
4
4
2
W
6
7
3
1.07
L
Cthulhu
druif123
Cthulhu
7
9
3
0.94
L
3
2
5
2.75
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,890
Damage
49,795
77,545
Taken
59,798
36,997
Mitigated
28,875
17,609
Healing
17,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,409
981
677
1,984
9,914
6,379
1,065
2,178
7,736
37,289
0
W
14,486
7,470
835
3,301
12,047
4,389
1,077
4,564
7,483
0
47,180
L
Apollo
Hagendaz4
Apollo
7,698
4,791
23
4,522
15,071
5,367
208
3,275
11,796
0
46,813
L
Fenrir
10,447
3,555
0
1,423
14,811
6,162
0
3,422
11,293
0
58,084
W
Sun Wukong
ME TRASH XD1072
Sun Wukong
8,896
1,881
318
3,306
12,658
8,594
1,543
1,699
10,959
0
45,007
W
Medusa
Rho_AiasL
Medusa
11,217
5,590
0
3,802
10,123
3,538
1,649
1,606
8,517
0
45,195
W
8,787
1,233
147
3,576
15,056
5,975
1,263
3,469
11,587
53,087
0
L
Cthulhu
druif123
Cthulhu
8,969
625
119
1,877
15,628
6,898
0
3,510
11,831
44,395
0
L
4,547
634
0
5,158
14,956
9,809
14
3,424
11,496
16,827
0
L
6,229
606
0
4,487
17,079
8,761
0
1,066
15,933
0
47,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,326
Gold Earned
48,224
346
Minions Killed
391
0
Camps Cleared
0
1,529,410
Distance Traveled
1,602,237
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,481
527
52
3
0
378,451
7
W
Awilix
10,056
559
63
4
0
384,202
1
L
Apollo
7,882
438
85
5
0
263,669
2
L
Fenrir
9,508
528
102
6
0
367,824
0
W
Sun Wukong
9,060
503
99
6
0
246,786
0
W
Medusa
9,486
527
65
4
0
310,739
0
W
Eset
10,141
563
112
6
0
282,059
2
L
Cthulhu
9,182
510
62
3
0
316,813
0
L
Sobek
7,197
400
15
1
0
258,100
1
L
Tyr
8,557
475
82
5
0
323,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role