Player Matchup

Set
Set
Drakegamer77336
Set
Level 42
God Stats
1W - 2L
1,350 SR
Queue Stats
104W - 133L
1,279 Elo+
Party 3
Anubis
Anubis
PillowCase7430
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 83L
1,256 Elo+
Party 3
Erlang Shen
Erlang Shen
XTh3Faz3-pi11ovv
Erlang Shen
Level 26
God Stats
6W - 20L
1,444 SR
Queue Stats
96W - 122L
1,345 Elo+
Party 1
Kumbhakarna
Kumbhakarna
george_adidas69
Kumbhakarna
Level 80
God Stats
10W - 11L
1,507 SR
Queue Stats
116W - 137L
1,265 Elo+
Party 1
Hachiman
Hachiman
tacticalllama20
Hachiman
Level 27
God Stats
1W - 8L
1,255 SR
Queue Stats
43W - 69L
1,302 Elo+
Party 1
Team Averages
Level 40
1,411 SR
1,290 Elo+

VS

Team Averages
Level 62
1,561 SR
1,417 Elo+
Chaac
Chaac
Daddyteo
Chaac
Level 26
God Stats
8W - 0L
1,856 SR
Queue Stats
49W - 27L
1,528 Elo+
Party 2
Baron Samedi
Baron Samedi
M4SViper
Baron Samedi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,310 Elo+
Party 2
Neith
Neith
Starf1sh72
Neith
Level 44
God Stats
4W - 1L
1,612 SR
Queue Stats
74W - 110L
1,311 Elo+
Solo
Bastet
Bastet
jjr154
Bastet
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
lately_prey
Tiamat
Level 140
God Stats
1W - 3L
1,336 SR
Queue Stats
191W - 190L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
7,358
334
2,513
13,322
4,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
1 / 12 / 2
8,149
370
5,334
21,725
8,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
XTh3Faz3-pi11ovv
Erlang Shen
14
1 / 12 / 1
8,451
384
10,157
25,007
10,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
george_adidas69
Kumbhakarna
15
1 / 10 / 4
9,850
448
7,138
30,331
26,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
15
3 / 10 / 3
9,840
447
9,254
20,521
6,701
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Daddyteo
Chaac
18
14 / 0 / 20
12,913
587
19,340
33,407
35,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
M4SViper
Baron Samedi
18
12 / 3 / 18
12,499
568
34,141
18,565
9,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
16
8 / 2 / 20
11,424
519
16,444
11,680
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
jjr154
Bastet
19
14 / 1 / 10
13,147
598
14,023
14,682
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
16
1 / 3 / 16
11,137
506
11,618
15,785
15,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
133
7
Kills
49
49
Deaths
9
11
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Chaac
Daddyteo
Chaac
14
0
20
24
L
1
5
1
0.3
W
Baron Samedi
M4SViper
Baron Samedi
12
3
18
7
L
1
12
2
0.17
W
Neith
8
2
20
9
L
Erlang Shen
XTh3Faz3-pi11ovv
Erlang Shen
1
12
1
0.13
L
Kumbhakarna
george_adidas69
Kumbhakarna
1
10
4
0.3
W
Bastet
jjr154
Bastet
14
1
10
19
W
Tiamat
1
3
16
3
L
Hachiman
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,396
Damage
95,566
110,906
Taken
94,119
56,168
Mitigated
71,134
11,982
Healing
56,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Daddyteo
Chaac
19,340
4,101
0
22,652
33,407
35,591
3,038
4,687
28,720
0
69,371
L
2,513
478
0
1,778
13,322
4,518
0
6,771
6,332
0
19,842
W
Baron Samedi
M4SViper
Baron Samedi
34,141
2,060
3,275
10,658
18,565
9,221
1,391
2,992
15,573
96,135
0
L
5,334
86
0
615
21,725
8,295
192
12,895
8,243
25,043
0
W
Neith
16,444
8,582
0
5,843
11,680
4,963
6,375
2,662
9,018
0
60,842
L
Erlang Shen
XTh3Faz3-pi11ovv
Erlang Shen
10,157
4,880
0
3,052
25,007
10,080
553
6,620
17,732
0
40,580
L
Kumbhakarna
george_adidas69
Kumbhakarna
7,138
651
194
2,635
30,331
26,574
0
8,000
21,922
45,796
0
W
Bastet
jjr154
Bastet
14,023
4,309
0
6,524
14,682
5,855
1,707
818
13,864
0
80,190
W
Tiamat
11,618
1,186
0
7,369
15,785
15,504
1,816
1,313
14,472
49,526
0
L
Hachiman
9,254
6,335
0
3,708
20,521
6,701
0
10,146
10,024
0
42,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,648
Gold Earned
61,120
298
Minions Killed
495
0
Camps Cleared
0
1,548,843
Distance Traveled
2,002,211
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,913
587
110
5
0
428,461
3
L
Set
7,358
334
54
2
0
238,461
0
W
Baron Samedi
12,499
568
112
5
0
383,941
0
L
Anubis
8,149
370
38
2
0
268,494
2
W
Neith
11,424
519
86
4
0
319,485
0
L
Erlang Shen
8,451
384
76
3
0
372,351
0
L
Kumbhakarna
9,850
448
48
2
0
365,635
0
W
Bastet
13,147
598
108
5
0
509,503
3
W
Tiamat
11,137
506
79
4
0
360,821
6
L
Hachiman
9,840
447
82
4
0
303,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role