Player Matchup

Bellona
Bellona
Gabbsssssss
Bellona
Level 25
God Stats
11W - 15L
1,455 SR
Queue Stats
213W - 252L
1,414 Elo+
Solo
Mercury
Mercury
KufaVampyr
Mercury
Level 27
God Stats
21W - 20L
1,555 SR
Queue Stats
99W - 85L
1,534 Elo+
Solo
Chronos
Chronos
Pheph0
Chronos
Level 29
God Stats
4W - 3L
1,626 SR
Queue Stats
328W - 308L
1,533 Elo+
Party 2
Sobek
Sobek
ZeusBom
Sobek
Level 23
God Stats
5W - 1L
1,806 SR
Queue Stats
42W - 32L
1,605 Elo+
Party 2
Merlin
Merlin
sarotuXD
Merlin
Level 24
God Stats
2W - 0L
1,748 SR
Queue Stats
27W - 18L
1,618 Elo+
Solo
Team Averages
Level 26
1,638 SR
1,541 Elo+

VS

Team Averages
Level 21
1,377 SR
1,554 Elo+
Arachne
Arachne
Fyediemdfk
Arachne
Level 29
God Stats
2W - 5L
1,300 SR
Queue Stats
201W - 130L
1,603 Elo+
Solo
Danzaburou
Danzaburou
LautyHnz
Danzaburou
Level 21
God Stats
1W - 2L
1,478 SR
Queue Stats
42W - 42L
1,455 Elo+
Solo
Cerberus
Cerberus
joao-victor-nm
Cerberus
Level 6
God Stats
0W - 1L
1,122 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 1
Agni
Agni
niubmaster
Agni
Level 18
God Stats
5W - 3L
1,727 SR
Queue Stats
32W - 20L
1,633 Elo+
Solo
Sun Wukong
Sun Wukong
ramelaoebolinho
Sun Wukong
Level 29
God Stats
0W - 1L
1,259 SR
Queue Stats
1W - 3L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gabbsssssss
Bellona
6
0 / 2 / 0
6,047
336
2,392
4,444
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
KufaVampyr
Mercury
17
5 / 2 / 6
10,201
567
8,298
10,213
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
Pheph0
Chronos
14
7 / 1 / 5
8,873
493
7,852
7,294
2,904
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
ZeusBom
Sobek
12
2 / 3 / 9
7,847
436
4,368
13,107
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
sarotuXD
Merlin
17
7 / 1 / 6
10,404
578
16,949
9,472
4,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fyediemdfk
Arachne
17
5 / 3 / 1
10,655
592
10,084
16,643
6,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
LautyHnz
Danzaburou
12
2 / 2 / 3
8,123
451
7,126
8,551
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
8
0 / 6 / 2
5,829
324
681
7,318
2,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 3 / 2
9,336
519
9,099
12,808
4,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ramelaoebolinho
Sun Wukong
8
0 / 7 / 2
6,009
334
1,602
9,855
4,561
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
21
Kills
9
9
Deaths
21
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
Fyediemdfk
Arachne
5
3
1
1.83
W
Bellona
Gabbsssssss
Bellona
0
2
0
0
W
Mercury
KufaVampyr
Mercury
5
2
6
4
L
Danzaburou
LautyHnz
Danzaburou
2
2
3
1.75
W
Chronos
Pheph0
Chronos
7
1
5
9.5
W
Sobek
ZeusBom
Sobek
2
3
9
2.17
L
Cerberus
0
6
2
0.17
L
2
3
2
1
L
Sun Wukong
ramelaoebolinho
Sun Wukong
0
7
2
0.14
W
Merlin
sarotuXD
Merlin
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,859
Damage
28,592
44,530
Taken
55,175
27,131
Mitigated
21,854
12,456
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Fyediemdfk
Arachne
10,084
6,323
0
5,735
16,643
6,703
642
6,261
10,270
0
78,600
W
Bellona
Gabbsssssss
Bellona
2,392
1,339
0
1,840
4,444
2,441
0
0
4,444
0
15,315
W
Mercury
KufaVampyr
Mercury
8,298
3,734
0
4,102
10,213
4,118
0
387
9,826
0
69,259
L
Danzaburou
LautyHnz
Danzaburou
7,126
2,011
0
1,292
8,551
3,090
362
5,949
2,476
0
42,873
W
Chronos
Pheph0
Chronos
7,852
1,769
0
2,094
7,294
2,904
522
3,840
3,454
49,900
0
W
Sobek
ZeusBom
Sobek
4,368
597
0
2,391
13,107
13,341
299
3,962
9,145
15,083
0
L
Cerberus
681
46
0
157
7,318
2,520
152
4,914
2,233
6,222
0
L
9,099
839
0
3,130
12,808
4,980
0
6,232
6,230
73,135
0
L
Sun Wukong
ramelaoebolinho
Sun Wukong
1,602
623
294
172
9,855
4,561
180
4,944
4,797
0
10,221
W
Merlin
sarotuXD
Merlin
16,949
640
0
2,029
9,472
4,327
0
1,591
7,881
87,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,372
Gold Earned
39,952
445
Minions Killed
399
0
Camps Cleared
0
1,526,045
Distance Traveled
1,589,138
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,655
592
144
8
0
392,535
6
W
Bellona
6,047
336
37
2
0
112,849
0
W
Mercury
10,201
567
120
7
0
400,118
1
L
Danzaburou
8,123
451
87
5
0
315,417
5
W
Chronos
8,873
493
100
6
0
347,452
8
W
Sobek
7,847
436
19
1
0
319,116
8
L
Cerberus
5,829
324
11
1
0
261,399
0
L
Agni
9,336
519
137
8
0
328,847
0
L
Sun Wukong
6,009
334
20
1
0
290,940
0
W
Merlin
10,404
578
169
9
0
346,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role