Player Matchup

Kukulkan
Kukulkan
Alvestrom
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DAS4088
Izanami
Level 6
God Stats
4W - 4L
1,437 SR
Queue Stats
11W - 14L
1,558 Elo+
Solo
Cerberus
Cerberus
MtsPeupo
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,598 Elo+
Solo
Cthulhu
Cthulhu
dVul7ure
Cthulhu
Level 5
God Stats
1W - 3L
1,492 SR
Queue Stats
1W - 4L
1,289 Elo+
Solo
Chernobog
Chernobog
eljefezero123
Chernobog
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,486 SR
1,489 Elo+

VS

Team Averages
Level 16
1,545 SR
1,482 Elo+
Bellona
Bellona
Pakão
Bellona
Level 25
God Stats
3W - 2L
1,665 SR
Queue Stats
50W - 33L
1,531 Elo+
Party 1
Chiron
Chiron
SkullRage
Chiron
Level 8
God Stats
8W - 5L
1,515 SR
Queue Stats
14W - 12L
1,457 Elo+
Party 1
Sol
Sol
U1319248310
Sol
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 49L
1,554 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kkclaft
Tsukuyomi
Level 14
God Stats
24W - 17L
1,778 SR
Queue Stats
44W - 39L
1,516 Elo+
Party 1
Rama
Rama
manoelmlj092
Rama
Level 18
God Stats
4W - 6L
1,268 SR
Queue Stats
19W - 18L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alvestrom
Kukulkan
12
0 / 2 / 2
6,549
1,092
6,936
5,302
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
DAS4088
Izanami
12
1 / 4 / 2
6,494
1,082
4,418
8,146
2,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
MtsPeupo
Cerberus
11
2 / 4 / 1
6,496
1,083
3,419
7,613
3,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
dVul7ure
Cthulhu
11
0 / 2 / 1
6,021
1,004
2,383
4,614
4,056
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
eljefezero123
Chernobog
12
0 / 0 / 3
6,247
1,041
2,227
4,961
1,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

284

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Pakão
Bellona
13
4 / 0 / 6
7,487
1,248
7,086
7,316
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
SkullRage
Chiron
11
0 / 1 / 4
6,245
1,041
3,701
3,721
1,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
5 / 0 / 3
7,749
1,292
7,019
3,395
1,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
kkclaft
Tsukuyomi
13
3 / 2 / 7
7,536
1,256
8,061
6,783
2,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 5
6,491
1,082
2,503
4,116
1,454
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
3
Kills
12
12
Deaths
3
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alvestrom
Kukulkan
0
2
2
0.5
L
Izanami
DAS4088
Izanami
1
4
2
0.5
L
Cerberus
MtsPeupo
Cerberus
2
4
1
0.63
W
Bellona
Pakão
Bellona
4
0
6
7
W
Chiron
SkullRage
Chiron
0
1
4
2
W
5
0
3
6.5
L
Cthulhu
dVul7ure
Cthulhu
0
2
1
0.25
L
Chernobog
eljefezero123
Chernobog
0
0
3
1.5
W
Tsukuyomi
kkclaft
Tsukuyomi
3
2
7
3.25
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,383
Damage
28,370
30,636
Taken
25,331
13,973
Mitigated
10,974
591
Healing
2,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alvestrom
Kukulkan
6,936
631
0
0
5,302
1,922
0
1,113
4,189
28,890
0
L
Izanami
DAS4088
Izanami
4,418
3,480
0
0
8,146
2,592
0
1,357
6,789
0
14,261
L
Cerberus
MtsPeupo
Cerberus
3,419
265
0
269
7,613
3,697
0
2,081
5,532
4,039
0
W
Bellona
Pakão
Bellona
7,086
2,016
0
685
7,316
4,627
0
3,433
3,883
0
16,389
W
Chiron
SkullRage
Chiron
3,701
1,254
304
736
3,721
1,240
0
2,149
1,572
0
8,688
W
7,019
3,707
0
739
3,395
1,207
0
1,792
1,603
21,891
0
L
Cthulhu
dVul7ure
Cthulhu
2,383
260
0
100
4,614
4,056
0
1,485
3,129
7,250
0
L
Chernobog
eljefezero123
Chernobog
2,227
1,038
0
222
4,961
1,706
0
983
3,978
0
8,655
W
Tsukuyomi
kkclaft
Tsukuyomi
8,061
2,194
0
39
6,783
2,446
0
3,311
3,472
0
20,369
W
2,503
2,281
0
0
4,116
1,454
0
2,053
2,063
0
9,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,807
Gold Earned
35,508
100
Minions Killed
122
3
Camps Cleared
5
518,413
Distance Traveled
631,473
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,549
1,092
47
8
1
120,927
0
L
Izanami
6,494
1,082
28
5
0
111,917
0
L
Cerberus
6,496
1,083
2
0
1
90,930
0
W
Bellona
7,487
1,248
18
3
1
140,111
0
W
Chiron
6,245
1,041
13
2
1
135,917
1
W
Sol
7,749
1,292
35
6
1
130,067
0
L
Cthulhu
6,021
1,004
11
2
0
60,794
0
L
Chernobog
6,247
1,041
12
2
1
133,845
0
W
Tsukuyomi
7,536
1,256
35
6
1
136,963
0
W
Rama
6,491
1,082
21
4
1
88,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role