Player Matchup

Ao Kuang
Ao Kuang
FrostyUnicornnn
Ao Kuang
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,553 Elo+
Party 1
Athena
Athena
OMGITSTNT
Athena
Level 140
God Stats
2W - 3L
1,619 SR
Queue Stats
98W - 87L
1,522 Elo+
Party 1
Bacchus
Bacchus
SanPedroOrdep
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
ScolopendraIvi
Danzaburou
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Symeoner
Discordia
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,630 Elo+
Party 1
Team Averages
Level 116
1,524 SR
1,523 Elo+

VS

Team Averages
Level 128
1,435 SR
1,614 Elo+
Kali
Kali
D0RK4i
Kali
Level 149
God Stats
1W - 5L
1,500 SR
Queue Stats
885W - 912L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hairything
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,705 Elo+
Solo
Nu Wa
Nu Wa
HarvyParvy
Nu Wa
Level 129
God Stats
3W - 1L
1,612 SR
Queue Stats
52W - 30L
1,712 Elo+
Solo
Chaac
Chaac
emartin680
Chaac
Level 126
God Stats
1W - 0L
1,278 SR
Queue Stats
11W - 6L
1,735 Elo+
Solo
Ymir
Ymir
pakopalma
Ymir
Level 109
God Stats
1W - 1L
1,285 SR
Queue Stats
125W - 148L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
3 / 7 / 6
9,236
710
6,205
14,434
6,855
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
OMGITSTNT
Athena
14
2 / 7 / 8
8,779
675
4,867
19,948
20,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
14
0 / 7 / 8
7,621
586
7,570
13,135
9,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
ScolopendraIvi
Danzaburou
16
5 / 5 / 3
9,370
721
17,946
16,152
9,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Symeoner
Discordia
18
3 / 3 / 8
9,837
757
21,597
8,185
3,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
D0RK4i
Kali
15
4 / 3 / 16
9,789
753
7,398
10,627
7,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Hairything
Ah Muzen Cab
20
15 / 2 / 10
13,003
1,000
22,686
13,205
6,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
16
2 / 3 / 19
9,807
754
17,942
11,043
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
17
4 / 3 / 15
10,264
790
9,117
20,245
13,108
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
16
4 / 2 / 17
9,727
748
10,421
12,750
12,666
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
106
13
Kills
29
29
Deaths
13
33
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Kali
D0RK4i
Kali
4
3
16
4
L
Ao Kuang
3
7
6
0.86
W
Ah Muzen Cab
Hairything
Ah Muzen Cab
15
2
10
10
W
Nu Wa
2
3
19
3.83
L
Athena
OMGITSTNT
Athena
2
7
8
0.86
L
Bacchus
0
7
8
0.57
L
Danzaburou
ScolopendraIvi
Danzaburou
5
5
3
1.3
L
Discordia
Symeoner
Discordia
3
3
8
2.33
W
Chaac
4
3
15
3.83
W
Ymir
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,185
Damage
67,564
71,854
Taken
67,870
49,525
Mitigated
44,727
15,226
Healing
38,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
D0RK4i
Kali
7,398
2,356
3,896
4,490
10,627
7,510
1,275
6,022
4,605
0
14,978
L
Ao Kuang
6,205
1,640
838
2,278
14,434
6,855
0
4,608
9,637
9,775
0
W
Ah Muzen Cab
Hairything
Ah Muzen Cab
22,686
8,003
2,211
6,373
13,205
6,707
1,611
6,943
6,262
0
59,955
W
Nu Wa
17,942
3,300
1,690
3,461
11,043
4,736
680
9,836
1,207
29,296
0
L
Athena
OMGITSTNT
Athena
4,867
1,476
1,380
3,104
19,948
20,162
0
8,399
11,129
9,652
0
L
Bacchus
7,570
157
153
271
13,135
9,405
0
5,776
7,117
13,300
0
L
Danzaburou
ScolopendraIvi
Danzaburou
17,946
7,317
550
4,458
16,152
9,575
0
5,761
10,155
0
39,802
L
Discordia
Symeoner
Discordia
21,597
951
1,261
933
8,185
3,528
0
2,606
5,453
46,615
0
W
Chaac
9,117
2,222
2,936
9,280
20,245
13,108
881
9,242
11,003
0
13,187
W
Ymir
10,421
1,188
1,681
2,969
12,750
12,666
616
8,196
4,554
16,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,843
Gold Earned
52,590
154
Minions Killed
147
0
Camps Cleared
0
1,024,884
Distance Traveled
1,158,354
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,789
753
7
1
0
213,330
0
L
Ao Kuang
9,236
710
13
1
0
202,932
2
W
Ah Muzen Cab
13,003
1,000
83
6
0
243,606
3
W
Nu Wa
9,807
754
33
3
0
225,393
1
L
Athena
8,779
675
11
1
0
198,050
1
L
Bacchus
7,621
586
18
1
0
205,254
2
L
Danzaburou
9,370
721
41
3
0
190,791
0
L
Discordia
9,837
757
71
5
0
227,857
0
W
Chaac
10,264
790
4
0
0
246,871
0
W
Ymir
9,727
748
20
2
0
229,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role