Player Matchup

Jormungandr
Jormungandr
DraGz-_-Ki11er-_
Jormungandr
Level 21
God Stats
3W - 1L
1,564 SR
Queue Stats
20W - 18L
1,538 Elo+
Party 1
Bacchus
Bacchus
DraGz-_-M1nion_-
Bacchus
Level 24
God Stats
4W - 1L
1,749 SR
Queue Stats
33W - 34L
1,458 Elo+
Party 1
Tiamat
Tiamat
Golden_UI_Frieza
Tiamat
Level 22
God Stats
19W - 10L
1,500 SR
Queue Stats
584W - 544L
1,497 Elo+
Party 1
Thanatos
Thanatos
HEADHUNTINGJOKER
Thanatos
Level 29
God Stats
4W - 2L
1,614 SR
Queue Stats
38W - 35L
1,474 Elo+
Party 1
Hou Yi
Hou Yi
Matias_R_777
Hou Yi
Level 42
God Stats
17W - 16L
1,580 SR
Queue Stats
53W - 52L
1,472 Elo+
Party 1
Team Averages
Level 28
1,601 SR
1,488 Elo+

VS

Team Averages
Level 18
1,588 SR
1,515 Elo+
Set
Set
Bloodman6791
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Rama
Rama
MSP_LuLu
Rama
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 100L
1,504 Elo+
Solo
Sobek
Sobek
frandmc777
Sobek
Level 17
God Stats
1W - 2L
1,687 SR
Queue Stats
58W - 61L
1,598 Elo+
Solo
Zeus
Zeus
hYperplaztik
Zeus
Level 7
God Stats
0W - 1L
1,776 SR
Queue Stats
2W - 3L
1,569 Elo+
Solo
Mercury
Mercury
purpleferps
Mercury
Level 16
God Stats
24W - 22L
1,478 SR
Queue Stats
103W - 110L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DraGz-_-Ki11er-_
Jormungandr
13
7 / 0 / 4
7,731
552
6,234
6,182
3,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 4
6,698
478
3,367
7,509
4,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 1 / 1
6,110
436
1,656
6,451
3,255
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 1 / 3
7,386
528
3,884
7,636
2,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
12
4 / 0 / 2
6,962
497
5,547
4,817
1,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,306
379
2,740
9,080
4,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
12
1 / 1 / 0
6,559
469
2,797
4,904
1,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
5
0 / 2 / 0
4,636
331
800
4,413
1,170
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
1 / 3 / 0
6,963
497
6,659
5,091
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
purpleferps
Mercury
8
0 / 6 / 0
5,525
395
2,733
8,619
2,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
19
Kills
2
2
Deaths
19
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Jormungandr
DraGz-_-Ki11er-_
Jormungandr
7
0
4
9
W
3
0
4
5
W
0
1
1
0.5
W
5
1
3
6.5
L
Rama
1
1
0
1
W
Hou Yi
4
0
2
5
L
Sobek
0
2
0
0
L
1
3
0
0.33
L
Mercury
purpleferps
Mercury
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,688
Damage
15,729
32,595
Taken
32,107
14,705
Mitigated
10,851
13,584
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,740
865
96
926
9,080
4,340
847
4,212
4,868
0
21,868
W
Jormungandr
DraGz-_-Ki11er-_
Jormungandr
6,234
1,429
0
1,886
6,182
3,155
436
0
6,007
38,916
0
W
3,367
278
738
1,885
7,509
4,066
35
1,331
6,155
18,963
0
W
1,656
150
0
1,176
6,451
3,255
0
4,221
2,205
25,050
0
W
3,884
1,431
0
6,613
7,636
2,611
0
522
7,039
0
43,093
L
Rama
2,797
2,202
0
2,164
4,904
1,218
0
920
3,984
0
38,755
W
Hou Yi
5,547
3,501
0
1,286
4,817
1,618
353
1,385
3,382
0
37,477
L
Sobek
800
31
50
972
4,413
1,170
0
1,132
3,281
4,096
0
L
6,659
672
0
477
5,091
1,538
466
1,922
3,169
40,736
0
L
Mercury
purpleferps
Mercury
2,733
2,356
99
1,894
8,619
2,585
205
3,071
5,548
0
24,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,887
Gold Earned
28,989
305
Minions Killed
238
0
Camps Cleared
0
1,280,034
Distance Traveled
1,003,701
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,306
379
47
3
0
251,255
1
W
Jormungandr
7,731
552
63
5
0
237,740
1
W
Bacchus
6,698
478
30
2
0
283,066
0
W
Tiamat
6,110
436
46
3
0
212,179
1
W
Thanatos
7,386
528
93
7
0
305,185
1
L
Rama
6,559
469
71
5
0
241,016
3
W
Hou Yi
6,962
497
73
5
0
241,864
3
L
Sobek
4,636
331
4
0
0
109,189
0
L
Zeus
6,963
497
71
5
0
180,776
2
L
Mercury
5,525
395
45
3
0
221,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role