Player Matchup

Sylvanus
Sylvanus
JustZdrav4o
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 164L
1,400 Elo+
Party 2
Pele
Pele
Stef026
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
The_Lone_Ghost13
Sun Wukong
Level 29
God Stats
7W - 11L
1,795 SR
Queue Stats
220W - 257L
1,448 Elo+
Party 2
Da Ji
Da Ji
Yeera
Da Ji
Level 16
God Stats
1W - 3L
1,253 SR
Queue Stats
23W - 24L
1,613 Elo+
Solo
Neith
Neith
zYashishz
Neith
Level 17
God Stats
1W - 1L
1,404 SR
Queue Stats
76W - 78L
1,452 Elo+
Solo
Team Averages
Level 20
1,490 SR
1,479 Elo+

VS

Team Averages
Level 17
1,546 SR
1,462 Elo+
Loki
Loki
AreXinc
Loki
Level 18
God Stats
24W - 21L
1,467 SR
Queue Stats
93W - 103L
1,438 Elo+
Party 1
Heimdallr
Heimdallr
SNDJ1
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,175 Elo+
Solo
Vamana
Vamana
Sanji696969
Vamana
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 52L
1,492 Elo+
Solo
Fenrir
Fenrir
VerySaltyYeah
Fenrir
Level 17
God Stats
7W - 6L
1,642 SR
Queue Stats
15W - 10L
1,755 Elo+
Solo
Anubis
Anubis
Дикарь217
Anubis
Level 26
God Stats
4W - 3L
1,619 SR
Queue Stats
92W - 100L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JustZdrav4o
Sylvanus
11
3 / 4 / 2
7,731
455
5,798
10,265
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pele
Stef026
Pele
12
3 / 10 / 1
8,187
482
5,543
15,597
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
The_Lone_Ghost13
Sun Wukong
12
2 / 3 / 0
7,408
436
8,478
13,176
8,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Yeera
Da Ji
13
1 / 5 / 0
7,874
463
2,419
11,952
4,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
zYashishz
Neith
13
2 / 7 / 4
7,812
460
5,776
12,541
3,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AreXinc
Loki
14
2 / 2 / 6
8,920
525
4,398
7,557
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
SNDJ1
Heimdallr
15
3 / 5 / 2
8,605
506
5,651
9,329
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
18
5 / 1 / 1
10,683
628
12,532
14,915
11,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
7 / 1 / 3
8,975
528
8,395
13,367
12,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
11 / 2 / 3
11,247
662
15,763
10,684
4,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
11
Kills
28
29
Deaths
11
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
AreXinc
Loki
2
2
6
2.5
L
Sylvanus
JustZdrav4o
Sylvanus
3
4
2
1
W
Heimdallr
SNDJ1
Heimdallr
3
5
2
0.8
W
Vamana
5
1
1
5.5
L
Pele
Stef026
Pele
3
10
1
0.35
L
Sun Wukong
The_Lone_Ghost13
Sun Wukong
2
3
0
0.67
W
7
1
3
8.5
L
Da Ji
Yeera
Da Ji
1
5
0
0.2
L
Neith
zYashishz
Neith
2
7
4
0.57
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,014
Damage
46,739
63,531
Taken
55,852
26,749
Mitigated
35,622
7,907
Healing
21,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AreXinc
Loki
4,398
871
0
2,614
7,557
3,166
0
108
7,449
0
45,344
L
Sylvanus
JustZdrav4o
Sylvanus
5,798
1,678
171
1,895
10,265
5,348
811
4,548
5,717
20,088
0
W
Heimdallr
SNDJ1
Heimdallr
5,651
1,319
0
1,742
9,329
3,988
272
2,296
7,033
0
48,876
W
Vamana
12,532
5,780
0
6,496
14,915
11,011
0
0
14,915
478
80,309
L
Pele
Stef026
Pele
5,543
925
0
1,214
15,597
3,942
516
7,337
8,260
0
30,488
L
Sun Wukong
The_Lone_Ghost13
Sun Wukong
8,478
1,524
0
646
13,176
8,980
182
2,262
10,914
0
37,279
W
8,395
2,828
0
4,021
13,367
12,585
0
2,324
11,043
259
32,825
L
Da Ji
Yeera
Da Ji
2,419
977
0
1,147
11,952
4,563
0
610
11,342
0
52,773
L
Neith
zYashishz
Neith
5,776
3,048
0
2,834
12,541
3,916
1,653
1,691
10,850
0
47,508
W
15,763
1,417
0
6,432
10,684
4,872
2,864
1,070
9,614
79,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,012
Gold Earned
48,430
352
Minions Killed
510
0
Camps Cleared
0
1,525,636
Distance Traveled
1,610,209
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,920
525
86
5
0
340,385
4
L
Sylvanus
7,731
455
34
2
0
273,873
3
W
Heimdallr
8,605
506
68
4
0
288,491
1
W
Vamana
10,683
628
162
10
0
345,748
0
L
Pele
8,187
482
59
3
0
294,408
0
L
Sun Wukong
7,408
436
60
4
0
336,900
3
W
Fenrir
8,975
528
43
3
0
357,433
13
L
Da Ji
7,874
463
105
6
0
301,188
0
L
Neith
7,812
460
94
6
0
319,267
5
W
Anubis
11,247
662
151
9
0
278,152
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role