Player Matchup

Baron Samedi
Baron Samedi
GreenGift
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,605 Elo+
Party 2
Neith
Neith
Klaniara
Neith
Level 5
God Stats
6W - 2L
1,995 SR
Queue Stats
7W - 4L
1,652 Elo+
Solo
Ra
Ra
Nakisaro
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,582 Elo+
Party 2
Rama
Rama
Waschbaerbauch85
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,711 Elo+
Solo
Medusa
Medusa
呆萌莉莉娅
Medusa
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,599 SR
1,610 Elo+

VS

Team Averages
Level 19
1,536 SR
1,491 Elo+
Fenrir
Fenrir
Alpha065
Fenrir
Level 19
God Stats
2W - 0L
1,865 SR
Queue Stats
3W - 2L
1,520 Elo+
Solo
Geb
Geb
Bjoornenz
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Tarroook
Chiron
Level 24
God Stats
1W - 1L
1,313 SR
Queue Stats
389W - 338L
1,536 Elo+
Party 1
Nemesis
Nemesis
ZBZUES
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 81L
1,400 Elo+
Party 1
He Bo
He Bo
РофланЕбашу
He Bo
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GreenGift
Baron Samedi
17
3 / 6 / 3
11,090
924
9,858
19,367
7,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Klaniara
Neith
16
1 / 7 / 4
10,441
870
6,461
14,511
4,846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 7 / 3
10,712
893
6,431
17,732
5,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 3 / 2
9,304
775
773
4,169
1,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
2 / 4 / 2
10,916
910
16,892
23,382
8,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

89

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alpha065
Fenrir
18
8 / 2 / 5
12,922
1,077
14,335
11,834
7,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 1 / 14
11,645
970
5,454
9,547
8,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Tarroook
Chiron
18
5 / 0 / 10
11,862
989
19,502
7,993
3,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
ZBZUES
Nemesis
17
1 / 2 / 11
10,859
905
17,505
15,433
10,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
10 / 1 / 11
12,880
1,073
20,796
7,016
2,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
6
Kills
27
27
Deaths
6
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alpha065
Fenrir
8
2
5
5.25
W
3
1
14
10
L
Baron Samedi
GreenGift
Baron Samedi
3
6
3
0.75
L
Neith
Klaniara
Neith
1
7
4
0.43
L
0
7
3
0.21
W
Chiron
Tarroook
Chiron
5
0
10
10
L
0
3
2
0.33
W
Nemesis
ZBZUES
Nemesis
1
2
11
3.25
W
10
1
11
15.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,415
Damage
77,592
79,161
Taken
51,823
27,776
Mitigated
32,716
4,972
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alpha065
Fenrir
14,335
2,747
0
614
11,834
7,479
0
3,044
8,790
0
30,743
W
5,454
254
0
767
9,547
8,745
0
4,557
4,990
29,409
0
L
Baron Samedi
GreenGift
Baron Samedi
9,858
1,450
1,673
1,377
19,367
7,779
0
7,187
12,055
23,640
0
L
Neith
Klaniara
Neith
6,461
3,837
0
382
14,511
4,846
0
6,536
7,850
0
16,250
L
6,431
231
422
498
17,732
5,811
0
4,918
12,739
56,789
0
W
Chiron
Tarroook
Chiron
19,502
6,651
910
2,355
7,993
3,384
0
2,189
5,804
0
45,836
L
773
748
0
66
4,169
1,317
0
1,868
2,276
0
2,963
W
Nemesis
ZBZUES
Nemesis
17,505
5,564
0
2,702
15,433
10,568
0
4,020
11,300
321
36,152
W
20,796
544
0
668
7,016
2,540
0
2,479
4,537
46,005
0
L
16,892
5,765
0
554
23,382
8,023
0
6,027
17,180
0
39,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,463
Gold Earned
60,168
230
Minions Killed
249
4
Camps Cleared
14
876,133
Distance Traveled
1,211,474
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,922
1,077
24
2
9
225,432
0
W
Geb
11,645
970
36
3
0
269,246
0
L
Baron Samedi
11,090
924
36
3
0
201,621
0
L
Neith
10,441
870
27
2
0
155,359
0
L
Ra
10,712
893
105
9
1
243,106
0
W
Chiron
11,862
989
59
5
2
230,954
0
L
Rama
9,304
775
7
1
1
67,429
1
W
Nemesis
10,859
905
56
5
3
234,095
0
W
He Bo
12,880
1,073
74
6
0
251,747
1
L
Medusa
10,916
910
55
5
2
208,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role