Player Matchup

Da Ji
Da Ji
A1ST TROLL
Da Ji
Level 59
God Stats
1W - 2L
1,256 SR
Queue Stats
237W - 76L
1,804 Elo+
Party 1
Fenrir
Fenrir
Deezer4AUT
Fenrir
Level 27
God Stats
183W - 109L
1,646 SR
Queue Stats
277W - 164L
1,545 Elo+
Party 1
Chang'e
Chang'e
Skadi_the_Titan
Chang'e
Level 26
God Stats
5W - 1L
1,726 SR
Queue Stats
21W - 34L
1,343 Elo+
Solo
Team Averages
Level 37
1,542 SR
1,564 Elo+

VS

Team Averages
Level 82
1,684 SR
1,839 Elo+
Set
Set
MRDA PickyXabi
Set
Level 129
God Stats
100W - 29L
1,855 SR
Queue Stats
291W - 164L
1,796 Elo+
Party 2
Sylvanus
Sylvanus
MRDA Tenctacion
Sylvanus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 22L
1,962 Elo+
Party 2
Janus
Janus
joker951
Janus
Level 89
God Stats
8W - 5L
1,698 SR
Queue Stats
304W - 163L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
2 / 3 / 2
7,158
716
7,188
9,538
4,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Deezer4AUT
Fenrir
10
2 / 2 / 2
7,433
743
5,973
9,413
4,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 4 / 2
6,292
629
4,480
8,216
2,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 6
7,133
713
4,348
7,710
6,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
10
0 / 1 / 9
7,289
729
8,062
10,406
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
joker951
Janus
12
7 / 1 / 2
8,081
808
8,124
4,964
1,546
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
9
9
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
2
3
2
1
L
Fenrir
Deezer4AUT
Fenrir
2
2
2
1.5
W
2
2
6
2.5
W
Sylvanus
0
1
9
4.5
L
0
4
2
0.25
W
Janus
joker951
Janus
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,641
Damage
20,534
27,167
Taken
23,080
10,530
Mitigated
15,794
10,105
Healing
7,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
7,188
1,719
396
2,279
9,538
4,392
0
5,201
4,194
0
29,561
L
Fenrir
Deezer4AUT
Fenrir
5,973
928
0
2,443
9,413
4,052
0
5,639
3,624
0
18,616
W
4,348
1,222
0
1,479
7,710
6,933
0
1,167
6,393
0
24,240
W
Sylvanus
8,062
2,305
1,761
3,553
10,406
7,315
30
2,817
7,464
18,321
0
L
4,480
329
2,196
2,791
8,216
2,086
0
5,400
2,741
21,912
0
W
Janus
joker951
Janus
8,124
788
0
484
4,964
1,546
196
550
4,314
27,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,883
Gold Earned
22,503
127
Minions Killed
109
0
Camps Cleared
0
579,264
Distance Traveled
521,722
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,158
716
47
5
0
186,758
3
L
Fenrir
7,433
743
32
3
0
207,273
3
W
Set
7,133
713
34
3
0
172,575
0
W
Sylvanus
7,289
729
31
3
0
167,926
1
L
Chang'e
6,292
629
48
5
0
185,233
3
W
Janus
8,081
808
44
4
0
181,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role