Player Matchup

Ne Zha
Ne Zha
Steelshower532
Ne Zha
Level 127
God Stats
7W - 6L
1,702 SR
Queue Stats
288W - 284L
1,429 Elo+
Solo
Neith
Neith
XGNFallenOne44
Neith
Level 137
God Stats
7W - 11L
1,562 SR
Queue Stats
464W - 435L
1,461 Elo+
Solo
Rama
Rama
gIgIxM95
Rama
Level 105
God Stats
0W - 2L
1,839 SR
Queue Stats
103W - 88L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
gon11f
Baron Samedi
Level 63
God Stats
2W - 2L
1,694 SR
Queue Stats
34W - 41L
1,487 Elo+
Solo
Cthulhu
Cthulhu
savagecaleb1322
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 86L
1,457 Elo+
Solo
Team Averages
Level 100
1,659 SR
1,463 Elo+

VS

Team Averages
Level 102
1,503 SR
1,446 Elo+
Horus
Horus
Gava_Meltdown_36
Horus
Level 64
God Stats
9W - 1L
1,763 SR
Queue Stats
558W - 534L
1,463 Elo+
Solo
Ganesha
Ganesha
Ignite30
Ganesha
Level 99
God Stats
23W - 18L
1,494 SR
Queue Stats
76W - 75L
1,476 Elo+
Solo
Skadi
Skadi
MrCatZero
Skadi
Level 146
God Stats
11W - 10L
1,627 SR
Queue Stats
388W - 442L
1,407 Elo+
Solo
Da Ji
Da Ji
TL_Butterz_
Da Ji
Level 74
God Stats
2W - 2L
1,189 SR
Queue Stats
279W - 260L
1,436 Elo+
Solo
Raijin
Raijin
erock345
Raijin
Level 126
God Stats
2W - 0L
1,444 SR
Queue Stats
236W - 227L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 4
6,130
613
4,295
8,591
2,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 2 / 3
6,251
625
5,810
5,914
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
8
4 / 4 / 3
5,584
558
3,638
7,945
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
gon11f
Baron Samedi
10
1 / 1 / 0
5,891
589
5,161
4,631
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
0 / 2 / 0
4,042
404
570
4,214
1,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,095
510
1,869
8,779
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Ignite30
Ganesha
9
0 / 2 / 10
6,086
609
2,231
5,669
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
MrCatZero
Skadi
10
10 / 3 / 0
6,515
652
7,567
7,025
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 2 / 2
6,183
618
4,937
7,992
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
erock345
Raijin
9
0 / 2 / 4
5,471
547
3,458
5,813
2,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
11
Kills
14
14
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
Ganesha
Ignite30
Ganesha
0
2
10
2.5
W
Skadi
MrCatZero
Skadi
10
3
0
3.33
L
3
5
4
1
W
4
2
2
2.5
L
3
2
3
2.25
W
Raijin
erock345
Raijin
0
2
4
1
L
Rama
4
4
3
1.38
L
Baron Samedi
gon11f
Baron Samedi
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,474
Damage
20,062
31,295
Taken
35,278
8,495
Mitigated
13,095
10,814
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,869
1,210
54
4,790
8,779
3,234
0
4,368
3,917
0
18,798
W
Ganesha
Ignite30
Ganesha
2,231
303
0
1,663
5,669
3,042
240
190
5,479
13,290
0
W
Skadi
MrCatZero
Skadi
7,567
4,014
0
2,084
7,025
2,075
1,012
334
6,691
0
27,224
L
4,295
2,414
0
3,205
8,591
2,217
0
900
7,691
0
22,848
W
4,937
1,763
0
3,194
7,992
2,573
0
275
7,693
0
29,726
L
5,810
2,846
0
2,380
5,914
1,827
168
2,569
3,345
0
28,249
W
Raijin
erock345
Raijin
3,458
651
0
2,176
5,813
2,171
149
46
5,767
27,574
0
L
Rama
3,638
2,734
0
1,921
7,945
1,555
0
1,458
6,487
0
12,798
L
Baron Samedi
gon11f
Baron Samedi
5,161
848
0
1,534
4,631
1,815
148
0
4,631
31,162
0
L
570
0
135
1,639
4,214
1,081
0
762
3,452
10,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,898
Gold Earned
29,350
197
Minions Killed
204
0
Camps Cleared
0
837,714
Distance Traveled
909,207
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,095
510
38
4
0
167,690
2
W
Ganesha
6,086
609
15
2
0
189,841
6
W
Skadi
6,515
652
41
4
0
175,420
0
L
Ne Zha
6,130
613
51
5
0
223,541
0
W
Da Ji
6,183
618
56
6
0
203,734
4
L
Neith
6,251
625
52
5
0
160,281
2
W
Raijin
5,471
547
54
5
0
172,522
1
L
Rama
5,584
558
17
2
0
192,772
3
L
Baron Samedi
5,891
589
61
6
0
149,080
0
L
Cthulhu
4,042
404
16
2
0
112,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role