Player Matchup

Danzaburou
Danzaburou
KidPoolXX
Danzaburou
Level 41
God Stats
47W - 56L
1,500 SR
Queue Stats
158W - 170L
1,368 Elo+
Party 2
Bellona
Bellona
Martini1
Bellona
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 50L
1,495 Elo+
Party 3
Merlin
Merlin
Sikid
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
geregejooj
Thor
Level 50
God Stats
0W - 2L
1,349 SR
Queue Stats
180W - 204L
1,474 Elo+
Party 3
Fafnir
Fafnir
xKidpool
Fafnir
Level 35
God Stats
8W - 8L
1,506 SR
Queue Stats
57W - 74L
1,369 Elo+
Party 2
Team Averages
Level 36
1,471 SR
1,441 Elo+

VS

Team Averages
Level 76
1,526 SR
1,473 Elo+
Cerberus
Cerberus
FrankZappato
Cerberus
Level 157
God Stats
4W - 3L
1,548 SR
Queue Stats
119W - 109L
1,525 Elo+
Solo
Fenrir
Fenrir
Naumzinho
Fenrir
Level 73
God Stats
18W - 12L
1,602 SR
Queue Stats
973W - 941L
1,532 Elo+
Party 1
Neith
Neith
SebasAG25
Neith
Level 43
God Stats
26W - 37L
1,379 SR
Queue Stats
124W - 130L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
TheLukeNow
Zhong Kui
Level 59
God Stats
47W - 35L
1,600 SR
Queue Stats
843W - 828L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
mateushenriqu28
Cthulhu
Level 46
God Stats
3W - 2L
1,503 SR
Queue Stats
47W - 47L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KidPoolXX
Danzaburou
9
1 / 1 / 0
5,092
463
2,956
4,760
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bellona
Martini1
Bellona
10
0 / 1 / 0
5,216
474
3,358
6,749
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Sikid
Merlin
10
1 / 3 / 0
5,835
530
3,065
3,777
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 2
5,513
501
1,726
6,961
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
xKidpool
Fafnir
9
0 / 1 / 1
5,654
514
1,685
4,557
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FrankZappato
Cerberus
12
1 / 0 / 1
6,569
597
4,603
7,459
4,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Naumzinho
Fenrir
12
5 / 1 / 1
6,720
611
3,038
7,168
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
SebasAG25
Neith
9
0 / 0 / 3
5,212
474
4,304
2,890
774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
TheLukeNow
Zhong Kui
11
2 / 0 / 0
6,542
595
882
2,821
1,833
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 1
5,132
467
3,811
7,053
3,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
9
9
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FrankZappato
Cerberus
1
0
1
1.5
L
Danzaburou
KidPoolXX
Danzaburou
1
1
0
1
L
Bellona
Martini1
Bellona
0
1
0
0
W
Fenrir
Naumzinho
Fenrir
5
1
1
5.5
W
Neith
SebasAG25
Neith
0
0
3
1.5
L
Merlin
Sikid
Merlin
1
3
0
0.33
W
Zhong Kui
TheLukeNow
Zhong Kui
2
0
0
2
L
0
3
2
0.33
W
1
2
1
0.75
L
Fafnir
xKidpool
Fafnir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,790
Damage
16,638
26,804
Taken
27,391
10,746
Mitigated
13,585
8,381
Healing
13,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FrankZappato
Cerberus
4,603
464
0
3,902
7,459
4,981
0
0
7,459
39,862
0
L
Danzaburou
KidPoolXX
Danzaburou
2,956
924
0
2,278
4,760
1,392
0
2,145
2,440
0
25,340
L
Bellona
Martini1
Bellona
3,358
688
0
2,233
6,749
3,356
157
3,817
2,932
0
20,945
W
Fenrir
Naumzinho
Fenrir
3,038
526
0
3,265
7,168
2,531
0
851
6,211
0
37,545
W
Neith
SebasAG25
Neith
4,304
2,355
0
1,552
2,890
774
104
824
2,044
0
23,162
L
Merlin
Sikid
Merlin
3,065
476
0
140
3,777
1,206
0
882
2,895
27,543
0
W
Zhong Kui
TheLukeNow
Zhong Kui
882
112
0
2,093
2,821
1,833
0
1,169
1,478
35,483
0
L
1,726
838
0
1,882
6,961
2,140
92
1,046
5,915
0
25,356
W
3,811
37
201
2,194
7,053
3,466
0
1,584
5,449
21,242
0
L
Fafnir
xKidpool
Fafnir
1,685
286
0
1,848
4,557
2,652
0
1,056
3,326
8,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,310
Gold Earned
30,175
255
Minions Killed
353
0
Camps Cleared
0
1,037,807
Distance Traveled
1,067,160
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,569
597
107
10
0
222,873
3
L
Danzaburou
5,092
463
52
5
0
179,840
0
L
Bellona
5,216
474
55
5
0
209,654
2
W
Fenrir
6,720
611
76
7
0
267,378
4
W
Neith
5,212
474
42
4
0
170,242
2
L
Merlin
5,835
530
69
6
0
213,377
2
W
Zhong Kui
6,542
595
80
7
0
215,574
2
L
Thor
5,513
501
59
5
0
229,261
2
W
Cthulhu
5,132
467
48
4
0
191,093
1
L
Fafnir
5,654
514
20
2
0
205,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role