Player Matchup

Janus
Janus
GrandWarmaster
Janus
Level 44
God Stats
3W - 5L
1,500 SR
Queue Stats
24W - 18L
1,658 Elo+
Party 2
Medusa
Medusa
Linty1992
Medusa
Level 17
God Stats
32W - 10L
1,796 SR
Queue Stats
52W - 25L
1,721 Elo+
Party 2
Horus
Horus
RonRon00
Horus
Level 28
God Stats
38W - 17L
1,696 SR
Queue Stats
55W - 35L
1,625 Elo+
Party 2
Team Averages
Level 30
1,664 SR
1,668 Elo+

VS

Team Averages
Level 59
1,616 SR
1,581 Elo+
Anhur
Anhur
HiaZifY
Anhur
Level 107
God Stats
24W - 15L
1,618 SR
Queue Stats
293W - 286L
1,519 Elo+
Solo
Sylvanus
Sylvanus
madjija
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
sarkazam
Kukulkan
Level 3
God Stats
1W - 6L
1,729 SR
Queue Stats
2W - 9L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 12
9,979
713
9,675
8,732
2,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Linty1992
Medusa
15
10 / 1 / 9
11,201
800
12,290
8,226
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Horus
RonRon00
Horus
14
5 / 2 / 13
10,303
736
5,670
16,199
12,621
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HiaZifY
Anhur
12
3 / 7 / 4
9,127
652
9,601
14,212
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
madjija
Sylvanus
12
4 / 4 / 2
9,451
675
7,007
11,990
9,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
sarkazam
Kukulkan
10
0 / 8 / 6
8,016
573
5,846
8,970
3,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
19
Kills
7
7
Deaths
19
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
L
Anhur
HiaZifY
Anhur
3
7
4
0.71
W
Medusa
Linty1992
Medusa
10
1
9
14.5
W
Horus
RonRon00
Horus
5
2
13
5.75
L
Sylvanus
madjija
Sylvanus
4
4
2
1.25
L
Kukulkan
sarkazam
Kukulkan
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,635
Damage
22,454
33,157
Taken
35,172
18,418
Mitigated
17,919
14,007
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,675
883
0
666
8,732
2,810
277
3,204
5,528
43,113
0
L
Anhur
HiaZifY
Anhur
9,601
3,133
0
3,825
14,212
4,933
0
2,844
11,368
0
35,412
W
Medusa
Linty1992
Medusa
12,290
4,627
0
3,253
8,226
2,987
454
3,490
4,736
0
57,313
W
Horus
RonRon00
Horus
5,670
2,376
2,069
8,019
16,199
12,621
911
6,832
9,367
0
25,513
L
Sylvanus
madjija
Sylvanus
7,007
1,332
1,344
3,266
11,990
9,440
0
4,194
7,796
21,491
0
L
Kukulkan
sarkazam
Kukulkan
5,846
595
0
0
8,970
3,546
0
2,724
6,246
16,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,483
Gold Earned
26,594
182
Minions Killed
99
0
Camps Cleared
0
760,801
Distance Traveled
611,263
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,979
713
75
5
0
250,656
0
L
Anhur
9,127
652
45
3
0
197,389
3
W
Medusa
11,201
800
61
4
0
242,862
0
W
Horus
10,303
736
46
3
0
267,283
7
L
Sylvanus
9,451
675
24
2
0
216,474
5
L
Kukulkan
8,016
573
30
2
0
197,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role