Player Matchup

Da Ji
Da Ji
Bosangero
Da Ji
Level 118
God Stats
36W - 22L
1,649 SR
Queue Stats
585W - 509L
1,663 Elo+
Party 1
Scylla
Scylla
MalFuros
Scylla
Level 119
God Stats
1W - 0L
1,453 SR
Queue Stats
3W - 1L
1,656 Elo+
Party 1
Zhong Kui
Zhong Kui
Prejustice
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Sergiyon
Athena
Level 143
God Stats
7W - 11L
1,562 SR
Queue Stats
504W - 357L
1,733 Elo+
Party 1
Apollo
Apollo
xElreyDylan
Apollo
Level 58
God Stats
11W - 12L
1,735 SR
Queue Stats
780W - 583L
1,674 Elo+
Party 1
Team Averages
Level 117
1,580 SR
1,645 Elo+

VS

Team Averages
Level 121
1,630 SR
1,594 Elo+
Tyr
Tyr
Athéna16
Tyr
Level 106
God Stats
9W - 14L
1,478 SR
Queue Stats
63W - 70L
1,560 Elo+
Solo
Hun Batz
Hun Batz
Davis333
Hun Batz
Level 146
God Stats
9W - 6L
1,721 SR
Queue Stats
196W - 162L
1,654 Elo+
Solo
Tiamat
Tiamat
EwwwANoob
Tiamat
Level 137
God Stats
2W - 4L
1,880 SR
Queue Stats
377W - 351L
1,536 Elo+
Solo
Chiron
Chiron
IPrometeus
Chiron
Level 153
God Stats
3W - 7L
1,351 SR
Queue Stats
182W - 186L
1,593 Elo+
Solo
Cabrakan
Cabrakan
quattrophobia
Cabrakan
Level 63
God Stats
298W - 226L
1,721 SR
Queue Stats
561W - 595L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bosangero
Da Ji
20
6 / 9 / 11
14,584
540
15,743
24,709
12,753
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
MalFuros
Scylla
20
5 / 4 / 6
14,496
537
17,553
14,799
5,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
Prejustice
Zhong Kui
20
6 / 6 / 8
17,352
643
22,116
30,413
28,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Sergiyon
Athena
19
1 / 3 / 19
13,688
507
15,141
27,154
35,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
20
9 / 2 / 7
15,610
578
19,731
26,194
12,590
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 9
10,809
400
11,716
22,786
19,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Davis333
Hun Batz
20
7 / 5 / 3
14,158
524
21,745
26,578
17,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
EwwwANoob
Tiamat
18
2 / 6 / 6
12,457
461
9,445
15,863
10,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
IPrometeus
Chiron
20
4 / 6 / 2
13,633
505
19,835
22,016
10,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
quattrophobia
Cabrakan
20
9 / 6 / 3
15,708
582
27,180
31,374
36,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
27
Kills
24
24
Deaths
27
51
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
W
Da Ji
Bosangero
Da Ji
6
9
11
1.28
L
Hun Batz
Davis333
Hun Batz
7
5
3
1.7
L
Tiamat
EwwwANoob
Tiamat
2
6
6
0.83
L
Chiron
IPrometeus
Chiron
4
6
2
0.83
W
Scylla
MalFuros
Scylla
5
4
6
2
W
Zhong Kui
Prejustice
Zhong Kui
6
6
8
1.67
W
Athena
Sergiyon
Athena
1
3
19
3.5
L
Cabrakan
quattrophobia
Cabrakan
9
6
3
1.75
W
Apollo
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,284
Damage
89,921
123,269
Taken
118,617
94,676
Mitigated
93,319
45,307
Healing
39,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,716
1,495
0
6,900
22,786
19,477
454
8,014
14,688
0
38,730
W
Da Ji
Bosangero
Da Ji
15,743
4,084
0
5,042
24,709
12,753
1,161
5,994
18,474
0
106,075
L
Hun Batz
Davis333
Hun Batz
21,745
5,066
0
5,119
26,578
17,010
0
13,448
12,946
0
129,658
L
Tiamat
EwwwANoob
Tiamat
9,445
733
0
3,310
15,863
10,362
0
8,353
7,338
70,999
0
L
Chiron
IPrometeus
Chiron
19,835
9,439
1,305
10,540
22,016
10,161
448
6,637
15,233
0
128,193
W
Scylla
MalFuros
Scylla
17,553
2,783
0
1,067
14,799
5,589
2,613
5,921
8,662
96,705
0
W
Zhong Kui
Prejustice
Zhong Kui
22,116
4,012
0
16,342
30,413
28,514
5,406
16,227
14,132
127,442
0
W
Athena
Sergiyon
Athena
15,141
4,561
1,120
6,362
27,154
35,230
244
5,228
21,720
45,125
0
L
Cabrakan
quattrophobia
Cabrakan
27,180
2,901
0
12,453
31,374
36,309
442
17,752
13,465
124,379
0
W
Apollo
19,731
13,363
0
15,374
26,194
12,590
1,634
2,474
23,656
0
129,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,730
Gold Earned
66,765
789
Minions Killed
784
0
Camps Cleared
0
2,517,647
Distance Traveled
2,244,957
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,809
400
42
2
0
501,825
7
W
Da Ji
14,584
540
140
5
0
482,100
4
L
Hun Batz
14,158
524
185
7
0
525,039
11
L
Tiamat
12,457
461
150
6
0
380,592
3
L
Chiron
13,633
505
191
7
0
450,490
5
W
Scylla
14,496
537
169
6
0
509,221
9
W
Zhong Kui
17,352
643
253
9
0
457,445
4
W
Athena
13,688
507
35
1
0
519,535
7
L
Cabrakan
15,708
582
216
8
0
387,011
4
W
Apollo
15,610
578
192
7
0
549,346
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role