Player Matchup

Chaac
Chaac
Bigbadbrando588
Chaac
Level 17
God Stats
2W - 0L
1,748 SR
Queue Stats
8W - 10L
1,499 Elo+
Solo
Ah Puch
Ah Puch
Loukiiz
Ah Puch
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
178W - 161L
1,558 Elo+
Solo
Tiamat
Tiamat
PapaSimbo
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,592 Elo+
Solo
Hera
Hera
SuyK
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
daschiftyschaff
He Bo
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
250W - 221L
1,561 Elo+
Solo
Team Averages
Level 74
1,550 SR
1,542 Elo+

VS

Team Averages
Level 61
1,394 SR
1,500 Elo+
Cernunnos
Cernunnos
Aphrojoo
Cernunnos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artio
Artio
King_Heiral
Artio
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
215W - 210L
1,505 Elo+
Solo
Cabrakan
Cabrakan
Marshmellow97856
Cabrakan
Level 29
God Stats
0W - 4L
1,088 SR
Queue Stats
48W - 59L
1,502 Elo+
Solo
Ah Puch
Ah Puch
disgruntledgame
Ah Puch
Level 129
God Stats
0W - 1L
1,381 SR
Queue Stats
18W - 21L
1,515 Elo+
Party 1
Janus
Janus
oBloodyKing
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 13
12,232
815
14,921
21,247
24,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
Loukiiz
Ah Puch
20
14 / 2 / 10
13,382
892
22,932
14,569
6,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
PapaSimbo
Tiamat
15
2 / 6 / 9
9,838
656
5,048
12,440
10,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hera
SuyK
Hera
18
3 / 5 / 12
11,168
745
9,966
9,176
4,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 5 / 17
11,843
790
19,610
12,101
4,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aphrojoo
Cernunnos
3
0 / 2 / 1
4,118
275
0
1,133
390
18
4 / 5 / 15
10,245
683
8,762
23,777
27,004
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 8 / 10
10,588
706
7,485
23,733
30,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
5 / 8 / 10
10,773
718
15,614
17,551
8,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 9 / 11
12,012
801
16,881
15,675
6,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
68
32
Kills
21
24
Deaths
32
61
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Aphrojoo
Cernunnos
0
2
1
0.25
W
8
6
13
2.42
L
4
5
15
2.3
W
Ah Puch
Loukiiz
Ah Puch
14
2
10
9.5
L
5
8
10
1.25
W
Tiamat
PapaSimbo
Tiamat
2
6
9
1.08
W
Hera
SuyK
Hera
3
5
12
1.8
W
5
5
17
2.7
L
5
8
10
1.25
L
7
9
11
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,477
Damage
48,742
69,533
Taken
81,869
50,797
Mitigated
73,201
30,531
Healing
22,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Aphrojoo
Cernunnos
0
0
0
0
1,133
390
0
1,133
0
0
0
W
14,921
4,078
2,046
8,368
21,247
24,753
636
15,052
6,195
0
25,359
L
8,762
644
2,222
6,742
23,777
27,004
165
15,869
7,908
18,480
0
W
Ah Puch
Loukiiz
Ah Puch
22,932
667
2,352
6,973
14,569
6,250
2,141
8,818
5,751
50,393
0
L
7,485
666
2,246
2,636
23,733
30,519
0
14,398
9,335
19,429
0
W
Tiamat
PapaSimbo
Tiamat
5,048
902
269
1,716
12,440
10,478
770
7,955
4,437
13,538
0
W
Hera
SuyK
Hera
9,966
3,032
3,041
1,307
9,176
4,775
1,635
6,564
2,612
29,984
0
W
19,610
674
2,104
2,355
12,101
4,541
781
10,353
1,748
38,852
0
L
15,614
625
898
2,533
17,551
8,424
111
12,959
4,592
35,400
0
L
16,881
743
3,160
1,752
15,675
6,864
0
13,197
2,478
42,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,463
Gold Earned
47,736
203
Minions Killed
147
0
Camps Cleared
0
1,314,017
Distance Traveled
976,174
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,118
275
0
0
0
0
0
W
Chaac
12,232
815
23
2
0
255,953
0
L
Artio
10,245
683
18
1
0
282,567
2
W
Ah Puch
13,382
892
68
5
0
245,310
0
L
Cabrakan
10,588
706
30
2
0
245,312
0
W
Tiamat
9,838
656
26
2
0
268,315
0
W
Hera
11,168
745
47
3
0
270,854
2
W
He Bo
11,843
790
39
3
0
273,585
0
L
Ah Puch
10,773
718
50
3
0
217,600
0
L
Janus
12,012
801
49
3
0
230,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role