Player Matchup

Apollo
Apollo
Headhunter16
Apollo
Level 143
God Stats
29W - 23L
1,436 SR
Queue Stats
66W - 57L
1,569 Elo+
Solo
Ra
Ra
JorgOswine
Ra
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
277W - 254L
1,604 Elo+
Party 1
Vamana
Vamana
KarleManate
Vamana
Level 107
God Stats
1W - 0L
1,657 SR
Queue Stats
168W - 168L
1,573 Elo+
Solo
Xing Tian
Xing Tian
XuVex
Xing Tian
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,638 Elo+
Party 1
Ne Zha
Ne Zha
charnie123
Ne Zha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 6L
1,735 Elo+
Party 1
Team Averages
Level 124
1,519 SR
1,624 Elo+

VS

Team Averages
Level 134
1,642 SR
1,594 Elo+
The Morrigan
The Morrigan
BySerGio5
The Morrigan
Level 137
God Stats
5W - 5L
1,483 SR
Queue Stats
355W - 322L
1,568 Elo+
Party 3
Aphrodite
Aphrodite
DavidGF
Aphrodite
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 172L
1,597 Elo+
Party 3
Loki
Loki
Derví
Loki
Level 128
God Stats
5W - 12L
1,842 SR
Queue Stats
492W - 500L
1,560 Elo+
Party 2
Izanami
Izanami
Messon
Izanami
Level 133
God Stats
19W - 13L
1,707 SR
Queue Stats
87W - 90L
1,622 Elo+
Party 2
Fafnir
Fafnir
ShelbasoruS
Fafnir
Level 149
God Stats
29W - 13L
1,679 SR
Queue Stats
170W - 162L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
3 / 1 / 2
7,795
600
7,691
8,050
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 1
8,374
644
4,231
6,746
2,800
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
0 / 0 / 0
8,243
634
4,508
6,683
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
XuVex
Xing Tian
11
1 / 0 / 6
6,765
520
3,888
5,149
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
charnie123
Ne Zha
12
2 / 2 / 5
7,081
545
3,728
8,361
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BySerGio5
The Morrigan
11
1 / 2 / 0
6,320
486
5,191
5,286
1,445
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
DavidGF
Aphrodite
13
0 / 0 / 0
7,535
580
3,167
7,776
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Loki
Derví
Loki
11
2 / 4 / 1
6,394
492
3,068
8,218
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Messon
Izanami
12
0 / 4 / 0
6,692
515
5,280
9,255
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
11
0 / 1 / 2
6,565
505
3,098
6,994
4,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
3
3
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BySerGio5
The Morrigan
1
2
0
0.5
L
Aphrodite
DavidGF
Aphrodite
0
0
0
0
L
Loki
Derví
Loki
2
4
1
0.63
W
Apollo
3
1
2
4
W
5
0
1
5.5
W
Vamana
0
0
0
0
L
Izanami
Messon
Izanami
0
4
0
0
L
Fafnir
0
1
2
1
W
Xing Tian
XuVex
Xing Tian
1
0
6
4
W
Ne Zha
charnie123
Ne Zha
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,046
Damage
19,804
34,989
Taken
37,529
14,858
Mitigated
17,527
19,631
Healing
16,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BySerGio5
The Morrigan
5,191
763
0
1,216
5,286
1,445
0
2,449
2,227
46,359
4,490
L
Aphrodite
DavidGF
Aphrodite
3,167
547
0
5,727
7,776
6,122
0
190
7,586
51,665
0
L
Loki
Derví
Loki
3,068
480
0
2,786
8,218
2,612
0
2,781
5,437
0
35,238
W
Apollo
7,691
4,307
0
5,238
8,050
2,056
96
696
7,354
0
50,832
W
4,231
595
1,190
3,933
6,746
2,800
0
2,896
3,850
75,108
0
W
Vamana
4,508
1,095
0
4,362
6,683
4,252
0
2,308
3,850
0
59,155
L
Izanami
Messon
Izanami
5,280
3,506
0
3,734
9,255
2,491
52
749
8,506
0
51,980
L
Fafnir
3,098
573
0
2,770
6,994
4,857
0
1,340
5,654
13,235
0
W
Xing Tian
XuVex
Xing Tian
3,888
454
0
1,246
5,149
2,652
0
1,473
3,676
16,550
0
W
Ne Zha
charnie123
Ne Zha
3,728
1,328
0
3,662
8,361
3,098
0
2,180
6,181
0
40,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,258
Gold Earned
33,506
467
Minions Killed
434
0
Camps Cleared
0
1,403,290
Distance Traveled
1,315,847
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,320
486
105
8
0
242,144
5
L
Aphrodite
7,535
580
127
10
0
250,244
4
L
Loki
6,394
492
78
6
0
292,046
4
W
Apollo
7,795
600
96
7
0
246,569
7
W
Ra
8,374
644
142
11
0
290,458
7
W
Vamana
8,243
634
123
9
0
265,190
8
L
Izanami
6,692
515
103
8
0
221,728
4
L
Fafnir
6,565
505
21
2
0
309,685
8
W
Xing Tian
6,765
520
25
2
0
296,349
1
W
Ne Zha
7,081
545
81
6
0
304,724
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role