Player Matchup

Vamana
Vamana
Bcaws16
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 130L
1,344 Elo+
Solo
Danzaburou
Danzaburou
RXCH
Danzaburou
Level 25
God Stats
57W - 41L
1,511 SR
Queue Stats
74W - 68L
1,255 Elo+
Party 2
Thoth
Thoth
SharkyTheJigga
Thoth
Level 21
God Stats
6W - 8L
1,373 SR
Queue Stats
37W - 34L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
itsTricko
Cthulhu
Level 17
God Stats
4W - 6L
1,526 SR
Queue Stats
15W - 33L
1,268 Elo+
Solo
Pele
Pele
minimy2002
Pele
Level 21
God Stats
10W - 6L
1,346 SR
Queue Stats
52W - 54L
1,307 Elo+
Party 2
Team Averages
Level 22
1,451 SR
1,294 Elo+

VS

Team Averages
Level 34
1,431 SR
1,424 Elo+
Set
Set
BadCop04
Set
Level 81
God Stats
20W - 17L
1,350 SR
Queue Stats
234W - 193L
1,506 Elo+
Party 1
Izanami
Izanami
Brando65er
Izanami
Level 28
God Stats
5W - 2L
1,672 SR
Queue Stats
48W - 61L
1,331 Elo+
Party 3
Ymir
Ymir
R_i_n_o_2_2_2
Ymir
Level 29
God Stats
10W - 12L
1,436 SR
Queue Stats
109W - 168L
1,346 Elo+
Party 3
Bellona
Bellona
georgios1212
Bellona
Level 28
God Stats
7W - 3L
1,195 SR
Queue Stats
109W - 101L
1,439 Elo+
Solo
Ra
Ra
marzss
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bcaws16
Vamana
11
0 / 4 / 0
6,545
409
4,047
9,969
6,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
RXCH
Danzaburou
11
2 / 6 / 3
6,932
433
5,451
11,032
2,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
12 / 6 / 4
9,473
592
12,252
9,350
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
itsTricko
Cthulhu
4
0 / 1 / 0
4,979
311
570
2,309
999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

12
4 / 6 / 4
8,069
504
9,202
13,795
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 5
9,986
624
11,728
15,575
6,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Brando65er
Izanami
14
7 / 2 / 4
8,559
535
9,511
8,279
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 5
6,892
431
1,151
8,638
4,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
georgios1212
Bellona
16
6 / 0 / 3
9,759
610
6,611
9,218
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
12
0 / 7 / 5
7,536
471
3,218
6,635
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
18
Kills
23
23
Deaths
18
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
6
5
1.92
L
Vamana
Bcaws16
Vamana
0
4
0
0
W
Izanami
Brando65er
Izanami
7
2
4
4.5
L
Danzaburou
RXCH
Danzaburou
2
6
3
0.58
W
1
3
5
1.17
L
12
6
4
2.33
W
Bellona
georgios1212
Bellona
6
0
3
7.5
L
Cthulhu
itsTricko
Cthulhu
0
1
0
0
W
Ra
0
7
5
0.36
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,522
Damage
32,219
46,455
Taken
48,345
16,883
Mitigated
21,221
10,914
Healing
15,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,728
5,465
0
4,435
15,575
6,337
0
3,471
11,906
0
60,965
L
Vamana
Bcaws16
Vamana
4,047
1,714
0
2,712
9,969
6,416
0
112
9,857
0
29,348
W
Izanami
Brando65er
Izanami
9,511
5,646
0
2,838
8,279
2,893
2,018
2,130
6,029
0
54,048
L
Danzaburou
RXCH
Danzaburou
5,451
2,638
0
3,316
11,032
2,847
867
1,396
9,630
0
29,006
W
1,151
351
0
1,449
8,638
4,942
277
1,903
6,583
14,145
0
L
12,252
303
0
1,250
9,350
2,769
559
976
8,218
39,490
0
W
Bellona
georgios1212
Bellona
6,611
1,148
0
5,828
9,218
5,623
774
960
8,131
0
51,832
L
Cthulhu
itsTricko
Cthulhu
570
154
0
418
2,309
999
0
0
2,309
6,699
0
W
Ra
3,218
686
559
427
6,635
1,426
424
3,439
2,874
25,182
0
L
9,202
2,493
0
3,218
13,795
3,852
0
1,571
12,072
0
46,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,998
Gold Earned
42,732
235
Minions Killed
405
0
Camps Cleared
0
1,245,629
Distance Traveled
1,556,799
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,986
624
105
7
0
295,577
0
L
Vamana
6,545
409
54
3
0
307,115
6
W
Izanami
8,559
535
109
7
0
290,549
1
L
Danzaburou
6,932
433
53
3
0
285,621
0
W
Ymir
6,892
431
30
2
0
337,506
4
L
Thoth
9,473
592
52
3
0
282,103
1
W
Bellona
9,759
610
108
7
0
353,659
9
L
Cthulhu
4,979
311
16
1
0
61,865
0
W
Ra
7,536
471
53
3
0
279,508
0
L
Pele
8,069
504
60
4
0
308,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role