Player Matchup

Set
Set
D3rFisch
Set
Level 14
God Stats
17W - 24L
1,112 SR
Queue Stats
39W - 57L
1,155 Elo+
Solo
Cupid
Cupid
MVPGogeta
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,290 Elo+
Solo
Scylla
Scylla
Pytho15
Scylla
Level 26
God Stats
2W - 4L
1,211 SR
Queue Stats
23W - 23L
1,384 Elo+
Solo
Jormungandr
Jormungandr
SirCrok
Jormungandr
Level 9
God Stats
5W - 4L
1,557 SR
Queue Stats
19W - 22L
1,346 Elo+
Party 2
Khepri
Khepri
Vegameism
Khepri
Level 17
God Stats
15W - 4L
1,979 SR
Queue Stats
45W - 39L
1,413 Elo+
Party 2
Team Averages
Level 14
1,472 SR
1,318 Elo+

VS

Team Averages
Level 15
1,507 SR
1,416 Elo+
Athena
Athena
Magifica
Athena
Level 29
God Stats
1W - 2L
1,335 SR
Queue Stats
354W - 431L
1,316 Elo+
Party 1
Olorun
Olorun
Mecpine
Olorun
Level 5
God Stats
1W - 1L
1,702 SR
Queue Stats
2W - 5L
1,490 Elo+
Party 3
Thor
Thor
Mrsnipertvgg
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Rama
Rama
SilverSK08
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
425W - 488L
1,316 Elo+
Party 1
Cu Chulainn
Cu Chulainn
coldfirelord
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 5 / 2
11,465
546
17,778
17,471
11,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
MVPGogeta
Cupid
18
7 / 5 / 1
11,760
560
13,303
15,702
6,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Pytho15
Scylla
14
4 / 0 / 4
9,751
464
5,482
4,919
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SirCrok
Jormungandr
15
2 / 1 / 6
9,331
444
7,372
9,237
7,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Vegameism
Khepri
13
1 / 2 / 10
9,656
460
6,345
13,614
14,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Magifica
Athena
14
2 / 5 / 0
9,249
440
3,583
10,466
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Mecpine
Olorun
12
2 / 12 / 0
8,449
402
13,948
19,603
6,601
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 7 / 2
8,597
409
3,928
15,040
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 0 / 3
8,425
401
5,014
5,533
2,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
coldfirelord
Cu Chulainn
16
8 / 4 / 1
10,603
505
16,281
20,372
17,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
28
Kills
13
13
Deaths
28
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
14
5
2
3
W
Cupid
MVPGogeta
Cupid
7
5
1
1.5
L
Athena
Magifica
Athena
2
5
0
0.4
L
Olorun
Mecpine
Olorun
2
12
0
0.17
L
1
7
2
0.29
W
Scylla
Pytho15
Scylla
4
0
4
6
L
0
0
3
1.5
W
Jormungandr
SirCrok
Jormungandr
2
1
6
5
W
Khepri
Vegameism
Khepri
1
2
10
3
L
Cu Chulainn
coldfirelord
Cu Chulainn
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,280
Damage
42,754
60,943
Taken
71,014
40,508
Mitigated
37,979
18,382
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,778
9,101
0
5,780
17,471
11,208
439
5,050
12,421
0
57,974
W
Cupid
MVPGogeta
Cupid
13,303
10,226
99
6,400
15,702
6,422
4,926
4,831
10,871
0
74,964
L
Athena
Magifica
Athena
3,583
1,054
0
929
10,466
6,375
0
3,707
6,497
30,541
0
L
Olorun
Mecpine
Olorun
13,948
7,248
135
4,220
19,603
6,601
2,138
5,464
13,670
41,903
0
L
3,928
776
0
3,841
15,040
5,265
0
1,949
12,976
0
51,110
W
Scylla
Pytho15
Scylla
5,482
609
148
909
4,919
1,479
1,106
2,107
2,812
36,585
0
L
5,014
3,344
0
2,244
5,533
2,302
0
3,210
2,183
0
31,515
W
Jormungandr
SirCrok
Jormungandr
7,372
963
0
1,567
9,237
7,209
299
2,686
6,551
52,973
0
W
Khepri
Vegameism
Khepri
6,345
1,544
0
3,479
13,614
14,190
98
5,545
8,069
20,259
0
L
Cu Chulainn
coldfirelord
Cu Chulainn
16,281
3,463
0
4,529
20,372
17,436
582
3,833
16,489
10,918
60,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,963
Gold Earned
45,323
406
Minions Killed
399
0
Camps Cleared
0
1,698,209
Distance Traveled
1,755,229
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,465
546
80
4
0
401,460
1
W
Cupid
11,760
560
144
7
0
333,601
1
L
Athena
9,249
440
67
3
0
411,664
0
L
Olorun
8,449
402
70
3
0
302,152
0
L
Thor
8,597
409
86
4
0
306,761
1
W
Scylla
9,751
464
77
4
0
228,489
1
L
Rama
8,425
401
68
3
0
379,654
0
W
Jormungandr
9,331
444
89
4
0
338,493
2
W
Khepri
9,656
460
16
1
0
396,166
2
L
Cu Chulainn
10,603
505
108
5
0
354,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role