Player Matchup

Hel
Hel
HoSoDe
Hel
Level 87
God Stats
0W - 6L
1,483 SR
Queue Stats
98W - 169L
1,352 Elo+
Party 1
Ares
Ares
Itashika
Ares
Level 89
God Stats
6W - 7L
1,475 SR
Queue Stats
226W - 331L
1,355 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
juanmamon
Ah Muzen Cab
Level 66
God Stats
1W - 2L
1,636 SR
Queue Stats
75W - 142L
1,372 Elo+
Party 1
Team Averages
Level 81
1,531 SR
1,360 Elo+

VS

Team Averages
Level 60
1,452 SR
1,425 Elo+
Baron Samedi
Baron Samedi
Antkelly94
Baron Samedi
Level 71
God Stats
17W - 8L
1,513 SR
Queue Stats
89W - 111L
1,454 Elo+
Party 2
Ymir
Ymir
IX Skairipa XI
Ymir
Level 62
God Stats
28W - 36L
1,396 SR
Queue Stats
32W - 49L
1,316 Elo+
Solo
Neith
Neith
UniformAphid993
Neith
Level 47
God Stats
7W - 6L
1,448 SR
Queue Stats
46W - 43L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
HoSoDe
Hel
19
4 / 8 / 6
14,774
616
19,138
22,372
7,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
18
3 / 4 / 8
15,716
655
10,312
34,310
45,137
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
juanmamon
Ah Muzen Cab
19
6 / 6 / 2
15,595
650
15,326
23,322
9,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Antkelly94
Baron Samedi
19
8 / 6 / 8
16,394
683
23,306
20,839
8,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 3 / 15
13,854
577
10,375
26,251
25,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
9 / 4 / 9
15,964
665
34,792
18,034
6,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
13
Kills
18
18
Deaths
13
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Antkelly94
Baron Samedi
8
6
8
2
L
Hel
HoSoDe
Hel
4
8
6
0.88
W
1
3
15
2.83
L
Ares
3
4
8
1.75
W
9
4
9
3.38
L
Ah Muzen Cab
juanmamon
Ah Muzen Cab
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,776
Damage
68,473
80,004
Taken
65,124
61,930
Mitigated
40,121
28,731
Healing
19,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Antkelly94
Baron Samedi
23,306
1,913
4,525
6,380
20,839
8,760
111
13,090
7,749
73,822
0
L
Hel
HoSoDe
Hel
19,138
591
11,132
8,018
22,372
7,480
273
7,312
15,060
80,738
0
W
10,375
564
1,010
4,667
26,251
25,063
843
11,414
14,837
47,280
0
L
Ares
10,312
28
0
3,156
34,310
45,137
676
18,222
16,088
33,761
0
W
34,792
12,728
0
3,146
18,034
6,298
2,671
5,778
12,256
0
123,274
L
Ah Muzen Cab
juanmamon
Ah Muzen Cab
15,326
4,961
0
6,425
23,322
9,313
1,528
8,238
15,084
0
95,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,085
Gold Earned
46,212
244
Minions Killed
281
0
Camps Cleared
0
1,147,986
Distance Traveled
1,177,841
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,394
683
86
4
0
392,879
2
L
Hel
14,774
616
100
4
0
388,151
0
W
Ymir
13,854
577
44
2
0
403,385
3
L
Ares
15,716
655
31
1
0
386,308
0
W
Neith
15,964
665
151
6
0
381,577
2
L
Ah Muzen Cab
15,595
650
113
5
0
373,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role