Player Matchup

Cupid
Cupid
DXachovskiy
Cupid
Level 48
God Stats
3W - 1L
1,823 SR
Queue Stats
38W - 49L
1,363 Elo+
Party 1
Janus
Janus
GeoAttacker
Janus
Level 26
God Stats
1W - 3L
1,317 SR
Queue Stats
12W - 24L
1,320 Elo+
Party 1
Kuzenbo
Kuzenbo
ProFeniXa
Kuzenbo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,321 Elo+
Party 1
Team Averages
Level 54
1,547 SR
1,335 Elo+

VS

Team Averages
Level 64
1,506 SR
1,397 Elo+
Chaac
Chaac
JPacheS
Chaac
Level 46
God Stats
3W - 10L
1,507 SR
Queue Stats
121W - 140L
1,440 Elo+
Party 2
Baron Samedi
Baron Samedi
Skjord1
Baron Samedi
Level 128
God Stats
20W - 10L
1,651 SR
Queue Stats
243W - 227L
1,474 Elo+
Solo
Anhur
Anhur
alfor666
Anhur
Level 17
God Stats
15W - 20L
1,359 SR
Queue Stats
243W - 299L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
6,855
686
2,993
8,498
2,660
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 9 / 2
6,134
613
4,799
8,329
2,284
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
ProFeniXa
Kuzenbo
9
1 / 8 / 1
7,162
716
6,655
15,124
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JPacheS
Chaac
12
8 / 1 / 11
8,932
893
11,469
9,593
7,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
Skjord1
Baron Samedi
12
10 / 1 / 9
9,012
901
11,091
6,935
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
alfor666
Anhur
12
7 / 0 / 12
8,642
864
5,768
6,267
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
2
Kills
25
25
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
0
9
2
0.11
W
Chaac
JPacheS
Chaac
8
1
11
13.5
L
Kuzenbo
ProFeniXa
Kuzenbo
1
8
1
0.19
W
Baron Samedi
Skjord1
Baron Samedi
10
1
9
14.5
W
Anhur
alfor666
Anhur
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,447
Damage
28,328
31,951
Taken
22,795
15,080
Mitigated
11,981
1,740
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,993
1,294
65
358
8,498
2,660
0
2,787
5,661
0
10,993
L
4,799
131
0
85
8,329
2,284
0
3,705
4,430
12,713
0
W
Chaac
JPacheS
Chaac
11,469
3,130
0
3,835
9,593
7,505
533
4,017
5,576
0
36,148
L
Kuzenbo
ProFeniXa
Kuzenbo
6,655
2,132
0
1,232
15,124
10,136
0
4,623
10,324
12,701
0
W
Baron Samedi
Skjord1
Baron Samedi
11,091
729
1,594
3,688
6,935
2,438
634
4,422
2,513
24,039
0
W
Anhur
alfor666
Anhur
5,768
2,885
0
1,881
6,267
2,038
853
3,464
2,803
0
29,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,151
Gold Earned
26,586
49
Minions Killed
111
0
Camps Cleared
0
428,905
Distance Traveled
553,333
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,855
686
21
2
0
135,109
0
L
Janus
6,134
613
25
3
0
132,055
0
W
Chaac
8,932
893
42
4
0
200,164
1
L
Kuzenbo
7,162
716
3
0
0
161,741
0
W
Baron Samedi
9,012
901
25
3
0
167,768
1
W
Anhur
8,642
864
44
4
0
185,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role