Player Matchup

Izanami
Izanami
Bi3MaRk
Izanami
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 32L
1,206 Elo+
Party 4
Fenrir
Fenrir
cyberphoenix78
Fenrir
Level 18
God Stats
6W - 18L
1,316 SR
Queue Stats
13W - 25L
1,200 Elo+
Party 2
Ymir
Ymir
i2ied74
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
jey01
Amaterasu
Level 19
God Stats
13W - 14L
1,396 SR
Queue Stats
42W - 52L
1,282 Elo+
Party 4
Zeus
Zeus
safires
Zeus
Level 17
God Stats
4W - 4L
1,321 SR
Queue Stats
12W - 29L
1,185 Elo+
Party 2
Team Averages
Level 15
1,407 SR
1,275 Elo+

VS

Team Averages
Level 16
1,476 SR
1,264 Elo+
Merlin
Merlin
NuraSKK
Merlin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,139 Elo+
Party 1
Cthulhu
Cthulhu
Rekawhite
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,139 Elo+
Party 1
Anhur
Anhur
ThegsDog
Anhur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
gienek1256
Loki
Level 27
God Stats
2W - 3L
1,444 SR
Queue Stats
134W - 143L
1,360 Elo+
Solo
Jormungandr
Jormungandr
instaibility
Jormungandr
Level 17
God Stats
2W - 5L
1,434 SR
Queue Stats
6W - 16L
1,182 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bi3MaRk
Izanami
16
6 / 1 / 3
10,484
477
8,148
8,897
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 4 / 1
7,980
363
4,185
14,827
9,656
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
i2ied74
Ymir
17
7 / 2 / 13
10,987
499
13,911
14,269
14,823
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
jey01
Amaterasu
16
8 / 3 / 2
10,461
476
10,461
12,252
5,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
safires
Zeus
13
2 / 2 / 5
8,814
401
7,296
6,645
3,403
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NuraSKK
Merlin
14
1 / 5 / 4
9,320
424
10,910
10,844
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Rekawhite
Cthulhu
15
3 / 4 / 3
9,743
443
11,202
16,091
15,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
ThegsDog
Anhur
15
2 / 6 / 1
9,214
419
4,231
11,053
3,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 5 / 2
10,116
460
6,842
15,208
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
instaibility
Jormungandr
15
2 / 3 / 2
9,201
418
5,614
12,917
8,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
23
Kills
12
12
Deaths
23
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bi3MaRk
Izanami
6
1
3
7.5
L
Merlin
NuraSKK
Merlin
1
5
4
0.6
L
Cthulhu
Rekawhite
Cthulhu
3
4
3
1.13
L
Anhur
ThegsDog
Anhur
2
6
1
0.42
W
0
4
1
0.13
L
4
5
2
1
W
Ymir
i2ied74
Ymir
7
2
13
6.75
L
Jormungandr
instaibility
Jormungandr
2
3
2
1
W
Amaterasu
jey01
Amaterasu
8
3
2
3
W
Zeus
safires
Zeus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,001
Damage
38,799
56,890
Taken
66,113
37,101
Mitigated
36,019
4,431
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bi3MaRk
Izanami
8,148
5,621
0
454
8,897
3,613
674
4,003
4,770
0
62,375
L
Merlin
NuraSKK
Merlin
10,910
545
0
1,800
10,844
3,879
775
3,724
7,120
44,688
0
L
Cthulhu
Rekawhite
Cthulhu
11,202
895
168
1,488
16,091
15,229
268
4,790
11,301
46,072
0
L
Anhur
ThegsDog
Anhur
4,231
1,840
0
877
11,053
3,446
2,024
4,869
6,184
0
32,123
W
4,185
611
0
1,153
14,827
9,656
0
7,651
6,531
39
21,619
L
6,842
1,880
0
5,957
15,208
5,047
0
3,661
11,547
0
57,469
W
Ymir
i2ied74
Ymir
13,911
2,852
0
490
14,269
14,823
334
5,506
8,421
51,414
0
L
Jormungandr
instaibility
Jormungandr
5,614
762
264
831
12,917
8,418
1,062
4,202
8,715
47,395
0
W
Amaterasu
jey01
Amaterasu
10,461
4,410
0
2,334
12,252
5,606
973
5,307
6,541
0
51,784
W
Zeus
safires
Zeus
7,296
643
0
0
6,645
3,403
251
3,519
2,901
28,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,726
Gold Earned
47,594
337
Minions Killed
390
0
Camps Cleared
0
2,045,312
Distance Traveled
1,869,187
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,484
477
113
5
0
429,891
0
L
Merlin
9,320
424
86
4
0
370,933
3
L
Cthulhu
9,743
443
67
3
0
374,827
2
L
Anhur
9,214
419
72
3
0
363,186
0
W
Fenrir
7,980
363
41
2
0
402,324
0
L
Loki
10,116
460
90
4
0
400,482
2
W
Ymir
10,987
499
64
3
0
394,785
2
L
Jormungandr
9,201
418
75
3
0
359,759
3
W
Amaterasu
10,461
476
74
3
0
421,774
1
W
Zeus
8,814
401
45
2
0
396,538
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role