Player Matchup

Merlin
Merlin
 
Merlin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Emrex070
Thor
Level 16
God Stats
0W - 2L
1,340 SR
Queue Stats
2W - 5L
1,127 Elo+
Party 1
Cerberus
Cerberus
PiKaKanard
Cerberus
Level 27
God Stats
1W - 1L
1,683 SR
Queue Stats
47W - 38L
1,486 Elo+
Solo
Artemis
Artemis
Wolfx070
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,127 Elo+
Party 1
Vamana
Vamana
callous281spider
Vamana
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 41L
1,344 Elo+
Solo
Team Averages
Level 14
1,505 SR
1,317 Elo+

VS

Team Averages
Level 17
1,495 SR
1,479 Elo+
Arachne
Arachne
Atlantis_Res
Arachne
Level 27
God Stats
11W - 15L
1,402 SR
Queue Stats
69W - 90L
1,416 Elo+
Party 2
Rama
Rama
Fear_The_Judge28
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,348 Elo+
Solo
Anubis
Anubis
ItachiAbi
Anubis
Level 18
God Stats
5W - 2L
1,573 SR
Queue Stats
19W - 17L
1,371 Elo+
Party 2
Artemis
Artemis
k2_cube12
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Artio
Artio
shadowjim2000
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
2 / 10 / 9
12,469
480
17,502
17,396
6,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
18
6 / 7 / 6
12,054
464
9,180
22,018
9,731
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
PiKaKanard
Cerberus
5
1 / 1 / 2
7,575
291
1,230
3,412
733
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Wolfx070
Artemis
20
8 / 8 / 3
13,370
514
18,518
17,047
8,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
14 / 4 / 4
13,888
534
21,006
24,800
30,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Atlantis_Res
Arachne
20
10 / 5 / 8
13,431
517
15,747
17,139
9,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 9 / 6
14,027
540
16,414
17,256
7,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
ItachiAbi
Anubis
19
6 / 4 / 7
12,653
487
15,373
17,290
9,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
k2_cube12
Artemis
17
2 / 10 / 13
12,803
492
11,098
20,436
12,466
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 5 / 1
12,399
477
5,447
23,212
23,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
65
31
Kills
30
30
Deaths
33
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
10
9
0.65
W
Arachne
Atlantis_Res
Arachne
10
5
8
2.8
L
Thor
6
7
6
1.29
W
10
9
6
1.44
W
Anubis
ItachiAbi
Anubis
6
4
7
2.38
L
Cerberus
PiKaKanard
Cerberus
1
1
2
2
L
Artemis
Wolfx070
Artemis
8
8
3
1.19
L
14
4
4
4
W
Artemis
k2_cube12
Artemis
2
10
13
0.85
W
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,436
Damage
64,079
84,673
Taken
95,333
55,790
Mitigated
62,433
12,902
Healing
19,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
17,502
639
0
506
17,396
6,462
0
4,070
13,326
75,207
0
W
Arachne
Atlantis_Res
Arachne
15,747
11,701
0
2,077
17,139
9,760
1,225
2,973
13,802
0
79,915
L
Thor
9,180
1,591
0
5,580
22,018
9,731
0
3,324
18,694
0
60,547
W
16,414
9,159
0
1,685
17,256
7,556
2,281
3,953
13,057
0
79,506
W
Anubis
ItachiAbi
Anubis
15,373
1,202
0
8,424
17,290
9,520
2,558
5,113
11,627
71,686
0
L
Cerberus
PiKaKanard
Cerberus
1,230
243
0
1,236
3,412
733
144
1,379
2,033
6,029
0
L
Artemis
Wolfx070
Artemis
18,518
10,110
0
300
17,047
8,738
1,902
1,670
15,377
0
102,253
L
21,006
10,721
0
5,280
24,800
30,126
0
10,377
14,423
0
80,536
W
Artemis
k2_cube12
Artemis
11,098
4,913
0
149
20,436
12,466
2,128
4,142
16,128
0
36,140
W
5,447
1,266
65
7,295
23,212
23,131
1,708
1,371
21,741
57,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,356
Gold Earned
65,313
483
Minions Killed
463
0
Camps Cleared
0
1,706,120
Distance Traveled
2,162,102
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,469
480
134
5
0
413,554
0
W
Arachne
13,431
517
105
4
0
487,281
0
L
Thor
12,054
464
100
4
0
374,551
1
W
Rama
14,027
540
107
4
0
403,693
5
W
Anubis
12,653
487
107
4
0
390,703
2
L
Cerberus
7,575
291
13
1
0
80,588
0
L
Artemis
13,370
514
137
5
0
369,422
0
L
Vamana
13,888
534
99
4
0
468,005
1
W
Artemis
12,803
492
41
2
0
401,286
1
W
Artio
12,399
477
103
4
0
479,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role