Player Matchup

Mercury
Mercury
Belfhaamon
Mercury
Level 8
God Stats
24W - 15L
1,565 SR
Queue Stats
123W - 100L
1,647 Elo+
Party 3
Fenrir
Fenrir
CafeElCamello
Fenrir
Level 28
God Stats
16W - 6L
1,281 SR
Queue Stats
653W - 478L
1,593 Elo+
Party 3
Bacchus
Bacchus
Drow3yyy
Bacchus
Level 18
God Stats
13W - 4L
1,718 SR
Queue Stats
86W - 66L
1,597 Elo+
Party 1
Jing Wei
Jing Wei
Milobelus
Jing Wei
Level 18
God Stats
6W - 0L
1,907 SR
Queue Stats
86W - 63L
1,595 Elo+
Party 1
Thoth
Thoth
Sandero04
Thoth
Level 15
God Stats
3W - 1L
1,501 SR
Queue Stats
17W - 19L
1,583 Elo+
Solo
Team Averages
Level 17
1,594 SR
1,603 Elo+

VS

Team Averages
Level 16
1,420 SR
1,593 Elo+
Rama
Rama
Argu1en
Rama
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 95L
1,519 Elo+
Solo
Anubis
Anubis
Fo0oStR
Anubis
Level 29
God Stats
8W - 4L
1,650 SR
Queue Stats
93W - 71L
1,592 Elo+
Solo
Cu Chulainn
Cu Chulainn
Haverstad
Cu Chulainn
Level 10
God Stats
6W - 11L
1,261 SR
Queue Stats
316W - 359L
1,637 Elo+
Solo
Ratatoskr
Ratatoskr
VhybzZ
Ratatoskr
Level 16
God Stats
4W - 6L
1,187 SR
Queue Stats
33W - 26L
1,596 Elo+
Party 2
Ymir
Ymir
wusyndicate
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Belfhaamon
Mercury
20
9 / 4 / 8
12,118
577
14,075
17,936
7,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 0 / 5
13,385
637
12,072
13,386
10,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Drow3yyy
Bacchus
15
4 / 2 / 14
10,195
485
7,716
14,935
17,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
Milobelus
Jing Wei
19
5 / 3 / 8
11,864
565
14,268
13,288
5,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Sandero04
Thoth
15
1 / 8 / 4
9,407
448
6,236
12,844
3,968
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Argu1en
Rama
16
1 / 4 / 6
9,428
449
8,301
10,397
3,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Fo0oStR
Anubis
19
8 / 6 / 3
12,014
572
15,509
21,071
11,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Haverstad
Cu Chulainn
14
1 / 8 / 3
8,746
416
8,306
15,867
11,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
VhybzZ
Ratatoskr
16
4 / 6 / 3
9,810
467
7,117
15,514
7,731
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 6 / 1
8,495
405
6,917
15,236
8,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
29
Kills
16
17
Deaths
30
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
Argu1en
Rama
1
4
6
1
W
Mercury
Belfhaamon
Mercury
9
4
8
3.25
W
10
0
5
12.5
W
Bacchus
Drow3yyy
Bacchus
4
2
14
5.5
L
Anubis
Fo0oStR
Anubis
8
6
3
1.58
L
Cu Chulainn
Haverstad
Cu Chulainn
1
8
3
0.31
W
Jing Wei
Milobelus
Jing Wei
5
3
8
3
W
Thoth
Sandero04
Thoth
1
8
4
0.38
L
Ratatoskr
VhybzZ
Ratatoskr
4
6
3
0.92
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,367
Damage
46,150
72,389
Taken
78,085
44,151
Mitigated
43,114
18,176
Healing
18,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Argu1en
Rama
8,301
5,616
0
2,221
10,397
3,340
255
2,760
7,627
0
54,887
W
Mercury
Belfhaamon
Mercury
14,075
8,981
0
6,978
17,936
7,245
0
5,412
12,499
0
90,879
W
12,072
4,477
0
5,703
13,386
10,479
2,017
2,297
11,039
0
86,648
W
Bacchus
Drow3yyy
Bacchus
7,716
1,426
0
783
14,935
17,252
0
6,366
8,499
21,077
0
L
Anubis
Fo0oStR
Anubis
15,509
554
0
10,995
21,071
11,891
1,419
4,214
16,615
81,415
0
L
Cu Chulainn
Haverstad
Cu Chulainn
8,306
974
0
946
15,867
11,209
369
1,741
14,064
6,385
35,809
W
Jing Wei
Milobelus
Jing Wei
14,268
11,420
0
3,788
13,288
5,207
2,007
4,740
8,523
0
97,251
W
Thoth
Sandero04
Thoth
6,236
830
0
924
12,844
3,968
1,411
4,923
7,771
44,141
0
L
Ratatoskr
VhybzZ
Ratatoskr
7,117
1,344
0
887
15,514
7,731
0
2,025
13,439
0
67,876
L
6,917
1,250
590
3,191
15,236
8,943
0
2,834
12,388
33,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,969
Gold Earned
48,493
584
Minions Killed
481
0
Camps Cleared
0
1,956,085
Distance Traveled
1,782,850
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,428
449
122
6
0
378,873
2
W
Mercury
12,118
577
153
7
0
423,133
5
W
Fenrir
13,385
637
163
8
0
402,068
0
W
Bacchus
10,195
485
24
1
0
409,639
3
L
Anubis
12,014
572
135
6
0
318,551
4
L
Cu Chulainn
8,746
416
67
3
0
388,159
1
W
Jing Wei
11,864
565
150
7
0
400,707
1
W
Thoth
9,407
448
94
4
0
320,538
2
L
Ratatoskr
9,810
467
101
5
0
346,410
1
L
Ymir
8,495
405
56
3
0
350,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role