Player Matchup

Medusa
Medusa
Derpasarous
Medusa
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
75W - 114L
1,494 Elo+
Party 2
Hel
Hel
DodoDestroyer
Hel
Level 66
God Stats
10W - 4L
1,821 SR
Queue Stats
280W - 307L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
DubAntix
Baron Samedi
Level 68
God Stats
4W - 1L
1,459 SR
Queue Stats
35W - 31L
1,471 Elo+
Party 3
Yemoja
Yemoja
Sammysam99
Yemoja
Level 27
God Stats
33W - 38L
1,495 SR
Queue Stats
213W - 219L
1,513 Elo+
Party 2
Thanatos
Thanatos
Wubzeii
Thanatos
Level 40
God Stats
1W - 2L
1,418 SR
Queue Stats
13W - 18L
1,440 Elo+
Party 3
Team Averages
Level 49
1,538 SR
1,480 Elo+

VS

Team Averages
Level 61
1,492 SR
1,457 Elo+
Fenrir
Fenrir
Blomker
Fenrir
Level 129
God Stats
2W - 1L
1,732 SR
Queue Stats
91W - 114L
1,494 Elo+
Solo
Artemis
Artemis
Bretun
Artemis
Level 46
God Stats
51W - 60L
1,521 SR
Queue Stats
84W - 90L
1,481 Elo+
Solo
Ullr
Ullr
TheAppriser
Ullr
Level 36
God Stats
2W - 9L
1,111 SR
Queue Stats
300W - 352L
1,305 Elo+
Party 1
Ares
Ares
VAMP4LIFE 45
Ares
Level 47
God Stats
129W - 95L
1,450 SR
Queue Stats
286W - 318L
1,322 Elo+
Party 1
Bastet
Bastet
crabbyowl
Bastet
Level 45
God Stats
6W - 3L
1,647 SR
Queue Stats
88W - 75L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
8 / 10 / 7
14,846
1,142
29,826
27,420
13,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 8 / 9
13,329
1,025
18,505
23,131
23,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
DubAntix
Baron Samedi
17
0 / 3 / 5
11,065
851
6,148
9,479
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Sammysam99
Yemoja
20
2 / 6 / 12
14,136
1,087
8,157
21,397
30,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Wubzeii
Thanatos
19
0 / 19 / 9
11,680
898
8,661
26,854
11,928
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blomker
Fenrir
20
10 / 5 / 20
14,314
1,101
21,412
20,981
13,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
Bretun
Artemis
20
17 / 4 / 22
15,609
1,201
28,171
12,981
6,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 5 / 18
12,884
991
8,346
19,272
9,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 1 / 28
13,143
1,011
8,482
13,413
17,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bastet
crabbyowl
Bastet
20
15 / 0 / 21
15,521
1,194
36,918
14,450
7,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
155
15
Kills
46
46
Deaths
15
42
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Blomker
Fenrir
10
5
20
4
W
Artemis
Bretun
Artemis
17
4
22
7
L
Medusa
8
10
7
1.15
L
5
8
9
1.19
L
Baron Samedi
DubAntix
Baron Samedi
0
3
5
0.83
L
Yemoja
Sammysam99
Yemoja
2
6
12
1.33
W
2
5
18
2.2
W
2
1
28
16
L
Thanatos
Wubzeii
Thanatos
0
19
9
0.24
W
Bastet
crabbyowl
Bastet
15
0
21
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,297
Damage
103,329
108,281
Taken
81,097
83,923
Mitigated
53,350
29,134
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Blomker
Fenrir
21,412
3,753
0
922
20,981
13,105
0
7,907
12,576
0
36,502
W
Artemis
Bretun
Artemis
28,171
15,768
0
2,121
12,981
6,589
0
4,556
8,425
0
51,758
L
Medusa
29,826
13,333
837
3,308
27,420
13,433
0
1,224
25,917
0
75,721
L
18,505
2,407
6,324
4,984
23,131
23,936
0
1,858
21,152
40,815
0
L
Baron Samedi
DubAntix
Baron Samedi
6,148
897
1,397
1,024
9,479
4,389
0
72
9,269
28,180
0
L
Yemoja
Sammysam99
Yemoja
8,157
1,544
6,309
2,699
21,397
30,237
0
3,347
17,832
28,890
0
W
8,346
4,217
0
1,410
19,272
9,073
0
8,326
10,946
0
32,788
W
8,482
122
0
0
13,413
17,005
0
6,015
7,398
23,860
0
L
Thanatos
Wubzeii
Thanatos
8,661
2,691
0
2,252
26,854
11,928
0
1,981
24,873
0
14,701
W
Bastet
crabbyowl
Bastet
36,918
12,577
0
655
14,450
7,578
0
6,006
8,444
0
63,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,056
Gold Earned
71,471
246
Minions Killed
236
3
Camps Cleared
10
994,950
Distance Traveled
1,318,020
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,314
1,101
43
3
1
235,436
0
W
Artemis
15,609
1,201
56
4
4
256,835
2
L
Medusa
14,846
1,142
83
6
1
202,730
0
L
Hel
13,329
1,025
61
5
1
271,307
0
L
Baron Samedi
11,065
851
52
4
0
112,620
0
L
Yemoja
14,136
1,087
37
3
1
214,107
0
W
Ullr
12,884
991
59
5
1
235,537
0
W
Ares
13,143
1,011
21
2
0
272,844
0
L
Thanatos
11,680
898
13
1
0
194,186
0
W
Bastet
15,521
1,194
57
4
4
317,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role