Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Abellesg
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,734 SR
Queue Stats
186W - 149L
1,491 Elo+
Party 2
Ullr
Ullr
Toad-_-93
Ullr
Level 157
God Stats
1W - 2L
1,555 SR
Queue Stats
8W - 8L
1,641 Elo+
Party 2
Hou Yi
Hou Yi
x_GLORI0US_SKY_x
Hou Yi
Level 146
God Stats
0W - 3L
1,797 SR
Queue Stats
71W - 43L
1,649 Elo+
Party 2
Team Averages
Level 154
1,647 SR
1,570 Elo+

VS

Team Averages
Level 96
1,520 SR
1,651 Elo+
Nemesis
Nemesis
Blankley
Nemesis
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,617 Elo+
Party 1
Cthulhu
Cthulhu
Floodforce
Cthulhu
Level 156
God Stats
6W - 2L
1,996 SR
Queue Stats
139W - 80L
1,811 Elo+
Solo
Ullr
Ullr
Miquan2495
Ullr
Level 133
God Stats
1W - 1L
1,285 SR
Queue Stats
39W - 40L
1,634 Elo+
Party 1
Janus
Janus
OdysseusTKA
Janus
Level 23
God Stats
2W - 2L
1,301 SR
Queue Stats
88W - 67L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
2 / 5 / 5
9,566
683
8,772
18,970
6,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Abellesg
Ah Muzen Cab
17
2 / 4 / 2
10,361
740
9,202
15,528
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
15
4 / 4 / 4
9,702
693
6,569
11,511
4,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 4
10,048
718
9,339
18,122
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blankley
Nemesis
17
6 / 4 / 6
11,131
795
11,923
12,335
6,644
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Floodforce
Cthulhu
16
2 / 0 / 10
10,824
773
12,787
16,578
23,425
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 4 / 7
11,458
818
16,879
12,077
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 3 / 11
11,073
791
15,572
10,829
6,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
11
Kills
19
19
Deaths
11
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
5
5
0.9
L
Ah Muzen Cab
Abellesg
Ah Muzen Cab
2
4
2
0.75
W
Nemesis
Blankley
Nemesis
6
4
6
2.25
W
Cthulhu
Floodforce
Cthulhu
2
0
10
7
W
6
4
7
2.38
W
5
3
11
3.5
L
Ullr
4
4
4
1.5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,882
Damage
57,161
64,131
Taken
51,819
26,259
Mitigated
41,687
10,217
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,772
3,032
121
2,411
18,970
6,946
443
9,544
9,226
0
19,545
L
Ah Muzen Cab
Abellesg
Ah Muzen Cab
9,202
4,246
0
6,457
15,528
5,915
1,368
5,514
9,939
0
46,809
W
Nemesis
Blankley
Nemesis
11,923
5,806
0
2,723
12,335
6,644
2,002
195
11,648
0
35,913
W
Cthulhu
Floodforce
Cthulhu
12,787
2,366
343
4,733
16,578
23,425
338
160
16,418
31,073
0
W
16,879
8,768
0
3,011
12,077
5,546
4,602
122
11,955
0
61,555
W
15,572
622
516
2,260
10,829
6,072
281
257
10,572
43,353
0
L
Ullr
6,569
1,561
0
810
11,511
4,341
347
4,084
7,327
0
20,535
L
9,339
4,030
0
418
18,122
9,057
0
9,002
8,945
0
35,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,677
Gold Earned
44,486
199
Minions Killed
264
8
Camps Cleared
15
876,508
Distance Traveled
1,152,258
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,566
683
34
2
5
208,814
1
L
Ah Muzen Cab
10,361
740
88
6
1
231,056
0
W
Nemesis
11,131
795
31
2
6
310,803
3
W
Cthulhu
10,824
773
66
5
2
320,736
2
W
Ullr
11,458
818
95
7
3
228,149
1
W
Janus
11,073
791
72
5
4
292,570
1
L
Ullr
9,702
693
23
2
2
236,758
1
L
Hou Yi
10,048
718
54
4
0
199,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role