Player Matchup

Ares
Ares
Banana-man_100
Ares
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,239 Elo+
Party 2
Cthulhu
Cthulhu
BlueEyedAngel20
Cthulhu
Level 7
God Stats
4W - 3L
1,278 SR
Queue Stats
6W - 17L
1,177 Elo+
Party 2
Awilix
Awilix
GODHAND-F1REMAGE
Awilix
Level 22
God Stats
33W - 29L
1,644 SR
Queue Stats
47W - 49L
1,442 Elo+
Solo
Bellona
Bellona
NotKary
Bellona
Level 26
God Stats
8W - 2L
1,462 SR
Queue Stats
140W - 168L
1,462 Elo+
Solo
Merlin
Merlin
snathaniel149
Merlin
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 13
1,477 SR
1,364 Elo+

VS

Team Averages
Level 17
1,506 SR
1,363 Elo+
Pele
Pele
JangoFireDJ
Pele
Level 3
God Stats
5W - 8L
1,424 SR
Queue Stats
10W - 8L
1,396 Elo+
Party 1
Fenrir
Fenrir
ThePhantomFlash
Fenrir
Level 49
God Stats
10W - 16L
1,405 SR
Queue Stats
238W - 293L
1,380 Elo+
Party 1
Nox
Nox
Time Gaze
Nox
Level 25
God Stats
9W - 16L
1,700 SR
Queue Stats
555W - 559L
1,297 Elo+
Solo
Kukulkan
Kukulkan
kwendamian6-chop
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Rama
Rama
misarocky
Rama
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 15L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 10 / 9
12,425
956
3,926
20,526
24,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
3 / 10 / 14
14,054
1,081
14,468
27,565
29,869
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
13 / 5 / 6
16,197
1,246
23,222
18,222
9,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
NotKary
Bellona
20
8 / 6 / 11
14,779
1,137
19,923
21,753
22,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
1 / 11 / 9
12,192
938
9,731
14,377
6,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 21
16,176
1,244
27,424
28,114
17,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
25 / 7 / 10
17,516
1,347
37,985
23,544
15,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 8 / 18
14,727
1,133
22,531
21,720
13,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 2 / 2
10,223
786
169
2,093
686
Rama
15
0 / 2 / 3
10,167
782
1,268
2,693
862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
96
26
Kills
42
42
Deaths
26
49
Assists
54
Player
Kills
Deaths
Assists
KDA
W
1
10
9
0.55
W
3
10
14
1
W
13
5
6
3.2
L
10
7
21
2.93
W
Bellona
NotKary
Bellona
8
6
11
2.25
L
25
7
10
4.29
L
7
8
18
2
L
0
2
2
0.5
L
Rama
0
2
3
0.75
W
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,270
Damage
89,377
102,443
Taken
78,164
93,283
Mitigated
48,116
3,756
Healing
9,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,926
626
0
0
20,526
24,282
0
4,619
15,696
24,583
0
W
14,468
1,373
1,469
0
27,565
29,869
0
4,421
23,144
45,939
0
W
23,222
13,621
0
0
18,222
9,686
0
5,899
12,323
0
48,865
L
27,424
15,176
0
893
28,114
17,978
0
10,392
17,722
0
53,634
W
Bellona
NotKary
Bellona
19,923
7,314
315
1,972
21,753
22,600
0
6,463
15,290
0
31,079
L
37,985
15,214
903
3,379
23,544
15,583
0
9,220
14,324
0
54,181
L
22,531
5,681
243
4,252
21,720
13,007
0
6,242
15,478
46,761
0
L
169
59
0
0
2,093
686
0
484
1,609
1,445
0
L
Rama
1,268
1,249
0
149
2,693
862
0
1,787
906
0
2,620
W
9,731
2,789
0
0
14,377
6,846
0
1,298
13,079
28,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,647
Gold Earned
68,809
227
Minions Killed
160
3
Camps Cleared
5
1,047,120
Distance Traveled
794,431
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,425
956
30
2
2
220,488
0
W
Cthulhu
14,054
1,081
81
6
0
203,888
1
W
Awilix
16,197
1,246
46
4
0
245,896
0
L
Pele
16,176
1,244
52
4
1
293,345
0
W
Bellona
14,779
1,137
35
3
1
192,476
1
L
Fenrir
17,516
1,347
35
3
2
239,565
0
L
Nox
14,727
1,133
67
5
2
194,759
0
L
Kukulkan
10,223
786
3
0
0
24,741
0
L
Rama
10,167
782
3
0
0
42,021
0
W
Merlin
12,192
938
35
3
0
184,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role