Player Matchup

Anhur
Anhur
LicknChicken
Anhur
Level 122
God Stats
29W - 20L
1,622 SR
Queue Stats
383W - 368L
1,576 Elo+
Solo
Athena
Athena
PFC_Pancake
Athena
Level 87
God Stats
62W - 54L
1,645 SR
Queue Stats
131W - 158L
1,527 Elo+
Party 2
Persephone
Persephone
lkneeyawn
Persephone
Level 98
God Stats
36W - 26L
1,541 SR
Queue Stats
357W - 379L
1,584 Elo+
Party 2
Tiamat
Tiamat
matt24ava
Tiamat
Level 125
God Stats
24W - 18L
1,690 SR
Queue Stats
848W - 773L
1,611 Elo+
Party 2
Nemesis
Nemesis
xWOCKYxSLUSHx
Nemesis
Level 103
God Stats
24W - 22L
1,610 SR
Queue Stats
480W - 512L
1,551 Elo+
Party 2
Team Averages
Level 107
1,622 SR
1,570 Elo+

VS

Team Averages
Level 97
1,644 SR
1,610 Elo+
Nemesis
Nemesis
Bread-Teleporter
Nemesis
Level 101
God Stats
10W - 4L
1,873 SR
Queue Stats
278W - 209L
1,627 Elo+
Party 1
Heimdallr
Heimdallr
Fourler
Heimdallr
Level 99
God Stats
17W - 16L
1,637 SR
Queue Stats
615W - 586L
1,599 Elo+
Solo
Khepri
Khepri
FrecklesofFury
Khepri
Level 82
God Stats
3W - 2L
1,801 SR
Queue Stats
348W - 323L
1,572 Elo+
Solo
Zhong Kui
Zhong Kui
NoMNoMNoMBabies
Zhong Kui
Level 137
God Stats
0W - 2L
1,309 SR
Queue Stats
59W - 43L
1,638 Elo+
Solo
Achilles
Achilles
Poopies---
Achilles
Level 68
God Stats
12W - 7L
1,600 SR
Queue Stats
125W - 98L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 2
9,605
565
8,837
10,079
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
12
1 / 0 / 7
8,071
475
4,527
10,546
8,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
lkneeyawn
Persephone
14
0 / 1 / 6
8,186
482
7,439
4,274
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
matt24ava
Tiamat
17
5 / 0 / 1
10,023
590
10,701
9,758
14,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
15
1 / 0 / 4
8,610
506
4,897
10,571
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,802
459
5,447
12,118
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Fourler
Heimdallr
15
0 / 1 / 0
8,422
495
2,921
7,503
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 2 / 2
7,325
431
3,282
10,938
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
NoMNoMNoMBabies
Zhong Kui
14
0 / 0 / 1
8,090
476
8,592
8,829
5,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Poopies---
Achilles
13
0 / 3 / 0
7,297
429
4,061
12,566
7,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
10
Kills
2
2
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Heimdallr
Fourler
Heimdallr
0
1
0
0
L
0
2
2
0.5
W
3
1
2
4
L
Zhong Kui
NoMNoMNoMBabies
Zhong Kui
0
0
1
0.5
W
Athena
1
0
7
4.5
L
Achilles
Poopies---
Achilles
0
3
0
0
W
Persephone
lkneeyawn
Persephone
0
1
6
3
W
Tiamat
matt24ava
Tiamat
5
0
1
5.5
W
Nemesis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,401
Damage
24,303
45,228
Taken
51,954
33,213
Mitigated
26,452
19,547
Healing
19,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,447
2,974
0
4,245
12,118
4,168
0
3,926
8,192
0
49,497
L
Heimdallr
Fourler
Heimdallr
2,921
1,651
0
3,595
7,503
2,690
0
4,263
3,240
0
57,028
L
3,282
320
852
3,374
10,938
5,989
0
4,681
6,257
32,011
0
W
8,837
4,164
0
6,215
10,079
3,417
0
4,894
5,185
0
79,715
L
Zhong Kui
NoMNoMNoMBabies
Zhong Kui
8,592
1,450
0
3,651
8,829
5,755
0
2,301
6,340
64,556
0
W
Athena
4,527
1,080
0
2,468
10,546
8,735
14
4,256
6,265
19,904
0
L
Achilles
Poopies---
Achilles
4,061
977
0
3,486
12,566
7,850
0
7,496
5,070
0
46,271
W
Persephone
lkneeyawn
Persephone
7,439
292
0
1,016
4,274
1,164
616
347
3,926
52,636
0
W
Tiamat
matt24ava
Tiamat
10,701
2,057
216
7,337
9,758
14,778
1,213
1,034
8,341
70,178
0
W
Nemesis
4,897
1,443
0
2,295
10,571
5,119
0
1,343
9,228
0
69,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,495
Gold Earned
38,936
553
Minions Killed
492
0
Camps Cleared
0
1,675,265
Distance Traveled
1,666,604
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,802
459
96
6
0
364,863
5
L
Heimdallr
8,422
495
131
8
0
315,373
8
L
Khepri
7,325
431
43
3
0
335,389
3
W
Anhur
9,605
565
167
10
0
312,554
4
L
Zhong Kui
8,090
476
113
7
0
322,075
3
W
Athena
8,071
475
23
1
0
360,681
6
L
Achilles
7,297
429
109
6
0
328,904
0
W
Persephone
8,186
482
110
6
0
298,780
7
W
Tiamat
10,023
590
137
8
0
312,933
4
W
Nemesis
8,610
506
116
7
0
390,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role