Player Matchup

Jing Wei
Jing Wei
Alex0812
Jing Wei
Level 27
God Stats
16W - 12L
1,500 SR
Queue Stats
75W - 55L
1,334 Elo+
Party 2
Zhong Kui
Zhong Kui
ErickChaine
Zhong Kui
Level 26
God Stats
7W - 10L
1,396 SR
Queue Stats
238W - 255L
1,382 Elo+
Solo
Cu Chulainn
Cu Chulainn
Juiceboxat
Cu Chulainn
Level 13
God Stats
1W - 0L
1,762 SR
Queue Stats
6W - 4L
1,426 Elo+
Solo
Jormungandr
Jormungandr
gardarth1421
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,269 Elo+
Party 2
Neith
Neith
umg7o3
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,235 Elo+
Solo
Team Averages
Level 19
1,532 SR
1,329 Elo+

VS

Team Averages
Level 18
1,543 SR
1,316 Elo+
Anubis
Anubis
Bambamking44
Anubis
Level 18
God Stats
9W - 11L
1,172 SR
Queue Stats
22W - 27L
1,248 Elo+
Solo
Cerberus
Cerberus
Gabriel007-PR
Cerberus
Level 7
God Stats
0W - 1L
1,795 SR
Queue Stats
2W - 8L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
GridOmega546
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,383 Elo+
Party 1
Chernobog
Chernobog
Yvdp-_-
Chernobog
Level 26
God Stats
3W - 2L
1,591 SR
Queue Stats
228W - 258L
1,302 Elo+
Solo
Zeus
Zeus
giantrule44
Zeus
Level 26
God Stats
1W - 2L
1,657 SR
Queue Stats
69W - 78L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alex0812
Jing Wei
20
18 / 1 / 10
14,784
569
28,905
13,418
5,516
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ErickChaine
Zhong Kui
19
16 / 1 / 14
12,982
499
21,691
16,609
12,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Juiceboxat
Cu Chulainn
20
16 / 0 / 13
13,999
538
24,546
16,498
16,777
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
gardarth1421
Jormungandr
18
3 / 3 / 16
12,126
466
6,200
12,565
9,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
umg7o3
Neith
14
1 / 10 / 8
10,089
388
7,008
16,962
5,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
1 / 4 / 2
10,444
402
3,237
13,929
12,344
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cerberus
Gabriel007-PR
Cerberus
14
4 / 13 / 1
9,808
377
8,101
37,414
25,138
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
GridOmega546
Danzaburou
10
1 / 17 / 2
8,265
318
4,761
21,347
7,459
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
Yvdp-_-
Chernobog
19
3 / 9 / 3
12,241
471
8,539
19,312
9,336
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
5 / 13 / 1
10,730
413
17,443
19,193
7,949
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
23
54
Kills
14
15
Deaths
56
61
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Alex0812
Jing Wei
18
1
10
23
L
Anubis
1
4
2
0.5
W
Zhong Kui
ErickChaine
Zhong Kui
16
1
14
23
L
Cerberus
Gabriel007-PR
Cerberus
4
13
1
0.35
L
Danzaburou
GridOmega546
Danzaburou
1
17
2
0.12
W
Cu Chulainn
Juiceboxat
Cu Chulainn
16
0
13
22.5
L
Chernobog
Yvdp-_-
Chernobog
3
9
3
0.5
W
Jormungandr
gardarth1421
Jormungandr
3
3
16
3.67
L
5
13
1
0.42
W
Neith
umg7o3
Neith
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,350
Damage
42,081
76,052
Taken
111,195
50,547
Mitigated
62,226
14,845
Healing
11,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Alex0812
Jing Wei
28,905
24,004
1,338
1,487
13,418
5,516
5,230
5,245
8,060
0
97,082
L
Anubis
3,237
631
0
688
13,929
12,344
0
1,152
12,777
53,173
0
W
Zhong Kui
ErickChaine
Zhong Kui
21,691
5,307
1,031
8,678
16,609
12,735
2,782
6,533
10,076
57,700
0
L
Cerberus
Gabriel007-PR
Cerberus
8,101
765
0
7,495
37,414
25,138
0
11,485
25,187
39,520
0
L
Danzaburou
GridOmega546
Danzaburou
4,761
1,920
0
914
21,347
7,459
184
6,399
14,723
0
22,917
W
Cu Chulainn
Juiceboxat
Cu Chulainn
24,546
5,860
0
1,000
16,498
16,777
1,322
6,681
9,245
17,143
64,221
L
Chernobog
Yvdp-_-
Chernobog
8,539
5,734
97
1,457
19,312
9,336
3,622
6,937
12,055
0
84,898
W
Jormungandr
gardarth1421
Jormungandr
6,200
1,430
0
274
12,565
9,797
2,061
5,030
7,535
48,588
0
L
17,443
2,574
0
720
19,193
7,949
628
4,097
15,071
54,028
0
W
Neith
umg7o3
Neith
7,008
3,145
0
1,037
16,962
5,722
3,455
4,607
12,355
0
42,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,980
Gold Earned
51,488
470
Minions Killed
391
0
Camps Cleared
0
2,339,756
Distance Traveled
1,785,049
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,784
569
139
5
0
481,317
2
L
Anubis
10,444
402
79
3
0
329,268
4
W
Zhong Kui
12,982
499
86
3
0
432,987
1
L
Cerberus
9,808
377
85
3
0
396,530
5
L
Danzaburou
8,265
318
26
1
0
349,310
0
W
Cu Chulainn
13,999
538
111
4
0
550,589
0
L
Chernobog
12,241
471
118
5
0
379,096
0
W
Jormungandr
12,126
466
74
3
0
430,963
1
L
Zeus
10,730
413
83
3
0
330,845
1
W
Neith
10,089
388
60
2
0
443,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role