Player Matchup

Jormungandr
Jormungandr
Ace-Hunter00
Jormungandr
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
569W - 447L
1,540 Elo+
Solo
Hera
Hera
ChikenByrd
Hera
Level 105
God Stats
1W - 1L
1,740 SR
Queue Stats
52W - 51L
1,563 Elo+
Solo
King Arthur
King Arthur
Maiky_Ramirez2
King Arthur
Level 64
God Stats
1W - 2L
1,285 SR
Queue Stats
85W - 92L
1,483 Elo+
Solo
Cernunnos
Cernunnos
microrave
Cernunnos
Level 66
God Stats
1W - 2L
1,729 SR
Queue Stats
10W - 15L
1,542 Elo+
Solo
Discordia
Discordia
patsluck126
Discordia
Level 68
God Stats
10W - 5L
1,719 SR
Queue Stats
198W - 179L
1,556 Elo+
Solo
Team Averages
Level 78
1,595 SR
1,537 Elo+

VS

Team Averages
Level 97
1,486 SR
1,563 Elo+
Merlin
Merlin
Ckrm1234
Merlin
Level 132
God Stats
5W - 3L
1,810 SR
Queue Stats
126W - 100L
1,648 Elo+
Party 1
Chaac
Chaac
DarkKnight0881
Chaac
Level 108
God Stats
2W - 0L
1,313 SR
Queue Stats
10W - 9L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dismal Glee
Ah Muzen Cab
Level 73
God Stats
4W - 4L
1,253 SR
Queue Stats
74W - 54L
1,590 Elo+
Solo
Persephone
Persephone
TheMcGoose
Persephone
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,603 Elo+
Solo
Achilles
Achilles
bigotechino
Achilles
Level 73
God Stats
10W - 10L
1,551 SR
Queue Stats
200W - 173L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ace-Hunter00
Jormungandr
20
3 / 3 / 5
15,410
963
9,538
23,666
34,371
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 5 / 8
14,042
878
22,662
15,533
7,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Maiky_Ramirez2
King Arthur
20
3 / 9 / 6
14,952
935
34,269
42,572
55,183
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
microrave
Cernunnos
20
1 / 3 / 10
14,062
879
19,151
17,721
8,483
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
patsluck126
Discordia
20
7 / 12 / 7
16,010
1,001
29,749
28,503
11,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ckrm1234
Merlin
20
6 / 3 / 19
16,051
1,003
34,804
18,449
8,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 3 / 12
16,439
1,027
24,344
37,840
44,555
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
Dismal Glee
Ah Muzen Cab
20
7 / 2 / 9
15,651
978
22,784
20,211
8,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
TheMcGoose
Persephone
20
4 / 2 / 14
15,646
978
21,911
12,102
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
bigotechino
Achilles
20
3 / 5 / 14
14,358
897
16,281
30,504
27,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
99
16
Kills
31
32
Deaths
15
36
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ace-Hunter00
Jormungandr
3
3
5
1.83
L
2
5
8
1.2
W
Merlin
Ckrm1234
Merlin
6
3
19
5.17
W
11
3
12
5.67
W
Ah Muzen Cab
Dismal Glee
Ah Muzen Cab
7
2
9
5.75
L
King Arthur
Maiky_Ramirez2
King Arthur
3
9
6
0.67
W
Persephone
TheMcGoose
Persephone
4
2
14
5.5
W
Achilles
bigotechino
Achilles
3
5
14
2
L
Cernunnos
microrave
Cernunnos
1
3
10
2
L
Discordia
patsluck126
Discordia
7
12
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,369
Damage
120,124
127,995
Taken
119,106
117,450
Mitigated
93,784
7,549
Healing
29,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ace-Hunter00
Jormungandr
9,538
2,270
0
1,560
23,666
34,371
0
10,448
13,218
27,618
0
L
22,662
2,822
302
1,356
15,533
7,725
0
4,414
11,119
50,522
0
W
Merlin
Ckrm1234
Merlin
34,804
2,834
865
4,310
18,449
8,156
0
10,565
7,516
69,668
0
W
24,344
5,722
0
14,870
37,840
44,555
0
19,304
17,682
0
48,407
W
Ah Muzen Cab
Dismal Glee
Ah Muzen Cab
22,784
12,740
0
4,744
20,211
8,395
0
9,943
9,880
0
68,817
L
King Arthur
Maiky_Ramirez2
King Arthur
34,269
3,908
0
125
42,572
55,183
0
17,930
24,642
2,045
69,283
W
Persephone
TheMcGoose
Persephone
21,911
1,007
0
1,668
12,102
4,912
0
6,147
5,668
55,768
0
W
Achilles
bigotechino
Achilles
16,281
4,067
0
2,563
30,504
27,766
0
15,265
14,861
0
24,431
L
Cernunnos
microrave
Cernunnos
19,151
8,250
852
401
17,721
8,483
0
8,832
8,889
0
53,240
L
Discordia
patsluck126
Discordia
29,749
902
185
2,768
28,503
11,688
0
15,091
13,412
59,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,476
Gold Earned
78,145
364
Minions Killed
332
9
Camps Cleared
6
1,549,528
Distance Traveled
1,626,586
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,410
963
47
3
0
316,882
0
L
Hera
14,042
878
68
4
2
316,837
0
W
Merlin
16,051
1,003
88
6
1
299,555
0
W
Chaac
16,439
1,027
41
3
1
323,079
0
W
Ah Muzen Cab
15,651
978
89
6
4
348,354
1
L
King Arthur
14,952
935
96
6
0
325,261
0
W
Persephone
15,646
978
97
6
0
306,635
0
W
Achilles
14,358
897
17
1
0
348,963
0
L
Cernunnos
14,062
879
85
5
1
307,913
0
L
Discordia
16,010
1,001
68
4
6
282,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role