Player Matchup

Cthulhu
Cthulhu
Alpha_Nothing_
Cthulhu
Level 13
God Stats
12W - 9L
1,557 SR
Queue Stats
16W - 12L
1,469 Elo+
Party 2
Cupid
Cupid
Heywoodjabloxme
Cupid
Level 14
God Stats
7W - 4L
1,646 SR
Queue Stats
19W - 21L
1,385 Elo+
Party 2
Merlin
Merlin
Legalbro2510
Merlin
Level 15
God Stats
4W - 0L
1,684 SR
Queue Stats
11W - 8L
1,479 Elo+
Solo
The Morrigan
The Morrigan
Mislukte_Abortus
The Morrigan
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 21L
1,422 Elo+
Solo
Anubis
Anubis
talut54321
Anubis
Level 5
God Stats
5W - 2L
1,606 SR
Queue Stats
7W - 7L
1,308 Elo+
Party 2
Team Averages
Level 15
1,598 SR
1,413 Elo+

VS

Team Averages
Level 32
1,585 SR
1,486 Elo+
Ra
Ra
BoundedCheese60
Ra
Level 2
God Stats
1W - 1L
1,670 SR
Queue Stats
10W - 16L
1,466 Elo+
Party 3
Medusa
Medusa
Kris-fd
Medusa
Level 29
God Stats
23W - 19L
1,469 SR
Queue Stats
151W - 161L
1,411 Elo+
Party 1
Pele
Pele
PsyloKaPaPeur
Pele
Level 28
God Stats
27W - 23L
1,482 SR
Queue Stats
317W - 301L
1,445 Elo+
Party 1
Ymir
Ymir
Sinnez187
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,634 Elo+
Party 3
Ne Zha
Ne Zha
gohankid123
Ne Zha
Level 100
God Stats
5W - 2L
1,805 SR
Queue Stats
118W - 128L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 13
9,057
412
11,057
20,381
19,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 3 / 8
9,359
425
3,876
9,980
3,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
6 / 6 / 2
10,968
499
10,615
12,928
5,044
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Mislukte_Abortus
The Morrigan
20
10 / 1 / 5
12,770
580
14,853
10,617
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
talut54321
Anubis
20
15 / 2 / 5
13,522
615
16,761
16,853
9,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
8,178
372
3,089
12,049
3,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Kris-fd
Medusa
16
7 / 3 / 1
10,699
486
13,908
10,761
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 7 / 3
11,176
508
8,926
18,662
5,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
0 / 8 / 5
8,375
381
7,635
18,437
7,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
18
4 / 7 / 6
11,676
531
13,094
18,325
7,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
33
Kills
14
14
Deaths
33
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
2
13
3.25
L
0
8
2
0.13
W
2
3
8
2
L
Medusa
Kris-fd
Medusa
7
3
1
2.5
W
Merlin
6
6
2
1.17
W
The Morrigan
Mislukte_Abortus
The Morrigan
10
1
5
12.5
L
3
7
3
0.64
L
Ymir
0
8
5
0.31
L
Ne Zha
4
7
6
1
W
Anubis
talut54321
Anubis
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,162
Damage
46,652
70,759
Taken
78,234
42,429
Mitigated
27,115
23,040
Healing
18,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,057
513
483
6,635
20,381
19,256
252
6,321
14,060
30,498
0
L
3,089
378
0
1,001
12,049
3,461
240
8,913
3,069
28,756
0
W
3,876
2,376
0
2,030
9,980
3,605
2,030
463
9,517
0
41,174
L
Medusa
Kris-fd
Medusa
13,908
6,023
0
3,134
10,761
2,945
587
8,492
1,906
0
62,939
W
Merlin
10,615
155
0
329
12,928
5,044
2,017
2,440
10,488
50,434
0
W
The Morrigan
Mislukte_Abortus
The Morrigan
14,853
2,573
0
2,371
10,617
4,566
99
978
9,559
115,868
0
L
8,926
3,577
0
7,586
18,662
5,623
1,419
10,673
7,905
0
74,404
L
Ymir
7,635
729
0
685
18,437
7,382
381
12,966
4,995
24,795
0
L
Ne Zha
13,094
5,745
0
6,147
18,325
7,704
744
11,078
7,073
0
83,747
W
Anubis
talut54321
Anubis
16,761
1,025
0
11,192
16,853
9,958
250
522
16,331
85,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,676
Gold Earned
50,104
506
Minions Killed
429
0
Camps Cleared
0
1,868,049
Distance Traveled
1,932,937
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,057
412
42
2
0
393,209
0
L
Ra
8,178
372
47
2
0
316,340
1
W
Cupid
9,359
425
77
4
0
408,803
0
L
Medusa
10,699
486
102
5
0
388,075
4
W
Merlin
10,968
499
85
4
0
328,448
0
W
The Morrigan
12,770
580
168
8
0
408,329
0
L
Pele
11,176
508
112
5
0
417,018
0
L
Ymir
8,375
381
44
2
0
367,009
0
L
Ne Zha
11,676
531
124
6
0
444,495
0
W
Anubis
13,522
615
134
6
0
329,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role