Player Matchup

Heimdallr
Heimdallr
Mask3dCat09
Heimdallr
Level 11
God Stats
3W - 6L
1,355 SR
Queue Stats
13W - 21L
1,485 Elo+
Party 3
Sun Wukong
Sun Wukong
RentalEmperor48
Sun Wukong
Level 14
God Stats
0W - 3L
1,262 SR
Queue Stats
3W - 9L
1,311 Elo+
Party 2
Cabrakan
Cabrakan
RentalEmperor49
Cabrakan
Level 5
God Stats
2W - 3L
1,507 SR
Queue Stats
6W - 12L
1,492 Elo+
Party 2
Jormungandr
Jormungandr
SirSaltasaur
Jormungandr
Level 7
God Stats
4W - 6L
1,279 SR
Queue Stats
4W - 6L
1,301 Elo+
Party 3
Apollo
Apollo
illcrazyprboy_
Apollo
Level 8
God Stats
6W - 5L
1,659 SR
Queue Stats
16W - 11L
1,550 Elo+
Solo
Team Averages
Level 9
1,413 SR
1,428 Elo+

VS

Team Averages
Level 22
1,524 SR
1,508 Elo+
Chaac
Chaac
Austivits
Chaac
Level 17
God Stats
17W - 10L
1,517 SR
Queue Stats
40W - 34L
1,459 Elo+
Party 1
Skadi
Skadi
Donconroi__
Skadi
Level 18
God Stats
38W - 33L
1,520 SR
Queue Stats
55W - 48L
1,514 Elo+
Solo
Merlin
Merlin
LadyAmetista
Merlin
Level 24
God Stats
76W - 77L
1,580 SR
Queue Stats
166W - 167L
1,537 Elo+
Solo
Freya
Freya
Le_Francais818
Freya
Level 25
God Stats
5W - 2L
1,555 SR
Queue Stats
26W - 12L
1,545 Elo+
Solo
Loki
Loki
ifapinho
Loki
Level 28
God Stats
23W - 20L
1,450 SR
Queue Stats
37W - 30L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mask3dCat09
Heimdallr
19
2 / 7 / 5
12,955
925
15,438
18,714
9,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
RentalEmperor48
Sun Wukong
19
3 / 19 / 5
13,060
933
20,060
37,862
41,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
19
4 / 13 / 3
13,110
936
18,253
28,330
41,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
SirSaltasaur
Jormungandr
20
2 / 3 / 8
13,091
935
8,582
17,854
20,503
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 2 / 2
10,889
778
3,859
7,204
3,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Austivits
Chaac
20
7 / 1 / 20
13,389
956
15,208
15,825
15,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
17 / 2 / 15
16,379
1,170
30,498
13,321
6,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
5 / 3 / 21
13,620
973
20,984
7,160
3,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 2 / 20
14,674
1,048
24,040
21,012
8,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
19
3 / 3 / 21
12,556
897
10,697
13,087
5,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
140
11
Kills
43
44
Deaths
11
23
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Chaac
Austivits
Chaac
7
1
20
17
W
17
2
15
12.25
W
Merlin
5
3
21
5.17
W
11
2
20
10.5
L
Heimdallr
Mask3dCat09
Heimdallr
2
7
5
0.64
L
Sun Wukong
RentalEmperor48
Sun Wukong
3
19
5
0.29
L
Cabrakan
4
13
3
0.42
L
Jormungandr
SirSaltasaur
Jormungandr
2
3
8
2
W
Loki
3
3
21
4.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,192
Damage
101,427
109,964
Taken
70,405
116,660
Mitigated
39,567
3,715
Healing
18,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Austivits
Chaac
15,208
3,257
0
5,556
15,825
15,767
0
6,725
9,100
0
22,604
W
30,498
17,500
1,001
4,607
13,321
6,241
0
4,385
8,936
0
72,407
W
Merlin
20,984
2,462
0
0
7,160
3,453
0
2,872
4,288
58,507
0
W
24,040
8,531
0
6,089
21,012
8,888
0
7,872
13,140
44,314
0
L
Heimdallr
Mask3dCat09
Heimdallr
15,438
9,476
0
1,627
18,714
9,809
0
5,587
13,127
0
62,227
L
Sun Wukong
RentalEmperor48
Sun Wukong
20,060
4,021
0
817
37,862
41,425
0
17,560
20,302
1,578
36,321
L
Cabrakan
18,253
2,789
0
1,022
28,330
41,883
0
10,660
17,670
28,728
0
L
Jormungandr
SirSaltasaur
Jormungandr
8,582
2,515
0
0
17,854
20,503
0
7,541
10,313
38,674
0
W
Loki
10,697
3,146
359
1,221
13,087
5,218
0
6,354
6,459
0
21,236
L
3,859
1,350
0
249
7,204
3,040
0
3,676
3,528
0
29,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,105
Gold Earned
70,618
274
Minions Killed
272
4
Camps Cleared
6
1,029,569
Distance Traveled
1,191,738
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,389
956
21
2
0
273,820
1
W
Skadi
16,379
1,170
108
8
2
275,347
1
W
Merlin
13,620
973
76
5
1
187,744
2
W
Freya
14,674
1,048
52
4
1
238,141
2
L
Heimdallr
12,955
925
98
7
0
217,298
0
L
Sun Wukong
13,060
933
34
2
0
243,594
2
L
Cabrakan
13,110
936
19
1
0
214,940
4
L
Jormungandr
13,091
935
65
5
2
219,781
0
W
Loki
12,556
897
15
1
2
216,686
0
L
Apollo
10,889
778
58
4
2
133,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role