Player Matchup

Thoth
Thoth
MiiguelRiicardo
Thoth
Level 113
God Stats
3W - 2L
1,355 SR
Queue Stats
126W - 105L
1,488 Elo+
Solo
Medusa
Medusa
NF3044
Medusa
Level 99
God Stats
158W - 137L
1,484 SR
Queue Stats
340W - 327L
1,470 Elo+
Solo
Da Ji
Da Ji
Olimpo47k
Da Ji
Level 28
God Stats
12W - 10L
1,490 SR
Queue Stats
31W - 33L
1,385 Elo+
Party 1
Amaterasu
Amaterasu
Tumamaesmia23
Amaterasu
Level 45
God Stats
8W - 6L
1,480 SR
Queue Stats
86W - 117L
1,330 Elo+
Party 1
Nemesis
Nemesis
distortmindset
Nemesis
Level 85
God Stats
3W - 5L
1,145 SR
Queue Stats
197W - 187L
1,423 Elo+
Solo
Team Averages
Level 74
1,391 SR
1,419 Elo+

VS

Team Averages
Level 76
1,562 SR
1,475 Elo+
Ne Zha
Ne Zha
Ghost of 211
Ne Zha
Level 95
God Stats
2W - 1L
1,244 SR
Queue Stats
43W - 45L
1,451 Elo+
Solo
Aphrodite
Aphrodite
MrFaabry14
Aphrodite
Level 67
God Stats
14W - 13L
1,552 SR
Queue Stats
245W - 249L
1,481 Elo+
Solo
Anubis
Anubis
StablerGecko42
Anubis
Level 64
God Stats
19W - 6L
1,757 SR
Queue Stats
115W - 87L
1,568 Elo+
Solo
Bellona
Bellona
Stop_XSrBoomX64
Bellona
Level 68
God Stats
11W - 5L
1,710 SR
Queue Stats
158W - 155L
1,484 Elo+
Solo
Jing Wei
Jing Wei
mavani12
Jing Wei
Level 86
God Stats
64W - 57L
1,549 SR
Queue Stats
570W - 588L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
10,579
529
6,773
8,065
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
NF3044
Medusa
15
3 / 2 / 3
9,320
466
5,728
7,546
2,461
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Olimpo47k
Da Ji
14
2 / 8 / 2
8,896
445
6,137
17,868
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Tumamaesmia23
Amaterasu
17
4 / 5 / 2
10,510
526
8,759
15,112
13,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 2 / 4
9,253
463
3,040
10,909
6,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
4 / 4 / 2
11,307
565
4,305
14,425
5,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Aphrodite
MrFaabry14
Aphrodite
16
1 / 1 / 2
8,907
445
4,240
6,951
6,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
8 / 2 / 3
11,697
585
11,095
8,663
3,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
6 / 3 / 5
11,539
577
14,180
15,765
16,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
mavani12
Jing Wei
17
1 / 2 / 2
9,782
489
3,382
9,956
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
12
Kills
20
20
Deaths
12
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
4
2
1.25
L
2
3
2
1
W
Aphrodite
MrFaabry14
Aphrodite
1
1
2
2
L
Medusa
NF3044
Medusa
3
2
3
2.25
L
Da Ji
Olimpo47k
Da Ji
2
8
2
0.38
W
8
2
3
4.75
W
6
3
5
2.83
L
Amaterasu
Tumamaesmia23
Amaterasu
4
5
2
1
L
1
2
4
1.5
W
Jing Wei
mavani12
Jing Wei
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,437
Damage
37,202
59,500
Taken
55,760
31,667
Mitigated
36,106
13,222
Healing
24,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
4,305
1,550
0
6,135
14,425
5,668
0
1,597
12,648
0
90,009
L
6,773
39
0
1,626
8,065
2,861
1,138
874
7,191
77,531
0
W
Aphrodite
MrFaabry14
Aphrodite
4,240
792
2,487
4,245
6,951
6,620
136
1,000
5,875
19,647
0
L
Medusa
NF3044
Medusa
5,728
1,788
0
3,335
7,546
2,461
0
3,091
4,455
0
57,031
L
Da Ji
Olimpo47k
Da Ji
6,137
1,566
0
4,509
17,868
6,313
0
3,180
14,688
0
51,645
W
11,095
597
0
4,320
8,663
3,922
1,576
2,477
6,038
69,132
0
W
14,180
6,007
0
4,164
15,765
16,358
2,187
142
15,619
0
65,895
L
Amaterasu
Tumamaesmia23
Amaterasu
8,759
3,263
0
1,442
15,112
13,049
0
3,377
11,735
0
45,978
L
3,040
601
0
2,310
10,909
6,983
0
4,813
6,096
0
44,827
W
Jing Wei
mavani12
Jing Wei
3,382
2,943
0
2,934
9,956
3,538
1,710
1,031
8,807
0
80,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,558
Gold Earned
53,232
498
Minions Killed
598
0
Camps Cleared
0
1,772,360
Distance Traveled
1,843,838
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,307
565
142
7
0
375,608
4
L
Thoth
10,579
529
156
8
0
401,547
5
W
Aphrodite
8,907
445
47
2
0
377,656
6
L
Medusa
9,320
466
98
5
0
236,110
0
L
Da Ji
8,896
445
73
4
0
365,642
0
W
Anubis
11,697
585
135
7
0
355,848
6
W
Bellona
11,539
577
132
7
0
375,730
1
L
Amaterasu
10,510
526
87
4
0
380,916
0
L
Nemesis
9,253
463
84
4
0
388,145
4
W
Jing Wei
9,782
489
142
7
0
358,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role