Player Matchup

Odin
Odin
Gold II
Derkiin8
Odin
Gold II
Level 103
God Stats
4W - 3L
1,632 SR
Queue Stats
135W - 111L
1,431 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
ZGZTAR
Sun Wukong
Gold II
Level 69
God Stats
12W - 8L
1,754 SR
Queue Stats
128W - 101L
1,431 MMR
Party 2
Ra
Ra
Gold II
zero1i_
Ra
Gold II
Level 149
God Stats
5W - 4L
1,635 SR
Queue Stats
128W - 101L
1,431 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 107
1,674 SR
1,431 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,573 SR
1,413 MMR
Ah Puch
Ah Puch
Gold V
Eberhardt1985
Ah Puch
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,540 MMR
Party 1
Skadi
Skadi
Silver II
Loco_Schoko733
Skadi
Silver II
Level 89
God Stats
6W - 7L
1,543 SR
Queue Stats
25W - 27L
1,155 MMR
Party 1
Athena
Athena
Gold V
YoKoRanger
Athena
Gold V
Level 128
God Stats
7W - 9L
1,676 SR
Queue Stats
87W - 105L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
2 / 1 / 18
11,551
679
11,439
15,832
11,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
ZGZTAR
Sun Wukong
14
7 / 3 / 7
12,008
706
11,350
19,157
12,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
12 / 2 / 6
13,120
772
19,833
16,496
7,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneDanzaburouSetAphroditeScylla

VS

Bans
ChaacNeithMedusaCupidHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
4 / 4 / 2
10,472
616
17,086
14,801
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 8 / 5
9,857
580
8,449
14,025
4,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
YoKoRanger
Athena
12
1 / 9 / 5
10,166
598
9,457
20,955
17,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
21
Kills
6
6
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
2
1
18
11
L
Ah Puch
4
4
2
1.25
L
1
8
5
0.44
L
Athena
YoKoRanger
Athena
1
9
5
0.39
W
Sun Wukong
ZGZTAR
Sun Wukong
7
3
7
3.5
W
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,622
Damage
34,992
51,485
Taken
49,781
32,321
Mitigated
27,623
19,543
Healing
7,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
11,439
1,306
0
4,338
15,832
11,878
354
8,058
7,320
0
31,975
L
Ah Puch
17,086
428
0
1,788
14,801
5,158
324
5,336
9,077
50,387
0
L
8,449
3,198
0
2,277
14,025
4,634
0
5,585
8,136
0
37,843
L
Athena
YoKoRanger
Athena
9,457
1,690
0
3,002
20,955
17,831
81
8,110
11,923
32,379
0
W
Sun Wukong
ZGZTAR
Sun Wukong
11,350
2,335
0
4,977
19,157
12,811
121
10,279
8,248
0
44,016
W
19,833
1,943
3,950
6,278
16,496
7,632
1,672
6,906
9,300
108,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,679
Gold Earned
30,495
253
Minions Killed
176
0
Camps Cleared
0
1,031,550
Distance Traveled
883,998
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,551
679
42
2
0
355,765
0
L
Ah Puch
10,472
616
89
5
0
300,182
1
L
Skadi
9,857
580
54
3
0
280,767
3
L
Athena
10,166
598
33
2
0
303,049
6
W
Sun Wukong
12,008
706
62
4
0
339,502
3
W
Ra
13,120
772
149
9
0
336,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role