Player Matchup

Osiris
Osiris
BloodR3ign22
Osiris
Level 95
God Stats
13W - 8L
1,705 SR
Queue Stats
101W - 79L
1,597 Elo+
Party 1
Rama
Rama
RickeyMartin
Rama
Level 106
God Stats
1W - 0L
1,283 SR
Queue Stats
15W - 10L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
coltsix
Baron Samedi
Level 106
God Stats
17W - 4L
1,594 SR
Queue Stats
57W - 49L
1,548 Elo+
Party 1
Team Averages
Level 102
1,527 SR
1,558 Elo+

VS

Team Averages
Level 98
1,493 SR
1,392 Elo+
Nu Wa
Nu Wa
Bokertov86
Nu Wa
Level 109
God Stats
59W - 57L
1,313 SR
Queue Stats
580W - 732L
1,312 Elo+
Solo
Kali
Kali
monkeyboy926
Kali
Level 48
God Stats
0W - 2L
1,562 SR
Queue Stats
0W - 3L
1,329 Elo+
Solo
Achilles
Achilles
vClumsyPrincev
Achilles
Level 137
God Stats
6W - 5L
1,603 SR
Queue Stats
134W - 137L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
3 / 3 / 6
10,071
671
6,265
15,416
12,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 1 / 5
10,331
689
6,273
15,381
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
coltsix
Baron Samedi
14
3 / 2 / 7
10,254
684
7,702
9,756
4,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
3 / 3 / 2
10,138
676
15,111
7,742
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 3
8,977
598
6,378
13,430
6,241
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
10
3 / 2 / 2
9,008
601
9,429
6,942
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
6
6
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
3
6
2
L
Nu Wa
3
3
2
1.33
W
4
1
5
6.5
W
Baron Samedi
coltsix
Baron Samedi
3
2
7
3.25
L
0
5
3
0.3
L
Achilles
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,240
Damage
30,918
40,553
Taken
28,114
21,202
Mitigated
14,429
19,959
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
6,265
1,553
1,743
3,684
15,416
12,467
98
5,962
9,233
0
27,107
L
Nu Wa
15,111
4,143
1,084
950
7,742
2,886
0
2,880
4,762
48,261
0
W
6,273
5,069
0
7,800
15,381
4,688
3,754
5,382
9,824
0
54,977
W
Baron Samedi
coltsix
Baron Samedi
7,702
297
3,101
3,631
9,756
4,047
110
3,823
5,858
43,568
0
L
6,378
2,417
0
3,795
13,430
6,241
0
3,588
9,542
0
24,809
L
Achilles
9,429
1,070
0
1,303
6,942
5,302
0
1,261
5,456
0
22,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,656
Gold Earned
28,123
210
Minions Killed
133
0
Camps Cleared
0
816,287
Distance Traveled
717,819
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,071
671
58
4
0
304,576
2
L
Nu Wa
10,138
676
67
4
0
247,053
2
W
Rama
10,331
689
85
6
0
233,292
3
W
Baron Samedi
10,254
684
67
4
0
278,419
1
L
Kali
8,977
598
39
3
0
276,042
2
L
Achilles
9,008
601
27
2
0
194,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role