Player Matchup

Ymir
Ymir
IsaacMejia2
Ymir
Level 67
God Stats
6W - 4L
1,566 SR
Queue Stats
278W - 247L
1,417 Elo+
Solo
Kukulkan
Kukulkan
JohnnyF-ingLAW
Kukulkan
Level 67
God Stats
2W - 6L
1,378 SR
Queue Stats
5W - 9L
1,251 Elo+
Solo
Chaac
Chaac
LegitTacoGUY2
Chaac
Level 75
God Stats
6W - 4L
1,620 SR
Queue Stats
58W - 66L
1,412 Elo+
Solo
Ullr
Ullr
Nine5Sticks
Ullr
Level 107
God Stats
6W - 4L
1,256 SR
Queue Stats
210W - 217L
1,454 Elo+
Solo
Thanatos
Thanatos
opjobro11
Thanatos
Level 69
God Stats
5W - 2L
1,505 SR
Queue Stats
589W - 643L
1,404 Elo+
Solo
Team Averages
Level 77
1,465 SR
1,388 Elo+

VS

Team Averages
Level 85
1,559 SR
1,449 Elo+
Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CRAZE CHEWY
Sun Wukong
Level 79
God Stats
16W - 9L
1,644 SR
Queue Stats
234W - 224L
1,439 Elo+
Solo
Merlin
Merlin
FlashNeon
Merlin
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 107L
1,383 Elo+
Solo
Achilles
Achilles
XxdiegoxX19
Achilles
Level 87
God Stats
5W - 4L
1,650 SR
Queue Stats
109W - 98L
1,478 Elo+
Solo
Sylvanus
Sylvanus
xXKINGXx4073
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 8
8,341
491
5,998
12,833
13,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
17
6 / 1 / 4
10,461
615
10,568
10,426
4,325
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 1 / 5
8,838
520
6,140
13,033
8,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
10 / 3 / 2
9,393
553
12,357
11,311
4,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
opjobro11
Thanatos
15
8 / 5 / 2
9,802
577
8,639
14,492
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 6 / 2
8,580
505
9,947
13,618
6,986
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
CRAZE CHEWY
Sun Wukong
14
4 / 4 / 4
8,637
508
8,422
13,419
11,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
FlashNeon
Merlin
14
2 / 8 / 2
8,762
515
9,819
12,020
4,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
XxdiegoxX19
Achilles
1
0 / 0 / 0
3,228
190
0
0
0
Sylvanus
xXKINGXx4073
Sylvanus
13
1 / 6 / 3
7,560
445
8,478
17,506
8,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
24
Kills
11
12
Deaths
24
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
6
2
0.83
L
Sun Wukong
CRAZE CHEWY
Sun Wukong
4
4
4
1.5
L
Merlin
FlashNeon
Merlin
2
8
2
0.38
W
0
2
8
2
W
Kukulkan
6
1
4
8
W
0
1
5
2.5
W
10
3
2
3.67
L
Achilles
XxdiegoxX19
Achilles
0
0
0
0
W
Thanatos
opjobro11
Thanatos
8
5
2
1.8
L
Sylvanus
xXKINGXx4073
Sylvanus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,702
Damage
36,666
62,095
Taken
56,563
35,449
Mitigated
31,787
26,473
Healing
14,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,947
5,201
0
1,706
13,618
6,986
310
2,402
11,191
0
50,567
L
Sun Wukong
CRAZE CHEWY
Sun Wukong
8,422
2,257
214
1,637
13,419
11,605
0
3,088
9,906
0
31,007
L
Merlin
FlashNeon
Merlin
9,819
331
0
1,720
12,020
4,699
0
4,812
7,108
49,593
0
W
5,998
1,216
294
3,736
12,833
13,079
130
4,849
7,880
37,922
0
W
Kukulkan
10,568
1,445
432
4,554
10,426
4,325
1,737
4,813
5,234
73,908
0
W
6,140
779
0
6,669
13,033
8,392
286
2,173
10,239
0
50,947
W
12,357
6,772
0
3,340
11,311
4,039
703
3,531
7,694
0
53,831
L
Achilles
XxdiegoxX19
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
opjobro11
Thanatos
8,639
3,219
0
7,448
14,492
5,614
0
2,030
12,114
0
64,538
L
Sylvanus
xXKINGXx4073
Sylvanus
8,478
2,860
2,459
7,263
17,506
8,497
0
6,264
11,217
29,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,835
Gold Earned
36,767
497
Minions Killed
249
0
Camps Cleared
0
1,504,069
Distance Traveled
1,119,843
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,580
505
69
4
0
282,873
5
L
Sun Wukong
8,637
508
45
3
0
328,050
1
L
Merlin
8,762
515
95
6
0
281,128
2
W
Ymir
8,341
491
49
3
0
285,333
1
W
Kukulkan
10,461
615
144
8
0
317,224
0
W
Chaac
8,838
520
112
7
0
323,178
3
W
Ullr
9,393
553
86
5
0
268,944
1
L
Achilles
3,228
190
0
0
0
0
0
W
Thanatos
9,802
577
106
6
0
309,390
1
L
Sylvanus
7,560
445
40
2
0
227,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role