Player Matchup

Cthulhu
Cthulhu
Holivyeah
Cthulhu
Level 123
God Stats
3W - 1L
1,782 SR
Queue Stats
78W - 141L
1,393 Elo+
Party 3
Medusa
Medusa
Nursea
Medusa
Level 67
God Stats
62W - 80L
1,416 SR
Queue Stats
113W - 146L
1,406 Elo+
Party 3
Bellona
Bellona
Padishah4
Bellona
Level 107
God Stats
17W - 24L
1,592 SR
Queue Stats
76W - 138L
1,393 Elo+
Party 3
Arachne
Arachne
Ulyy
Arachne
Level 109
God Stats
29W - 37L
1,454 SR
Queue Stats
65W - 122L
1,396 Elo+
Party 3
Sol
Sol
ooitoto
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 99
1,549 SR
1,418 Elo+

VS

Team Averages
Level 123
1,587 SR
1,484 Elo+
Odin
Odin
BattoMierda
Odin
Level 129
God Stats
6W - 2L
1,620 SR
Queue Stats
76W - 81L
1,443 Elo+
Party 2
Agni
Agni
Prisoner7
Agni
Level 109
God Stats
2W - 1L
1,579 SR
Queue Stats
6W - 5L
1,497 Elo+
Solo
Izanami
Izanami
TigerEarth
Izanami
Level 128
God Stats
28W - 14L
1,805 SR
Queue Stats
146W - 145L
1,543 Elo+
Party 1
Mercury
Mercury
daviz93
Mercury
Level 109
God Stats
6W - 4L
1,428 SR
Queue Stats
144W - 150L
1,438 Elo+
Party 2
Aphrodite
Aphrodite
masha42
Aphrodite
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Holivyeah
Cthulhu
14
3 / 11 / 2
8,626
411
7,985
21,416
18,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Nursea
Medusa
13
1 / 7 / 2
7,945
378
11,082
15,801
5,222
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Padishah4
Bellona
16
3 / 8 / 4
10,172
484
11,886
17,858
17,240
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Ulyy
Arachne
17
8 / 6 / 2
11,427
544
9,325
20,410
9,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sol
16
2 / 4 / 4
10,004
476
9,214
14,596
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 9
11,986
571
9,914
16,533
16,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
18
7 / 5 / 7
11,551
550
21,702
11,567
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
TigerEarth
Izanami
19
15 / 1 / 10
12,743
607
25,660
23,541
10,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
daviz93
Mercury
17
4 / 4 / 8
11,004
524
3,498
12,909
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
masha42
Aphrodite
16
3 / 3 / 20
10,157
484
10,122
14,383
10,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
17
Kills
36
36
Deaths
18
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
7
5
9
2.3
L
Cthulhu
Holivyeah
Cthulhu
3
11
2
0.36
L
Medusa
Nursea
Medusa
1
7
2
0.29
L
Bellona
Padishah4
Bellona
3
8
4
0.63
W
Agni
7
5
7
2.1
W
Izanami
TigerEarth
Izanami
15
1
10
20
L
Arachne
Ulyy
Arachne
8
6
2
1.5
W
Mercury
daviz93
Mercury
4
4
8
2
W
Aphrodite
masha42
Aphrodite
3
3
20
4.33
L
Sol
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,492
Damage
70,896
90,081
Taken
78,933
55,403
Mitigated
47,952
16,367
Healing
34,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,914
2,214
0
675
16,533
16,848
338
1,404
15,129
289
60,237
L
Cthulhu
Holivyeah
Cthulhu
7,985
175
183
1,718
21,416
18,603
0
8,667
12,584
29,319
0
L
Medusa
Nursea
Medusa
11,082
4,500
0
3,231
15,801
5,222
0
4,090
11,691
0
46,156
L
Bellona
Padishah4
Bellona
11,886
2,993
0
1,248
17,858
17,240
0
2,315
15,495
0
55,616
W
Agni
21,702
700
1,424
1,293
11,567
4,683
1,034
3,832
7,735
83,577
0
W
Izanami
TigerEarth
Izanami
25,660
19,577
576
10,380
23,541
10,501
7,419
6,586
16,955
0
128,702
L
Arachne
Ulyy
Arachne
9,325
5,033
0
5,467
20,410
9,265
0
7,751
12,417
0
62,622
W
Mercury
daviz93
Mercury
3,498
984
0
4,731
12,909
5,788
187
781
12,128
0
69,377
W
Aphrodite
masha42
Aphrodite
10,122
1,751
9,405
6,321
14,383
10,132
1,396
4,596
9,787
30,124
0
L
Sol
9,214
353
0
4,520
14,596
5,073
0
8,191
5,801
68,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,174
Gold Earned
57,441
464
Minions Killed
624
0
Camps Cleared
0
1,759,295
Distance Traveled
2,046,757
11
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,986
571
124
6
0
426,206
7
L
Cthulhu
8,626
411
48
2
0
324,566
0
L
Medusa
7,945
378
66
3
0
366,029
1
L
Bellona
10,172
484
108
5
0
318,607
4
W
Agni
11,551
550
133
6
0
375,762
7
W
Izanami
12,743
607
197
9
0
388,918
7
L
Arachne
11,427
544
108
5
0
379,021
2
W
Mercury
11,004
524
133
6
0
486,318
4
W
Aphrodite
10,157
484
37
2
0
369,553
8
L
Sol
10,004
476
134
6
0
371,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role