Player Matchup

Cthulhu
Cthulhu
AOGChuloGOA
Cthulhu
Level 79
God Stats
1W - 1L
1,343 SR
Queue Stats
15W - 14L
1,426 Elo+
Party 3
Hachiman
Hachiman
CalculousPower0
Hachiman
Level 108
God Stats
1W - 1L
1,343 SR
Queue Stats
49W - 45L
1,493 Elo+
Party 3
Da Ji
Da Ji
Crohnicc
Da Ji
Level 76
God Stats
60W - 47L
1,544 SR
Queue Stats
178W - 165L
1,473 Elo+
Party 2
King Arthur
King Arthur
Curlyheadedduck
King Arthur
Level 81
God Stats
36W - 18L
1,617 SR
Queue Stats
248W - 217L
1,529 Elo+
Party 2
Tiamat
Tiamat
Giovanni5707
Tiamat
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 25L
1,472 Elo+
Party 3
Team Averages
Level 86
1,470 SR
1,479 Elo+

VS

Team Averages
Level 128
1,558 SR
1,586 Elo+
Khepri
Khepri
BlackDevil0409
Khepri
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,699 Elo+
Party 1
Rama
Rama
Lovemachine1404
Rama
Level 125
God Stats
8W - 7L
1,511 SR
Queue Stats
237W - 221L
1,525 Elo+
Party 4
Persephone
Persephone
Lucky broo
Persephone
Level 152
God Stats
1W - 1L
1,732 SR
Queue Stats
3W - 4L
1,699 Elo+
Party 1
Ullr
Ullr
TengoAmbre50
Ullr
Level 88
God Stats
5W - 6L
1,544 SR
Queue Stats
347W - 329L
1,467 Elo+
Party 4
Tyr
Tyr
Tormentor666
Tyr
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
183W - 213L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AOGChuloGOA
Cthulhu
17
3 / 2 / 9
12,111
466
15,533
17,521
18,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
18
4 / 2 / 7
12,134
467
17,737
18,957
6,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Crohnicc
Da Ji
20
6 / 5 / 9
13,835
532
12,474
21,023
10,322
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Curlyheadedduck
King Arthur
20
18 / 1 / 6
16,046
617
31,026
29,906
30,701
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
19
3 / 5 / 9
12,659
487
17,974
17,052
12,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
9,555
368
6,271
24,911
22,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 9 / 4
12,230
470
18,733
26,272
11,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Lucky broo
Persephone
20
6 / 8 / 1
12,354
475
16,019
18,664
7,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
1 / 1 / 4
11,393
438
9,929
20,299
8,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
2 / 11 / 3
11,726
451
15,145
28,345
24,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
34
Kills
15
15
Deaths
34
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AOGChuloGOA
Cthulhu
3
2
9
3.75
L
1
5
6
0.8
W
Hachiman
4
2
7
3.75
W
Da Ji
Crohnicc
Da Ji
6
5
9
2.1
W
King Arthur
Curlyheadedduck
King Arthur
18
1
6
21
W
Tiamat
3
5
9
1.5
L
5
9
4
0.78
L
Persephone
Lucky broo
Persephone
6
8
1
0.81
L
1
1
4
3
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,744
Damage
66,097
104,459
Taken
118,491
79,084
Mitigated
76,142
29,191
Healing
29,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AOGChuloGOA
Cthulhu
15,533
671
1,920
1,000
17,521
18,827
582
3,027
14,494
55,534
0
L
6,271
749
1,600
4,882
24,911
22,874
0
12,631
11,956
29,742
0
W
Hachiman
17,737
8,876
0
5,984
18,957
6,997
1,619
3,684
15,273
1,713
66,117
W
Da Ji
Crohnicc
Da Ji
12,474
4,197
0
3,275
21,023
10,322
293
2,499
18,524
0
118,223
W
King Arthur
Curlyheadedduck
King Arthur
31,026
3,959
0
12,919
29,906
30,701
640
4,944
24,962
882
112,215
W
Tiamat
17,974
1,568
0
4,093
17,052
12,237
268
8,213
8,839
77,930
0
L
18,733
13,172
0
6,649
26,272
11,863
0
6,497
19,738
0
81,742
L
Persephone
Lucky broo
Persephone
16,019
2,085
0
3,203
18,664
7,746
874
6,343
11,839
73,062
0
L
9,929
3,527
0
7,032
20,299
8,899
0
4,167
15,779
0
99,883
L
15,145
3,671
0
5,958
28,345
24,760
402
4,354
23,896
128
79,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,785
Gold Earned
57,258
644
Minions Killed
611
0
Camps Cleared
0
2,496,281
Distance Traveled
2,189,347
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,111
466
75
3
0
525,726
2
L
Khepri
9,555
368
58
2
0
489,050
2
W
Hachiman
12,134
467
105
4
0
513,290
2
W
Da Ji
13,835
532
144
6
0
477,223
3
W
King Arthur
16,046
617
188
7
0
516,492
2
W
Tiamat
12,659
487
132
5
0
463,550
3
L
Rama
12,230
470
136
5
0
373,869
7
L
Persephone
12,354
475
139
5
0
423,995
2
L
Ullr
11,393
438
144
6
0
511,904
5
L
Tyr
11,726
451
134
5
0
390,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role