Player Matchup

Nemesis
Nemesis
Dark Killer9774
Nemesis
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,285 Elo+
Solo
Tyr
Tyr
Dumb Ducky5918
Tyr
Level 23
God Stats
0W - 2L
1,106 SR
Queue Stats
11W - 7L
1,533 Elo+
Solo
Merlin
Merlin
LordMyriksQC478
Merlin
Level 5
God Stats
0W - 2L
1,371 SR
Queue Stats
4W - 6L
1,379 Elo+
Solo
Team Averages
Level 11
1,326 SR
1,399 Elo+

VS

Team Averages
Level 25
1,528 SR
1,456 Elo+
Nox
Nox
BeLikeMarii
Nox
Level 68
God Stats
2W - 3L
1,585 SR
Queue Stats
47W - 53L
1,369 Elo+
Solo
Bellona
Bellona
NUGGET_PUGGET
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
thatboyz397
Da Ji
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 10 / 7
10,954
730
6,462
15,273
4,636
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
5 / 6 / 4
9,945
663
5,762
9,855
5,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
10 / 3 / 8
12,353
824
15,944
10,875
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 5 / 6
12,771
851
15,189
14,040
5,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
13
5 / 5 / 7
10,410
694
5,363
12,539
11,044
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 10 / 6
9,667
644
6,150
13,081
4,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
20
Kills
18
19
Deaths
20
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
11
5
6
2.8
L
5
10
7
0.85
L
5
6
4
1.17
L
10
3
8
4.67
W
Bellona
5
5
7
1.7
W
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,168
Damage
26,702
36,003
Taken
39,660
13,855
Mitigated
21,582
5,164
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,189
1,406
171
5,731
14,040
5,604
844
6,621
7,419
60,831
0
L
6,462
4,184
0
116
15,273
4,636
329
4,008
11,103
0
11,290
L
5,762
1,109
0
1,751
9,855
5,659
0
4,377
5,190
0
12,705
L
15,944
1,764
0
3,297
10,875
3,560
560
6,391
4,239
57,078
0
W
Bellona
5,363
2,073
0
640
12,539
11,044
509
4,482
8,057
183
12,639
W
6,150
2,343
0
500
13,081
4,934
0
4,873
8,208
0
20,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,252
Gold Earned
32,848
100
Minions Killed
128
0
Camps Cleared
0
655,691
Distance Traveled
704,740
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,771
851
89
6
0
237,101
1
L
Nemesis
10,954
730
10
1
0
254,412
0
L
Tyr
9,945
663
10
1
0
144,759
1
L
Merlin
12,353
824
80
5
0
256,520
1
W
Bellona
10,410
694
12
1
0
241,076
0
W
Da Ji
9,667
644
27
2
0
226,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role